Player Matchup

Fenrir
Fenrir
Salamandra07
Fenrir
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 21L
1,280 Elo+
Solo
Awilix
Awilix
Smelling Cap
Awilix
Level 29
God Stats
10W - 6L
1,559 SR
Queue Stats
139W - 206L
1,277 Elo+
Party 2
Khepri
Khepri
XRECRUITGODX806
Khepri
Level 31
God Stats
24W - 21L
1,541 SR
Queue Stats
158W - 235L
1,341 Elo+
Party 2
Chronos
Chronos
ghostman6777
Chronos
Level 24
God Stats
5W - 1L
1,707 SR
Queue Stats
124W - 132L
1,356 Elo+
Party 2
Jing Wei
Jing Wei
molgician
Jing Wei
Level 14
God Stats
2W - 1L
1,671 SR
Queue Stats
81W - 112L
1,091 Elo+
Solo
Team Averages
Level 25
1,553 SR
1,269 Elo+

VS

Team Averages
Level 11
1,451 SR
1,362 Elo+
Merlin
Merlin
Evar1728
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
IceGuard_Onin
Heimdallr
Level 28
God Stats
1W - 2L
1,467 SR
Queue Stats
100W - 103L
1,364 Elo+
Solo
Bellona
Bellona
Mau guapo3585
Bellona
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 25L
1,500 Elo+
Party 1
Yemoja
Yemoja
garra-cavada4
Yemoja
Level 17
God Stats
9W - 12L
1,289 SR
Queue Stats
68W - 103L
1,145 Elo+
Solo
Set
Set
lorenzus_03
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 3 / 8
12,284
512
9,345
13,406
7,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
16
16 / 4 / 6
11,951
498
18,225
15,496
6,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 2 / 22
10,719
447
3,149
13,461
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
ghostman6777
Chronos
19
24 / 4 / 7
13,436
560
28,127
19,916
10,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
molgician
Jing Wei
18
2 / 2 / 12
11,313
471
5,569
11,762
4,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Evar1728
Merlin
12
1 / 22 / 2
8,624
359
6,675
19,494
6,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
IceGuard_Onin
Heimdallr
16
5 / 8 / 4
11,598
483
10,594
19,575
10,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
16
4 / 9 / 4
10,789
450
7,134
19,141
16,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 3
7,215
301
0
4,760
1,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 16 / 1
7,686
320
3,972
19,780
7,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
24
54
Kills
10
15
Deaths
57
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Evar1728
Merlin
1
22
2
0.09
L
Heimdallr
IceGuard_Onin
Heimdallr
5
8
4
0.88
L
Bellona
4
9
4
0.67
W
Fenrir
10
3
8
4.67
W
Awilix
16
4
6
4.75
W
2
2
22
6.5
L
0
2
3
0.75
W
Chronos
ghostman6777
Chronos
24
4
7
6.88
L
0
16
1
0.03
W
Jing Wei
molgician
Jing Wei
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,415
Damage
28,375
74,041
Taken
82,750
42,356
Mitigated
43,043
16,499
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Evar1728
Merlin
6,675
723
0
0
19,494
6,791
0
8,477
11,017
34,913
0
L
Heimdallr
IceGuard_Onin
Heimdallr
10,594
3,235
476
3,688
19,575
10,447
536
8,376
11,199
0
33,810
L
Bellona
7,134
2,819
0
1,184
19,141
16,216
535
4,917
14,224
0
43,853
W
Fenrir
9,345
2,324
309
2,469
13,406
7,388
2,851
634
10,996
0
57,016
W
Awilix
18,225
9,837
0
961
15,496
6,759
87
933
13,615
0
61,468
W
3,149
212
675
1,498
13,461
13,138
281
605
10,598
14,379
0
L
0
0
0
36
4,760
1,760
0
3,189
1,571
0
0
W
Chronos
ghostman6777
Chronos
28,127
9,650
201
6,799
19,916
10,226
1,297
2,072
15,739
97,503
0
L
3,972
1,119
0
1,814
19,780
7,829
0
6,317
13,463
0
33,721
W
Jing Wei
molgician
Jing Wei
5,569
4,638
0
3,587
11,762
4,845
4,250
1,795
9,855
0
56,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,703
Gold Earned
45,912
425
Minions Killed
206
0
Camps Cleared
0
2,234,349
Distance Traveled
1,476,954
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,624
359
38
2
0
315,048
4
L
Heimdallr
11,598
483
46
2
0
355,915
4
L
Bellona
10,789
450
79
3
0
410,901
1
W
Fenrir
12,284
512
88
4
0
457,754
3
W
Awilix
11,951
498
82
3
0
568,802
0
W
Khepri
10,719
447
19
1
0
422,931
2
L
Yemoja
7,215
301
0
0
0
18,764
0
W
Chronos
13,436
560
144
6
0
400,374
0
L
Set
7,686
320
43
2
0
376,326
0
W
Jing Wei
11,313
471
92
4
0
384,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role