Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bouqhttt
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
MOBHush
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 19L
1,666 Elo+
Party 2
Thoth
Thoth
TheDeyvilCryLOL
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,684 Elo+
Party 3
Jormungandr
Jormungandr
covehvyhtr
Jormungandr
Level 29
God Stats
3W - 1L
1,725 SR
Queue Stats
101W - 49L
1,666 Elo+
Party 2
Danzaburou
Danzaburou
davferrari
Danzaburou
Level 42
God Stats
0W - 2L
1,290 SR
Queue Stats
10W - 22L
1,376 Elo+
Party 3
Team Averages
Level 56
1,503 SR
1,578 Elo+

VS

Team Averages
Level 76
1,507 SR
1,540 Elo+
Persephone
Persephone
ColourfulGemini
Persephone
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 121L
1,455 Elo+
Solo
Bakasura
Bakasura
Greybladedragon
Bakasura
Level 109
God Stats
3W - 0L
1,849 SR
Queue Stats
234W - 172L
1,612 Elo+
Party 1
Jing Wei
Jing Wei
Jegannj7
Jing Wei
Level 114
God Stats
3W - 5L
1,227 SR
Queue Stats
525W - 482L
1,637 Elo+
Party 1
Hera
Hera
TheFaceless_God
Hera
Level 42
God Stats
4W - 0L
1,510 SR
Queue Stats
51W - 46L
1,496 Elo+
Party 1
Nike
Nike
shmeet__
Nike
Level 25
God Stats
1W - 3L
1,446 SR
Queue Stats
28W - 33L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bouqhttt
Ah Muzen Cab
20
12 / 5 / 10
16,708
835
40,737
22,198
11,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
MOBHush
Merlin
19
5 / 10 / 9
13,336
667
16,988
17,984
9,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
1 / 10 / 5
10,504
525
8,793
13,496
5,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
covehvyhtr
Jormungandr
19
1 / 6 / 9
12,629
631
9,756
22,546
26,717
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
davferrari
Danzaburou
20
3 / 9 / 12
12,799
640
13,065
20,362
11,286
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ColourfulGemini
Persephone
20
13 / 2 / 20
16,159
808
26,276
17,815
8,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
20
10 / 6 / 17
13,646
682
14,014
24,833
22,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Jegannj7
Jing Wei
20
6 / 5 / 22
14,527
726
20,566
20,721
10,671
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 5 / 15
13,201
660
16,414
16,413
6,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
20
5 / 5 / 23
13,696
685
14,147
24,085
26,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
137
22
Kills
40
40
Deaths
23
45
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bouqhttt
Ah Muzen Cab
12
5
10
3.4
W
Persephone
ColourfulGemini
Persephone
13
2
20
11.5
W
Bakasura
10
6
17
3.08
W
Jing Wei
Jegannj7
Jing Wei
6
5
22
3.4
L
Merlin
MOBHush
Merlin
5
10
9
0.95
L
1
10
5
0.35
W
6
5
15
2.7
L
Jormungandr
covehvyhtr
Jormungandr
1
6
9
0.92
L
Danzaburou
davferrari
Danzaburou
3
9
12
1
W
Nike
5
5
23
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,339
Damage
91,417
96,586
Taken
103,867
64,917
Mitigated
75,811
19,754
Healing
32,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bouqhttt
Ah Muzen Cab
40,737
9,689
1,116
8,736
22,198
11,658
840
11,718
10,410
0
102,206
W
Persephone
ColourfulGemini
Persephone
26,276
1,615
2,000
7,415
17,815
8,837
1,746
7,723
10,090
68,405
0
W
Bakasura
14,014
9,221
3,424
4,360
24,833
22,497
1,004
9,051
15,782
0
17,812
W
Jing Wei
Jegannj7
Jing Wei
20,566
18,346
1,134
4,107
20,721
10,671
1,669
6,974
13,747
0
50,803
L
Merlin
MOBHush
Merlin
16,988
1,282
946
1,575
17,984
9,301
0
6,862
10,317
37,159
0
L
8,793
159
0
0
13,496
5,955
212
6,041
6,926
15,493
0
W
16,414
3,535
3,803
3,712
16,413
6,936
0
4,625
11,788
35,065
0
L
Jormungandr
covehvyhtr
Jormungandr
9,756
1,000
1,229
2,743
22,546
26,717
15
10,238
11,771
25,437
0
L
Danzaburou
davferrari
Danzaburou
13,065
4,619
0
3,409
20,362
11,286
641
7,831
12,181
0
34,934
W
Nike
14,147
1,615
945
1,381
24,085
26,870
1,117
7,163
16,922
0
24,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,976
Gold Earned
71,229
239
Minions Killed
264
0
Camps Cleared
0
1,664,411
Distance Traveled
1,875,914
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
16,708
835
124
6
0
376,058
0
W
Persephone
16,159
808
120
6
0
374,292
0
W
Bakasura
13,646
682
38
2
0
406,307
1
W
Jing Wei
14,527
726
52
3
0
373,597
0
L
Merlin
13,336
667
33
2
0
300,505
0
L
Thoth
10,504
525
13
1
0
329,475
0
W
Hera
13,201
660
33
2
0
336,164
1
L
Jormungandr
12,629
631
23
1
0
332,379
0
L
Danzaburou
12,799
640
46
2
0
325,994
0
W
Nike
13,696
685
21
1
0
385,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role