Player Matchup

Tiamat
Tiamat
ConníeCarter
Tiamat
Level 29
God Stats
29W - 17L
1,588 SR
Queue Stats
69W - 67L
1,594 Elo+
Solo
Erlang Shen
Erlang Shen
FreedomInHouse
Erlang Shen
Level 29
God Stats
3W - 1L
1,852 SR
Queue Stats
136W - 108L
1,585 Elo+
Solo
Tyr
Tyr
Lightning1488
Tyr
Level 84
God Stats
6W - 7L
1,824 SR
Queue Stats
129W - 126L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
Nilori
Nu Wa
Level 27
God Stats
1W - 3L
1,451 SR
Queue Stats
21W - 25L
1,469 Elo+
Party 1
Chernobog
Chernobog
Taranis95
Chernobog
Level 15
God Stats
6W - 4L
1,652 SR
Queue Stats
21W - 26L
1,510 Elo+
Party 1
Team Averages
Level 37
1,674 SR
1,539 Elo+

VS

Team Averages
Level 15
1,538 SR
1,611 Elo+
Tyr
Tyr
Aldàron
Tyr
Level 27
God Stats
5W - 2L
1,662 SR
Queue Stats
80W - 77L
1,563 Elo+
Solo
Sol
Sol
MIMAYMO
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,755 Elo+
Party 2
Artemis
Artemis
McObiWan
Artemis
Level 6
God Stats
1W - 2L
1,470 SR
Queue Stats
29W - 21L
1,432 Elo+
Solo
Ymir
Ymir
Pyotr420
Ymir
Level 17
God Stats
8W - 11L
1,556 SR
Queue Stats
159W - 139L
1,550 Elo+
Solo
Bellona
Bellona
Xeazy1
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 1
9,107
759
9,190
5,930
3,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
FreedomInHouse
Erlang Shen
11
3 / 3 / 4
7,005
584
4,360
8,218
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 1 / 1
7,202
600
5,260
7,472
4,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Nilori
Nu Wa
10
0 / 1 / 5
6,232
519
3,008
4,468
1,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Taranis95
Chernobog
10
0 / 0 / 2
5,713
476
3,971
4,875
1,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,520
460
2,169
8,369
3,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
10
2 / 3 / 1
6,204
517
2,428
6,670
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
McObiWan
Artemis
9
2 / 2 / 0
5,540
462
4,764
3,807
1,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
0 / 2 / 2
5,782
482
2,963
9,365
4,780
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Xeazy1
Bellona
12
1 / 5 / 0
6,464
539
5,263
8,247
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
5
5
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
8
0
1
8.5
W
Erlang Shen
FreedomInHouse
Erlang Shen
3
3
4
1.67
W
4
1
1
4.5
L
Sol
2
3
1
0.83
L
Artemis
McObiWan
Artemis
2
2
0
1
W
Nu Wa
Nilori
Nu Wa
0
1
5
2.5
L
Ymir
0
2
2
0.5
W
Chernobog
Taranis95
Chernobog
0
0
2
1
L
Bellona
Xeazy1
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,789
Damage
17,587
30,963
Taken
36,458
14,972
Mitigated
17,520
9,979
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,169
474
0
1,927
8,369
3,389
0
2,483
5,886
0
29,297
W
9,190
410
0
2,701
5,930
3,408
147
1,201
4,729
65,150
0
W
Erlang Shen
FreedomInHouse
Erlang Shen
4,360
2,174
0
2,737
8,218
3,914
473
969
7,249
0
30,783
W
5,260
553
0
2,105
7,472
4,750
851
978
6,494
0
34,886
L
Sol
2,428
665
0
1,570
6,670
2,243
0
2,549
4,121
26,661
1,699
L
Artemis
McObiWan
Artemis
4,764
1,937
0
491
3,807
1,271
0
1,996
1,811
0
27,698
W
Nu Wa
Nilori
Nu Wa
3,008
713
0
1,178
4,468
1,596
0
967
3,501
21,480
0
L
Ymir
2,963
816
0
3,229
9,365
4,780
0
4,591
4,774
13,625
0
W
Chernobog
Taranis95
Chernobog
3,971
2,585
0
1,258
4,875
1,304
864
1,239
3,636
0
22,641
L
Bellona
Xeazy1
Bellona
5,263
1,273
0
324
8,247
5,837
0
579
7,668
0
34,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,259
Gold Earned
29,510
339
Minions Killed
299
0
Camps Cleared
0
1,144,183
Distance Traveled
998,747
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,520
460
56
5
0
208,563
3
W
Tiamat
9,107
759
125
10
0
251,896
6
W
Erlang Shen
7,005
584
66
6
0
245,900
0
W
Tyr
7,202
600
73
6
0
238,700
0
L
Sol
6,204
517
78
7
0
214,853
2
L
Artemis
5,540
462
62
5
0
184,930
2
W
Nu Wa
6,232
519
24
2
0
220,684
1
L
Ymir
5,782
482
19
2
0
189,968
3
W
Chernobog
5,713
476
51
4
0
187,003
4
L
Bellona
6,464
539
84
7
0
200,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role