Player Matchup

Eset
Eset
origamikiller100
Eset
Level 123
God Stats
30W - 4L
2,073 SR
Queue Stats
401W - 111L
1,922 Elo+
Party 1
Cthulhu
Cthulhu
origamikiller101
Cthulhu
Level 153
God Stats
2W - 0L
1,530 SR
Queue Stats
32W - 15L
1,814 Elo+
Party 1
Nemesis
Nemesis
origamikiller102
Nemesis
Level 157
God Stats
4W - 1L
1,626 SR
Queue Stats
367W - 113L
1,819 Elo+
Party 1
Fenrir
Fenrir
origamikiller103
Fenrir
Level 159
God Stats
9W - 0L
1,932 SR
Queue Stats
345W - 59L
2,017 Elo+
Party 1
Team Averages
Level 148
1,790 SR
1,893 Elo+

VS

Team Averages
Level 144
1,518 SR
1,540 Elo+
Chaac
Chaac
Afroi
Chaac
Level 157
God Stats
2W - 2L
1,560 SR
Queue Stats
32W - 36L
1,642 Elo+
Solo
Heimdallr
Heimdallr
Frostik222
Heimdallr
Level 104
God Stats
1W - 2L
1,510 SR
Queue Stats
30W - 48L
1,519 Elo+
Solo
Tiamat
Tiamat
Rajzors
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
andres0311
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
10,143
780
12,018
12,257
5,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 2 / 12
10,124
779
9,666
17,140
17,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 1 / 8
10,967
844
15,490
12,379
7,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 2 / 4
11,421
879
12,223
13,539
10,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Afroi
Chaac
15
1 / 5 / 4
9,173
706
11,586
22,815
25,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Frostik222
Heimdallr
13
0 / 9 / 3
8,228
633
3,890
12,663
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Rajzors
Tiamat
16
3 / 3 / 3
9,932
764
10,475
9,681
9,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
andres0311
Scylla
16
5 / 2 / 2
10,080
775
13,552
10,076
4,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
9
9
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
Afroi
Chaac
1
5
4
0.6
L
Heimdallr
Frostik222
Heimdallr
0
9
3
0.17
L
Tiamat
Rajzors
Tiamat
3
3
3
1.5
L
Scylla
andres0311
Scylla
5
2
2
3
W
3
4
5
1.38
W
3
2
12
4.5
W
6
1
8
10
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,397
Damage
39,503
55,315
Taken
55,235
41,273
Mitigated
45,088
20,952
Healing
12,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Afroi
Chaac
11,586
1,505
0
6,864
22,815
25,463
0
9,324
13,491
0
27,714
L
Heimdallr
Frostik222
Heimdallr
3,890
603
0
591
12,663
5,127
703
5,474
7,189
0
13,683
L
Tiamat
Rajzors
Tiamat
10,475
1,698
0
3,182
9,681
9,977
1,211
3,669
6,012
34,028
0
L
Scylla
andres0311
Scylla
13,552
1,438
252
1,143
10,076
4,521
371
3,908
6,168
48,335
0
W
12,018
1,477
849
4,035
12,257
5,508
801
5,163
6,894
40,934
0
W
9,666
859
892
3,494
17,140
17,428
119
8,953
8,067
26,630
0
W
15,490
9,149
0
5,478
12,379
7,962
2,549
5,280
6,999
0
36,218
W
12,223
6,001
0
6,204
13,539
10,375
339
4,959
8,430
0
46,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,655
Gold Earned
37,413
265
Minions Killed
207
13
Camps Cleared
10
1,180,798
Distance Traveled
965,451
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,173
706
38
3
3
244,685
3
L
Heimdallr
8,228
633
22
2
0
202,151
3
L
Tiamat
9,932
764
58
4
3
271,019
3
L
Scylla
10,080
775
89
7
4
247,596
2
W
Eset
10,143
780
94
7
3
235,785
1
W
Cthulhu
10,124
779
35
3
2
282,699
0
W
Nemesis
10,967
844
61
5
1
347,483
0
W
Fenrir
11,421
879
75
6
7
314,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role