Player Matchup

Ah Puch
Ah Puch
Bronze III
Frikadellus
Ah Puch
Bronze III
Level 49
God Stats
0W - 3L
1,182 SR
Queue Stats
2W - 6L
1,357 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Quakedan
Tsukuyomi
Gold V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 243L
1,362 MMR
Solo
Izanami
Izanami
Gold II
ShansR0X
Izanami
Gold II
Level 125
God Stats
6W - 8L
1,475 SR
Queue Stats
259W - 261L
1,361 MMR
Party 2
Ganesha
Ganesha
Gold V
alexservan
Ganesha
Gold V
Level 143
God Stats
6W - 6L
1,355 SR
Queue Stats
227W - 242L
1,356 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
pranavsid98
Sun Wukong
Gold IV
Level 123
God Stats
6W - 10L
1,461 SR
Queue Stats
316W - 307L
1,309 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,395 SR
1,349 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,425 SR
1,411 MMR
Da Ji
Da Ji
Gold III
Diegorodriguezz
Da Ji
Gold III
Level 89
God Stats
7W - 9L
1,127 SR
Queue Stats
412W - 410L
1,349 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Kuzo0o0
Cu Chulainn
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
Mordy98
Yemoja
Silver II
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 207L
1,205 MMR
Party 1
Scylla
Scylla
Gold V
NavaluCrack
Scylla
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
ToxicMalva
Danzaburou
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Frikadellus
Ah Puch
13
0 / 6 / 3
7,947
397
9,542
13,467
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Quakedan
Tsukuyomi
13
2 / 11 / 1
8,864
443
8,606
21,287
8,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ShansR0X
Izanami
15
0 / 6 / 0
9,189
459
7,431
15,324
6,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
alexservan
Ganesha
13
0 / 6 / 6
8,665
433
9,636
21,602
15,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
pranavsid98
Sun Wukong
16
6 / 5 / 1
10,171
509
11,032
20,339
13,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetTiamatPersephoneAthenaApollo

VS

Bans
NemesisChang'eThanatosGuan YuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 11
11,319
566
15,371
18,050
7,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Kuzo0o0
Cu Chulainn
16
2 / 5 / 9
10,566
528
13,426
21,841
18,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Mordy98
Yemoja
15
0 / 0 / 19
10,613
531
3,731
10,557
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
19
13 / 1 / 8
12,853
643
21,693
11,538
5,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ToxicMalva
Danzaburou
20
12 / 0 / 5
13,571
679
13,158
14,174
5,934
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
8
Kills
34
34
Deaths
8
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
Ah Puch
Frikadellus
Ah Puch
0
6
3
0.25
W
Cu Chulainn
Kuzo0o0
Cu Chulainn
2
5
9
1.3
W
Yemoja
Mordy98
Yemoja
0
0
19
9.5
W
Scylla
13
1
8
17
L
Tsukuyomi
Quakedan
Tsukuyomi
2
11
1
0.23
L
Izanami
ShansR0X
Izanami
0
6
0
0
W
Danzaburou
ToxicMalva
Danzaburou
12
0
5
14.5
L
Ganesha
alexservan
Ganesha
0
6
6
0.5
L
Sun Wukong
pranavsid98
Sun Wukong
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,247
Damage
67,379
92,019
Taken
76,160
48,645
Mitigated
44,623
18,058
Healing
28,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,371
4,809
0
4,034
18,050
7,859
666
5,755
12,295
0
70,300
L
Ah Puch
Frikadellus
Ah Puch
9,542
340
0
3,269
13,467
4,308
0
3,261
10,206
60,775
0
W
Cu Chulainn
Kuzo0o0
Cu Chulainn
13,426
2,188
0
3,448
21,841
18,535
874
3,643
18,198
13,122
49,699
W
Yemoja
Mordy98
Yemoja
3,731
888
4,625
2,827
10,557
7,291
1,399
4,987
5,570
21,758
0
W
Scylla
21,693
2,676
422
4,079
11,538
5,004
2,195
5,037
6,501
90,022
0
L
Tsukuyomi
Quakedan
Tsukuyomi
8,606
2,269
0
4,979
21,287
8,600
0
5,721
15,566
0
47,220
L
Izanami
ShansR0X
Izanami
7,431
4,339
0
1,396
15,324
6,402
1,472
3,796
11,528
0
76,391
W
Danzaburou
ToxicMalva
Danzaburou
13,158
6,983
0
9,313
14,174
5,934
9,399
628
13,546
0
100,343
L
Ganesha
alexservan
Ganesha
9,636
1,265
0
1,641
21,602
15,866
0
8,359
13,243
31,216
0
L
Sun Wukong
pranavsid98
Sun Wukong
11,032
2,194
0
6,773
20,339
13,469
168
7,921
12,418
880
62,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,836
Gold Earned
58,922
492
Minions Killed
545
0
Camps Cleared
0
1,724,854
Distance Traveled
1,965,541
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,319
566
85
4
0
448,733
0
L
Ah Puch
7,947
397
100
5
0
334,012
5
W
Cu Chulainn
10,566
528
106
5
0
359,942
0
W
Yemoja
10,613
531
31
2
0
391,732
2
W
Scylla
12,853
643
148
7
0
389,653
10
L
Tsukuyomi
8,864
443
85
4
0
343,006
7
L
Izanami
9,189
459
163
8
0
320,494
2
W
Danzaburou
13,571
679
175
9
0
375,481
3
L
Ganesha
8,665
433
19
1
0
369,619
1
L
Sun Wukong
10,171
509
125
6
0
357,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role