Player Matchup

Neith
Neith
Bence187
Neith
Level 29
God Stats
7W - 19L
1,284 SR
Queue Stats
130W - 181L
1,173 Elo+
Party 1
Cthulhu
Cthulhu
HuN SkilZz
Cthulhu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,288 Elo+
Party 1
Medusa
Medusa
HyPeToWin
Medusa
Level 26
God Stats
6W - 23L
1,339 SR
Queue Stats
86W - 133L
1,373 Elo+
Party 1
Guan Yu
Guan Yu
LAMMOD
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,366 Elo+
Solo
Set
Set
Nevada-_Lucky
Set
Level 15
God Stats
3W - 3L
1,595 SR
Queue Stats
15W - 20L
1,492 Elo+
Solo
Team Averages
Level 17
1,443 SR
1,338 Elo+

VS

Team Averages
Level 23
1,468 SR
1,462 Elo+
Tsukuyomi
Tsukuyomi
Its4ever_
Tsukuyomi
Level 26
God Stats
4W - 2L
1,342 SR
Queue Stats
9W - 3L
1,560 Elo+
Solo
Jormungandr
Jormungandr
OMG_PheWee
Jormungandr
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
146W - 158L
1,462 Elo+
Solo
Hun Batz
Hun Batz
Raptor_enduro
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 72L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
Vesubie_MaRk0
Kukulkan
Level 16
God Stats
3W - 1L
1,504 SR
Queue Stats
31W - 24L
1,456 Elo+
Party 2
Rama
Rama
ztrfvbnmjuzttg
Rama
Level 18
God Stats
41W - 33L
1,491 SR
Queue Stats
69W - 57L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bence187
Neith
6
0 / 2 / 0
3,836
548
2,214
4,327
1,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
HuN SkilZz
Cthulhu
5
0 / 4 / 0
3,714
531
1,710
5,111
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
HyPeToWin
Medusa
8
1 / 2 / 0
4,635
662
2,234
4,769
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Guan Yu
LAMMOD
Guan Yu
8
1 / 1 / 0
4,547
650
1,486
3,899
2,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 1 / 0
3,567
510
1,508
2,224
553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Its4ever_
Tsukuyomi
9
2 / 1 / 0
5,127
732
3,861
6,315
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
OMG_PheWee
Jormungandr
7
3 / 0 / 3
5,116
731
2,580
4,592
1,803
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
Raptor_enduro
Hun Batz
7
1 / 1 / 0
4,249
607
929
3,806
872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Vesubie_MaRk0
Kukulkan
8
1 / 0 / 2
4,518
645
1,022
2,631
637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 0 / 3
4,797
685
2,853
3,509
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
10
10
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Bence187
Neith
0
2
0
0
L
Cthulhu
HuN SkilZz
Cthulhu
0
4
0
0
L
Medusa
HyPeToWin
Medusa
1
2
0
0.5
W
Tsukuyomi
Its4ever_
Tsukuyomi
2
1
0
2
L
Guan Yu
LAMMOD
Guan Yu
1
1
0
1
L
0
1
0
0
W
Jormungandr
OMG_PheWee
Jormungandr
3
0
3
4.5
W
Hun Batz
Raptor_enduro
Hun Batz
1
1
0
1
W
Kukulkan
Vesubie_MaRk0
Kukulkan
1
0
2
2
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,152
Damage
11,245
20,330
Taken
20,853
7,397
Mitigated
5,920
6,417
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bence187
Neith
2,214
1,508
111
1,613
4,327
1,135
0
1,148
3,179
0
14,627
L
Cthulhu
HuN SkilZz
Cthulhu
1,710
236
0
408
5,111
2,154
0
1,432
3,679
9,089
0
L
Medusa
HyPeToWin
Medusa
2,234
560
0
1,538
4,769
1,346
28
768
4,001
0
17,076
W
Tsukuyomi
Its4ever_
Tsukuyomi
3,861
1,089
0
3,696
6,315
1,898
0
0
6,315
0
24,717
L
Guan Yu
LAMMOD
Guan Yu
1,486
91
0
1,880
3,899
2,209
0
0
3,899
0
16,979
L
1,508
488
0
867
2,224
553
0
254
1,970
0
8,920
W
Jormungandr
OMG_PheWee
Jormungandr
2,580
744
0
1,429
4,592
1,803
8
1,048
3,544
13,269
0
W
Hun Batz
Raptor_enduro
Hun Batz
929
417
0
1,062
3,806
872
0
0
3,806
0
15,304
W
Kukulkan
Vesubie_MaRk0
Kukulkan
1,022
214
0
357
2,631
637
588
0
2,631
14,417
0
W
2,853
1,962
0
1,861
3,509
710
0
662
2,847
0
20,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,299
Gold Earned
23,807
134
Minions Killed
193
0
Camps Cleared
0
652,912
Distance Traveled
722,983
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,836
548
28
4
0
129,278
0
L
Cthulhu
3,714
531
10
1
0
134,394
2
L
Medusa
4,635
662
34
5
0
127,144
1
W
Tsukuyomi
5,127
732
65
9
0
166,987
1
L
Guan Yu
4,547
650
44
6
0
167,080
4
L
Set
3,567
510
18
3
0
95,016
1
W
Jormungandr
5,116
731
15
2
0
126,662
8
W
Hun Batz
4,249
607
38
5
0
165,121
0
W
Kukulkan
4,518
645
39
6
0
133,759
0
W
Rama
4,797
685
36
5
0
130,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role