Player Matchup

Tiamat
Tiamat
DumpiiJr
Tiamat
Level 17
God Stats
3W - 2L
1,334 SR
Queue Stats
27W - 40L
1,320 Elo+
Party 1
Mulan
Mulan
KoleTrain07
Mulan
Level 28
God Stats
3W - 1L
1,627 SR
Queue Stats
32W - 48L
1,286 Elo+
Party 1
Bacchus
Bacchus
UrMomsFavoritee
Bacchus
Level 40
God Stats
4W - 3L
1,404 SR
Queue Stats
14W - 16L
1,370 Elo+
Party 1
Team Averages
Level 28
1,455 SR
1,325 Elo+

VS

Team Averages
Level 9
1,459 SR
1,144 Elo+
Xing Tian
Xing Tian
LordOfSchmeat
Xing Tian
Level 6
God Stats
0W - 1L
1,532 SR
Queue Stats
11W - 11L
1,165 Elo+
Party 2
Olorun
Olorun
euud
Olorun
Level 15
God Stats
1W - 6L
1,619 SR
Queue Stats
14W - 15L
1,104 Elo+
Party 2
Nu Wa
Nu Wa
sasakibom
Nu Wa
Level 5
God Stats
0W - 3L
1,227 SR
Queue Stats
1W - 4L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DumpiiJr
Tiamat
14
6 / 1 / 17
10,752
768
11,759
9,664
6,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
14 / 0 / 13
11,746
839
15,421
12,406
9,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 1 / 18
11,536
824
8,334
11,824
14,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LordOfSchmeat
Xing Tian
10
1 / 9 / 1
9,137
653
5,504
16,742
15,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
euud
Olorun
10
1 / 9 / 0
8,331
595
6,245
14,374
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
sasakibom
Nu Wa
10
0 / 10 / 1
7,776
555
3,326
9,670
2,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
4
28
Kills
2
2
Deaths
28
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DumpiiJr
Tiamat
6
1
17
14.5
W
14
0
13
20.5
L
Xing Tian
LordOfSchmeat
Xing Tian
1
9
1
0.17
W
8
1
18
17
L
Olorun
euud
Olorun
1
9
0
0.11
L
Nu Wa
sasakibom
Nu Wa
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,514
Damage
15,075
33,894
Taken
40,786
31,158
Mitigated
22,595
12,173
Healing
4,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DumpiiJr
Tiamat
11,759
914
0
3,057
9,664
6,726
1,381
5,476
4,188
45,127
0
W
15,421
1,681
0
5,125
12,406
9,614
968
4,226
8,180
0
46,530
L
Xing Tian
LordOfSchmeat
Xing Tian
5,504
1,070
0
459
16,742
15,385
0
6,663
9,635
12,212
0
W
8,334
1,610
420
3,571
11,824
14,818
712
5,401
6,423
19,880
0
L
Olorun
euud
Olorun
6,245
2,531
1,315
2,630
14,374
4,753
0
8,411
5,571
17,901
0
L
Nu Wa
sasakibom
Nu Wa
3,326
1,402
0
98
9,670
2,457
0
3,801
5,483
16,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,034
Gold Earned
25,244
148
Minions Killed
63
0
Camps Cleared
0
759,621
Distance Traveled
658,378
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,752
768
74
5
0
258,350
0
W
Mulan
11,746
839
54
4
0
239,398
4
L
Xing Tian
9,137
653
14
1
0
234,018
4
W
Bacchus
11,536
824
20
1
0
261,873
0
L
Olorun
8,331
595
25
2
0
218,610
0
L
Nu Wa
7,776
555
24
2
0
205,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role