Player Matchup

Vamana
Vamana
An0sfistHD
Vamana
Level 8
God Stats
2W - 5L
1,303 SR
Queue Stats
7W - 19L
1,187 Elo+
Party 3
Ares
Ares
Julezcore89
Ares
Level 17
God Stats
2W - 13L
1,185 SR
Queue Stats
29W - 77L
1,208 Elo+
Party 3
Agni
Agni
Seroun
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 53L
1,183 Elo+
Party 3
Neith
Neith
Waschalewski
Neith
Level 14
God Stats
8W - 27L
1,262 SR
Queue Stats
9W - 33L
1,203 Elo+
Party 3
Tiamat
Tiamat
Wintermann
Tiamat
Level 128
God Stats
14W - 19L
1,458 SR
Queue Stats
27W - 48L
1,340 Elo+
Party 3
Team Averages
Level 43
1,342 SR
1,224 Elo+

VS

Team Averages
Level 21
1,253 SR
1,252 Elo+
Erlang Shen
Erlang Shen
ArminCrieg1
Erlang Shen
Level 18
God Stats
5W - 9L
1,103 SR
Queue Stats
168W - 164L
1,243 Elo+
Party 1
Anubis
Anubis
InterMissionn
Anubis
Level 11
God Stats
8W - 5L
1,199 SR
Queue Stats
92W - 82L
1,134 Elo+
Party 1
Thor
Thor
Tutumpak
Thor
Level 28
God Stats
17W - 33L
1,302 SR
Queue Stats
697W - 863L
1,321 Elo+
Party 2
Izanami
Izanami
darkachid
Izanami
Level 23
God Stats
10W - 14L
1,247 SR
Queue Stats
22W - 29L
1,269 Elo+
Solo
Athena
Athena
jenagu
Athena
Level 24
God Stats
3W - 6L
1,415 SR
Queue Stats
262W - 386L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
An0sfistHD
Vamana
15
1 / 5 / 1
9,131
365
3,509
12,486
6,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 5 / 4
10,862
434
11,207
17,921
14,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Seroun
Agni
16
3 / 8 / 0
10,936
437
12,323
12,685
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 6 / 6
11,334
453
10,775
12,083
4,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Tiamat
Wintermann
Tiamat
20
1 / 0 / 0
11,864
475
6,933
5,463
3,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArminCrieg1
Erlang Shen
19
3 / 2 / 10
11,760
470
11,678
16,059
11,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 0 / 9
12,168
487
14,374
12,294
6,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
19
6 / 2 / 3
12,174
487
7,005
18,530
8,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
darkachid
Izanami
20
9 / 5 / 2
12,977
519
11,311
13,168
5,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
jenagu
Athena
18
0 / 4 / 10
11,313
453
6,105
16,459
9,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
13
Kills
24
24
Deaths
13
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Vamana
An0sfistHD
Vamana
1
5
1
0.3
W
Erlang Shen
ArminCrieg1
Erlang Shen
3
2
10
4
W
6
0
9
10.5
L
5
5
4
1.4
L
Agni
Seroun
Agni
3
8
0
0.38
W
Thor
6
2
3
3.75
L
3
6
6
1
L
Tiamat
Wintermann
Tiamat
1
0
0
1
W
Izanami
darkachid
Izanami
9
5
2
2
W
Athena
jenagu
Athena
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,747
Damage
50,473
60,638
Taken
76,510
33,836
Mitigated
40,462
8,130
Healing
26,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
An0sfistHD
Vamana
3,509
1,542
0
1,126
12,486
6,793
188
5,663
6,823
0
39,520
W
Erlang Shen
ArminCrieg1
Erlang Shen
11,678
6,031
0
7,463
16,059
11,418
596
10,177
5,740
0
62,388
W
14,374
1,268
0
7,853
12,294
6,142
0
5,272
6,650
76,951
0
L
11,207
527
0
1,260
17,921
14,923
0
5,955
11,966
25,035
0
L
Agni
Seroun
Agni
12,323
795
0
0
12,685
3,765
542
6,127
6,558
62,367
0
W
Thor
7,005
1,420
0
4,965
18,530
8,280
0
4,461
13,973
0
88,793
L
10,775
6,448
0
1,626
12,083
4,729
1,442
2,677
9,406
0
58,432
L
Tiamat
Wintermann
Tiamat
6,933
1,171
54
4,064
5,463
3,626
251
57
5,406
65,297
0
W
Izanami
darkachid
Izanami
11,311
6,327
0
1,489
13,168
5,545
3,004
4,411
8,665
0
94,340
W
Athena
jenagu
Athena
6,105
1,766
0
4,521
16,459
9,077
270
5,264
11,019
51,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,127
Gold Earned
60,392
459
Minions Killed
641
0
Camps Cleared
0
2,076,165
Distance Traveled
2,317,192
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,131
365
58
2
0
476,155
1
W
Erlang Shen
11,760
470
134
5
0
512,892
0
W
Anubis
12,168
487
128
5
0
437,593
1
L
Ares
10,862
434
13
1
0
446,249
0
L
Agni
10,936
437
119
5
0
404,105
1
W
Thor
12,174
487
143
6
0
514,631
0
L
Neith
11,334
453
125
5
0
363,811
8
L
Tiamat
11,864
475
144
6
0
385,845
6
W
Izanami
12,977
519
162
6
0
346,531
0
W
Athena
11,313
453
74
3
0
505,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role