Player Matchup

Cthulhu
Cthulhu
GreenLantern043
Cthulhu
Level 15
God Stats
12W - 8L
1,491 SR
Queue Stats
26W - 24L
1,453 Elo+
Party 1
Ao Kuang
Ao Kuang
SheevTheSenate12
Ao Kuang
Level 17
God Stats
43W - 27L
1,545 SR
Queue Stats
66W - 63L
1,414 Elo+
Solo
Neith
Neith
Steelstone
Neith
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
UrbaneMonkey666
Anubis
Level 106
God Stats
9W - 3L
1,799 SR
Queue Stats
135W - 128L
1,448 Elo+
Party 1
Arachne
Arachne
oCuy--
Arachne
Level 17
God Stats
47W - 24L
1,592 SR
Queue Stats
110W - 94L
1,440 Elo+
Solo
Team Averages
Level 31
1,585 SR
1,451 Elo+

VS

Team Averages
Level 22
1,471 SR
1,401 Elo+
Nox
Nox
Kiroharu04
Nox
Level 23
God Stats
11W - 11L
1,451 SR
Queue Stats
93W - 103L
1,400 Elo+
Solo
Neith
Neith
ZiggyBella
Neith
Level 29
God Stats
168W - 169L
1,536 SR
Queue Stats
183W - 184L
1,474 Elo+
Solo
Fenrir
Fenrir
andre77kgbr
Fenrir
Level 28
God Stats
27W - 20L
1,590 SR
Queue Stats
374W - 490L
1,434 Elo+
Party 2
Cerberus
Cerberus
steventheman
Cerberus
Level 7
God Stats
0W - 4L
1,245 SR
Queue Stats
4W - 17L
1,265 Elo+
Solo
Xbalanque
Xbalanque
twich_julk
Xbalanque
Level 25
God Stats
20W - 26L
1,534 SR
Queue Stats
191W - 281L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 26
11,272
1,252
9,463
14,273
16,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 1 / 17
10,423
1,158
12,195
10,678
7,635
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
17
3 / 1 / 21
9,970
1,108
9,322
3,306
1,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
16 / 2 / 19
12,682
1,409
21,700
12,389
8,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
oCuy--
Arachne
18
14 / 2 / 18
11,804
1,312
20,476
13,059
7,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
9,069
1,008
9,188
13,735
4,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
15
1 / 5 / 2
8,896
988
15,056
8,899
2,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
2 / 9 / 4
9,774
1,086
9,767
19,225
6,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
steventheman
Cerberus
15
0 / 13 / 3
8,510
946
1,706
20,481
6,806
Xbalanque
twich_julk
Xbalanque
15
3 / 9 / 3
9,960
1,107
13,435
17,915
5,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
24
42
Kills
7
7
Deaths
42
101
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
26
15
L
1
6
5
0.58
W
7
1
17
15.5
W
Neith
3
1
21
13.5
W
16
2
19
12.75
L
Neith
1
5
2
0.4
L
Fenrir
2
9
4
0.44
W
Arachne
oCuy--
Arachne
14
2
18
11.5
L
Cerberus
steventheman
Cerberus
0
13
3
0.12
L
Xbalanque
twich_julk
Xbalanque
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,156
Damage
49,152
53,705
Taken
80,255
40,656
Mitigated
26,004
16,590
Healing
4,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,463
1,167
0
1,528
14,273
16,107
0
3,663
10,610
32,160
0
L
9,188
1,794
0
559
13,735
4,668
0
8,512
5,223
23,209
0
W
12,195
4,108
0
3,544
10,678
7,635
0
1,774
8,904
17,001
0
W
Neith
9,322
5,892
0
207
3,306
1,652
0
541
2,765
0
32,756
W
21,700
1,339
997
4,004
12,389
8,112
0
1,430
10,959
38,057
0
L
Neith
15,056
7,423
0
1,370
8,899
2,553
0
3,618
5,281
0
41,705
L
Fenrir
9,767
1,214
0
260
19,225
6,049
0
10,326
8,899
0
19,094
W
Arachne
oCuy--
Arachne
20,476
17,466
930
5,380
13,059
7,150
0
3,486
9,573
0
23,480
L
Cerberus
steventheman
Cerberus
1,706
35
0
1,834
20,481
6,806
0
10,662
9,819
9,993
0
L
Xbalanque
twich_julk
Xbalanque
13,435
6,993
0
0
17,915
5,928
0
10,240
7,675
0
37,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,151
Gold Earned
46,209
178
Minions Killed
187
3
Camps Cleared
3
854,659
Distance Traveled
780,498
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,272
1,252
43
5
1
192,669
0
L
Nox
9,069
1,008
40
4
0
138,915
0
W
Ao Kuang
10,423
1,158
11
1
1
207,332
1
W
Neith
9,970
1,108
71
8
0
132,038
1
W
Anubis
12,682
1,409
43
5
0
153,236
0
L
Neith
8,896
988
45
5
0
152,783
0
L
Fenrir
9,774
1,086
18
2
2
194,307
0
W
Arachne
11,804
1,312
10
1
1
169,384
0
L
Cerberus
8,510
946
35
4
0
139,678
0
L
Xbalanque
9,960
1,107
49
5
1
154,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role