Player Matchup

Neith
Neith
EQFedPoro
Neith
Level 27
God Stats
2W - 0L
1,830 SR
Queue Stats
21W - 12L
1,568 Elo+
Solo
Cerberus
Cerberus
Majicka
Cerberus
Level 28
God Stats
39W - 49L
1,470 SR
Queue Stats
207W - 203L
1,499 Elo+
Party 2
Olorun
Olorun
Poelruiter
Olorun
Level 27
God Stats
8W - 5L
1,716 SR
Queue Stats
145W - 148L
1,474 Elo+
Party 2
Ares
Ares
djlopa1
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 67L
1,440 Elo+
Solo
Fenrir
Fenrir
dsuarezzz3
Fenrir
Level 26
God Stats
1W - 2L
1,657 SR
Queue Stats
21W - 15L
1,592 Elo+
Solo
Team Averages
Level 27
1,635 SR
1,515 Elo+

VS

Team Averages
Level 18
1,508 SR
1,494 Elo+
Ra
Ra
GreatWawe
Ra
Level 37
God Stats
0W - 2L
1,237 SR
Queue Stats
18W - 22L
1,474 Elo+
Party 1
Freya
Freya
Linnami
Freya
Level 8
God Stats
8W - 15L
1,241 SR
Queue Stats
33W - 31L
1,424 Elo+
Party 1
Cerberus
Cerberus
SKADUSSS
Cerberus
Level 25
God Stats
3W - 2L
1,564 SR
Queue Stats
90W - 81L
1,451 Elo+
Party 1
Erlang Shen
Erlang Shen
Shootersa
Erlang Shen
Level 2
God Stats
1W - 2L
1,780 SR
Queue Stats
2W - 5L
1,688 Elo+
Party 1
Bellona
Bellona
koseto12
Bellona
Level 17
God Stats
1W - 1L
1,716 SR
Queue Stats
71W - 55L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EQFedPoro
Neith
20
23 / 0 / 21
17,094
1,425
42,887
11,915
4,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Majicka
Cerberus
20
3 / 3 / 29
12,821
1,068
13,696
19,669
9,001
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Poelruiter
Olorun
19
5 / 3 / 23
12,884
1,074
16,773
14,302
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
djlopa1
Ares
20
4 / 7 / 26
12,443
1,037
12,280
19,126
21,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
dsuarezzz3
Fenrir
20
13 / 4 / 20
14,653
1,221
18,147
17,194
11,117
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 11
12,678
1,057
27,419
16,507
8,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Freya
Linnami
Freya
17
4 / 12 / 6
11,676
973
9,777
20,175
9,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
SKADUSSS
Cerberus
18
3 / 7 / 11
11,609
967
13,807
25,962
32,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Shootersa
Erlang Shen
17
5 / 8 / 11
11,942
995
10,782
18,737
12,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
koseto12
Bellona
18
2 / 11 / 13
12,603
1,050
16,393
29,872
36,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
69
48
Kills
17
17
Deaths
48
119
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Neith
EQFedPoro
Neith
23
0
21
33.5
L
3
10
11
0.85
L
Freya
Linnami
Freya
4
12
6
0.58
W
Cerberus
Majicka
Cerberus
3
3
29
5.83
W
Olorun
Poelruiter
Olorun
5
3
23
5.5
L
Cerberus
SKADUSSS
Cerberus
3
7
11
1.21
L
Erlang Shen
Shootersa
Erlang Shen
5
8
11
1.31
W
Ares
djlopa1
Ares
4
7
26
2.43
W
Fenrir
dsuarezzz3
Fenrir
13
4
20
5.75
L
Bellona
koseto12
Bellona
2
11
13
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,783
Damage
78,178
82,206
Taken
111,253
52,161
Mitigated
99,132
11,610
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EQFedPoro
Neith
42,887
28,918
0
2,472
11,915
4,609
0
10,028
1,887
0
69,144
L
27,419
1,473
3,574
1,767
16,507
8,055
0
4,166
12,341
80,944
0
L
Freya
Linnami
Freya
9,777
2,842
0
1,772
20,175
9,546
0
5,037
15,138
17,971
0
W
Cerberus
Majicka
Cerberus
13,696
1,072
146
3,029
19,669
9,001
0
12,410
7,259
37,598
0
W
Olorun
Poelruiter
Olorun
16,773
8,602
388
4,891
14,302
5,588
0
8,468
5,834
34,884
0
L
Cerberus
SKADUSSS
Cerberus
13,807
752
0
2,265
25,962
32,676
0
9,156
16,806
29,440
0
L
Erlang Shen
Shootersa
Erlang Shen
10,782
5,041
0
1,496
18,737
12,570
0
8,704
9,763
354
18,530
W
Ares
djlopa1
Ares
12,280
1,313
0
0
19,126
21,846
0
11,558
7,568
23,375
0
W
Fenrir
dsuarezzz3
Fenrir
18,147
6,541
0
684
17,194
11,117
0
9,873
7,321
0
26,389
L
Bellona
koseto12
Bellona
16,393
4,301
0
844
29,872
36,285
0
15,686
14,186
980
26,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,895
Gold Earned
60,508
216
Minions Killed
219
13
Camps Cleared
4
1,106,158
Distance Traveled
1,123,097
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,094
1,425
73
6
2
218,410
0
L
Ra
12,678
1,057
146
12
0
234,126
0
L
Freya
11,676
973
18
2
1
187,163
0
W
Cerberus
12,821
1,068
62
5
2
222,758
0
W
Olorun
12,884
1,074
42
4
3
222,767
0
L
Cerberus
11,609
967
27
2
0
251,476
1
L
Erlang Shen
11,942
995
8
1
2
218,347
0
W
Ares
12,443
1,037
21
2
1
194,013
0
W
Fenrir
14,653
1,221
18
2
5
248,210
0
L
Bellona
12,603
1,050
20
2
1
231,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role