Player Matchup

Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver V
Big_G236
Izanami
Silver V
Level 81
God Stats
0W - 1L
1,296 SR
Queue Stats
5W - 14L
1,176 MMR
Solo
Vulcan
Vulcan
Bronze III
DonPoisonTrue
Vulcan
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,299 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,432 SR
1,325 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 95
1,489 SR
1,309 MMR
Ymir
Ymir
Gold V
MPMario34
Ymir
Gold V
Level 63
God Stats
24W - 21L
1,500 SR
Queue Stats
138W - 158L
1,158 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Skwip
Ah Muzen Cab
Platinum V
Level 81
God Stats
8W - 11L
1,529 SR
Queue Stats
102W - 125L
1,379 MMR
Solo
Thoth
Thoth
Gold II
angelmalo0
Thoth
Gold II
Level 142
God Stats
10W - 23L
1,438 SR
Queue Stats
182W - 197L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 4 / 0
7,485
576
3,327
15,685
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Big_G236
Izanami
10
0 / 5 / 0
6,928
533
4,494
12,638
3,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 7 / 0
7,788
599
4,298
10,516
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusCabrakanCthulhuChaacCerberus

VS

Bans
AphroditeNeithCupidAthenaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 0 / 10
9,784
753
5,702
11,911
8,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Skwip
Ah Muzen Cab
13
9 / 1 / 6
9,991
769
14,928
7,575
3,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
13
3 / 0 / 12
9,151
704
12,336
3,299
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
16
16
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
0
0
L
Izanami
Big_G236
Izanami
0
5
0
0
L
1
7
0
0.14
W
Ymir
4
0
10
9
W
Ah Muzen Cab
Skwip
Ah Muzen Cab
9
1
6
12
W
Thoth
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,119
Damage
32,966
38,839
Taken
22,785
20,992
Mitigated
12,634
10,643
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,327
210
870
3,401
15,685
14,344
0
6,051
9,212
15,420
0
L
Izanami
Big_G236
Izanami
4,494
2,208
882
3,668
12,638
3,456
27
6,384
5,866
0
27,500
L
4,298
1,538
0
1,822
10,516
3,192
0
4,461
5,651
19,997
0
W
Ymir
5,702
493
270
4,993
11,911
8,596
58
4,020
7,673
28,858
0
W
Ah Muzen Cab
Skwip
Ah Muzen Cab
14,928
3,626
0
2,189
7,575
3,005
1,565
2,428
5,139
0
42,231
W
Thoth
12,336
157
0
712
3,299
1,033
605
1,043
2,252
43,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,201
Gold Earned
28,926
102
Minions Killed
185
0
Camps Cleared
0
666,476
Distance Traveled
667,858
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,485
576
21
2
0
245,679
0
L
Izanami
6,928
533
47
4
0
214,763
0
L
Vulcan
7,788
599
34
3
0
206,034
3
W
Ymir
9,784
753
34
3
0
205,626
5
W
Ah Muzen Cab
9,991
769
77
6
0
245,013
1
W
Thoth
9,151
704
74
6
0
217,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role