Player Matchup

Fenrir
Fenrir
Butterflykey
Fenrir
Level 129
God Stats
1W - 0L
1,678 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 1
Freya
Freya
Limescope
Freya
Level 107
God Stats
3W - 3L
1,497 SR
Queue Stats
4W - 7L
1,515 Elo+
Party 1
Cerberus
Cerberus
Sankev
Cerberus
Level 17
God Stats
1W - 0L
1,843 SR
Queue Stats
1W - 1L
1,225 Elo+
Solo
Izanami
Izanami
Shmellar
Izanami
Level 99
God Stats
1W - 0L
1,268 SR
Queue Stats
4W - 7L
1,515 Elo+
Party 1
Team Averages
Level 88
1,571 SR
1,393 Elo+

VS

Team Averages
Level 70
1,449 SR
1,390 Elo+
Baron Samedi
Baron Samedi
KingSpectrum
Baron Samedi
Level 124
God Stats
0W - 1L
1,321 SR
Queue Stats
24W - 40L
1,418 Elo+
Party 2
Nox
Nox
Xeluardo
Nox
Level 109
God Stats
5W - 5L
1,601 SR
Queue Stats
81W - 103L
1,478 Elo+
Solo
Apollo
Apollo
Yermense
Apollo
Level 23
God Stats
24W - 37L
1,499 SR
Queue Stats
24W - 39L
1,418 Elo+
Party 2
Odin
Odin
leaderwin
Odin
Level 23
God Stats
2W - 3L
1,376 SR
Queue Stats
2W - 13L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 3 / 4
13,655
803
20,146
19,354
10,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Limescope
Freya
19
9 / 2 / 8
13,111
771
14,839
9,218
3,804
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Sankev
Cerberus
18
3 / 3 / 11
12,649
744
4,419
16,969
14,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Shmellar
Izanami
20
7 / 2 / 8
13,846
814
10,891
9,808
4,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingSpectrum
Baron Samedi
19
5 / 7 / 2
13,077
769
16,816
16,153
8,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 6 / 3
12,383
728
10,881
12,173
5,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Yermense
Apollo
18
2 / 7 / 2
12,401
729
4,344
11,750
4,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
16
0 / 10 / 3
10,938
643
6,406
18,449
12,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
30
Kills
10
10
Deaths
30
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
3
4
4.33
L
Baron Samedi
KingSpectrum
Baron Samedi
5
7
2
0.86
W
Freya
Limescope
Freya
9
2
8
6.5
W
Cerberus
Sankev
Cerberus
3
3
11
2.83
W
Izanami
Shmellar
Izanami
7
2
8
5.5
L
3
6
3
0.75
L
Apollo
Yermense
Apollo
2
7
2
0.43
L
Odin
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,295
Damage
38,447
55,349
Taken
58,525
33,740
Mitigated
30,352
10,658
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
20,146
4,477
0
2,911
19,354
10,425
2,383
8,383
10,841
0
55,478
L
Baron Samedi
KingSpectrum
Baron Samedi
16,816
1,091
1,567
4,415
16,153
8,064
919
5,601
10,552
63,517
0
W
Freya
Limescope
Freya
14,839
3,978
0
3,574
9,218
3,804
1,505
6,532
2,686
38,512
0
W
Cerberus
Sankev
Cerberus
4,419
238
0
3,082
16,969
14,953
147
9,535
5,375
31,480
0
W
Izanami
Shmellar
Izanami
10,891
5,796
0
1,091
9,808
4,558
4,764
4,145
5,663
0
65,684
L
10,881
953
0
0
12,173
5,411
0
3,319
8,854
39,101
0
L
Apollo
Yermense
Apollo
4,344
1,987
0
0
11,750
4,468
1,352
2,361
9,389
0
35,607
L
Odin
6,406
2,014
0
252
18,449
12,409
0
8,659
9,790
1,357
22,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,261
Gold Earned
48,799
287
Minions Killed
257
13
Camps Cleared
11
1,256,353
Distance Traveled
1,033,289
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,655
803
57
3
3
335,183
1
L
Baron Samedi
13,077
769
78
5
6
274,874
3
W
Freya
13,111
771
52
3
0
286,105
0
W
Cerberus
12,649
744
72
4
3
294,025
4
W
Izanami
13,846
814
106
6
7
341,040
1
L
Nox
12,383
728
67
4
1
269,108
3
L
Apollo
12,401
729
79
5
3
254,704
0
L
Odin
10,938
643
33
2
1
234,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role