Player Matchup

Chaac
Chaac
DimKa33
Chaac
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 118L
1,559 Elo+
Solo
Ne Zha
Ne Zha
LEGOIgrac
Ne Zha
Level 98
God Stats
4W - 2L
1,458 SR
Queue Stats
291W - 312L
1,485 Elo+
Party 2
Neith
Neith
TheNecroKing
Neith
Level 146
God Stats
2W - 0L
1,791 SR
Queue Stats
169W - 183L
1,464 Elo+
Party 2
Janus
Janus
nikola1231230
Janus
Level 80
God Stats
16W - 26L
1,390 SR
Queue Stats
199W - 217L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
stevanjebac
Guan Yu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 96
1,528 SR
1,498 Elo+

VS

Team Averages
Level 86
1,541 SR
1,510 Elo+
Neith
Neith
CaZaBLANKA
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
InvisibleCHAOS
Tiamat
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,490 Elo+
Party 1
Thanatos
Thanatos
JensenButton125
Thanatos
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Jojakicktaersche
Zhong Kui
Level 62
God Stats
17W - 12L
1,541 SR
Queue Stats
129W - 116L
1,502 Elo+
Party 3
Baron Samedi
Baron Samedi
ossikluens
Baron Samedi
Level 68
God Stats
8W - 9L
1,664 SR
Queue Stats
150W - 139L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DimKa33
Chaac
17
2 / 2 / 5
10,719
536
17,463
25,553
22,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
LEGOIgrac
Ne Zha
18
13 / 2 / 5
11,617
581
12,667
15,319
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 1 / 7
10,053
503
10,646
11,937
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
13 / 2 / 9
12,009
600
17,512
9,257
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
stevanjebac
Guan Yu
14
1 / 1 / 17
9,767
488
5,095
19,002
17,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 5 / 1
9,233
462
5,852
9,202
3,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 9 / 1
9,682
484
7,527
15,345
9,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
14
5 / 5 / 1
9,745
487
4,445
16,639
7,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
16
1 / 5 / 2
9,884
494
22,106
23,522
22,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
ossikluens
Baron Samedi
12
1 / 9 / 1
8,343
417
7,190
17,552
16,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
32
Kills
8
8
Deaths
33
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
1
0.1
W
Chaac
DimKa33
Chaac
2
2
5
2.25
L
1
9
1
0.17
L
Thanatos
5
5
1
1.1
L
Zhong Kui
1
5
2
0.4
W
Ne Zha
LEGOIgrac
Ne Zha
13
2
5
7.75
W
3
1
7
6.5
W
13
2
9
8.75
L
Baron Samedi
ossikluens
Baron Samedi
1
9
1
0.17
W
Guan Yu
stevanjebac
Guan Yu
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,383
Damage
47,120
81,068
Taken
82,260
55,206
Mitigated
59,232
37,270
Healing
34,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,852
2,399
0
1,821
9,202
3,523
788
172
9,030
0
63,931
W
Chaac
DimKa33
Chaac
17,463
5,323
534
13,403
25,553
22,755
764
18,020
7,533
0
71,150
L
7,527
1,689
0
2,798
15,345
9,618
482
4,440
10,481
51,398
0
L
Thanatos
4,445
475
0
11,368
16,639
7,876
0
4,815
11,602
0
42,183
L
Zhong Kui
22,106
4,385
0
13,412
23,522
22,209
840
2,307
20,238
69,052
0
W
Ne Zha
LEGOIgrac
Ne Zha
12,667
5,514
0
5,935
15,319
6,662
516
4,982
10,337
0
77,842
W
10,646
5,313
0
7,044
11,937
4,514
2,718
1,454
10,483
0
73,235
W
17,512
2,170
0
383
9,257
3,525
1,142
3,874
5,383
71,581
0
L
Baron Samedi
ossikluens
Baron Samedi
7,190
747
809
4,255
17,552
16,006
0
4,912
12,347
27,946
0
W
Guan Yu
stevanjebac
Guan Yu
5,095
1,845
3,079
6,892
19,002
17,750
285
8,493
10,509
0
19,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,165
Gold Earned
46,887
482
Minions Killed
470
0
Camps Cleared
0
1,967,112
Distance Traveled
1,574,760
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,233
462
126
6
0
332,943
1
W
Chaac
10,719
536
131
7
0
403,682
3
L
Tiamat
9,682
484
97
5
0
267,938
1
L
Thanatos
9,745
487
73
4
0
364,822
6
L
Zhong Kui
9,884
494
137
7
0
283,223
1
W
Ne Zha
11,617
581
98
5
0
433,322
8
W
Neith
10,053
503
102
5
0
375,533
4
W
Janus
12,009
600
127
6
0
357,510
1
L
Baron Samedi
8,343
417
37
2
0
325,834
10
W
Guan Yu
9,767
488
24
1
0
397,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role