Player Matchup

Artio
Artio
RagnarokeXforce
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 29L
1,668 Elo+
Solo
Sol
Sol
TuGraciaXD
Sol
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 63L
1,520 Elo+
Solo
Heimdallr
Heimdallr
didier_laterreur
Heimdallr
Level 8
God Stats
1W - 1L
1,702 SR
Queue Stats
28W - 22L
1,528 Elo+
Solo
Ymir
Ymir
simurgh84
Ymir
Level 7
God Stats
1W - 1L
1,777 SR
Queue Stats
2W - 4L
1,520 Elo+
Solo
Da Ji
Da Ji
xXPhantomXx5197
Da Ji
Level 10
God Stats
0W - 3L
1,231 SR
Queue Stats
9W - 7L
1,523 Elo+
Solo
Team Averages
Level 16
1,542 SR
1,552 Elo+

VS

Team Averages
Level 44
1,672 SR
1,607 Elo+
Ymir
Ymir
Esssid
Ymir
Level 26
God Stats
9W - 7L
1,729 SR
Queue Stats
136W - 110L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
KakiiSevilla
Guan Yu
Level 148
God Stats
5W - 0L
1,660 SR
Queue Stats
508W - 147L
1,866 Elo+
Party 2
Hera
Hera
MaikolMamawevaso
Hera
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 8L
1,693 Elo+
Party 2
Apollo
Apollo
OnkelKet_a420
Apollo
Level 27
God Stats
36W - 15L
1,738 SR
Queue Stats
129W - 100L
1,535 Elo+
Party 1
Ra
Ra
wonderlucky2104
Ra
Level 16
God Stats
5W - 1L
1,735 SR
Queue Stats
26W - 26L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 3
10,515
501
9,467
23,185
25,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
9 / 5 / 0
12,169
579
20,648
20,272
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
12
0 / 8 / 7
8,886
423
7,574
11,998
3,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
9
0 / 16 / 1
6,793
323
3,456
21,172
11,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 7 / 1
9,666
460
6,051
15,316
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Esssid
Ymir
15
8 / 4 / 12
11,688
557
13,806
15,863
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
KakiiSevilla
Guan Yu
20
13 / 1 / 2
14,854
707
18,625
17,920
10,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 4 / 2
11,292
538
8,497
10,488
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
18 / 3 / 10
14,126
673
23,056
20,276
7,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 4 / 6
9,449
450
4,669
8,228
4,517
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
16
Kills
39
39
Deaths
16
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
Esssid
Ymir
8
4
12
3.5
W
Guan Yu
KakiiSevilla
Guan Yu
13
1
2
14
W
0
4
2
0.25
W
18
3
10
7.67
L
3
3
3
1.5
L
9
5
0
1.8
L
Heimdallr
0
8
7
0.44
L
Ymir
0
16
1
0.03
W
0
4
6
0.75
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,196
Damage
68,653
91,943
Taken
72,775
53,357
Mitigated
40,170
28,734
Healing
26,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Esssid
Ymir
13,806
3,219
0
2,618
15,863
13,357
1,159
9,246
6,617
25,450
0
W
Guan Yu
KakiiSevilla
Guan Yu
18,625
7,174
398
7,732
17,920
10,359
2,851
8,419
9,501
0
124,581
W
8,497
3,210
0
2,428
10,488
4,040
1,597
4,424
6,064
83,938
0
W
23,056
16,313
0
12,216
20,276
7,897
7,551
8,032
12,244
0
99,927
L
9,467
1,179
498
11,887
23,185
25,517
0
8,187
14,998
70,748
0
L
20,648
6,624
0
9,950
20,272
7,065
756
4,903
15,369
85,539
0
L
Heimdallr
7,574
3,286
0
1,695
11,998
3,958
0
4,031
7,967
0
33,363
L
Ymir
3,456
1,038
0
295
21,172
11,331
0
5,968
15,204
12,677
0
W
4,669
262
290
889
8,228
4,517
505
3,450
4,778
25,487
0
L
6,051
1,005
0
4,409
15,316
5,486
0
3,883
11,433
0
58,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,029
Gold Earned
61,409
447
Minions Killed
587
0
Camps Cleared
0
1,633,458
Distance Traveled
1,939,068
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,688
557
23
1
0
362,553
0
W
Guan Yu
14,854
707
206
10
0
467,481
1
W
Hera
11,292
538
148
7
0
349,510
1
W
Apollo
14,126
673
169
8
0
416,246
1
L
Artio
10,515
501
133
6
0
396,840
1
L
Sol
12,169
579
143
7
0
321,232
1
L
Heimdallr
8,886
423
50
2
0
279,229
2
L
Ymir
6,793
323
14
1
0
289,752
1
W
Ra
9,449
450
41
2
0
343,278
1
L
Da Ji
9,666
460
107
5
0
346,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role