Player Matchup

Artemis
Artemis
Gold V
ItsTheWonderboy
Artemis
Gold V
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 75L
1,305 MMR
Party 2
Osiris
Osiris
Silver III
L-A-R-K-O-
Osiris
Silver III
Level 126
God Stats
0W - 1L
1,294 SR
Queue Stats
271W - 292L
930 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
jturrnerr
Zhong Kui
Gold III
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
203W - 200L
1,436 MMR
Party 2
Athena
Athena
Silver III
kills3347
Athena
Silver III
Level 125
God Stats
2W - 3L
1,495 SR
Queue Stats
104W - 115L
858 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
zLAMEYz
Tsukuyomi
Gold IV
Level 148
God Stats
73W - 55L
1,636 SR
Queue Stats
225W - 221L
1,374 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,485 SR
1,181 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,594 SR
1,191 MMR
Ymir
Ymir
Gold IV
HandsomeBeast1
Ymir
Gold IV
Level 149
God Stats
160W - 160L
1,539 SR
Queue Stats
1,284W - 1,294L
1,312 MMR
Party 1
Apollo
Apollo
Platinum V
Mo_Kasai
Apollo
Platinum V
Level 107
God Stats
11W - 15L
1,588 SR
Queue Stats
163W - 166L
1,526 MMR
Party 1
Da Ji
Da Ji
Gold V
Sacagaweaism
Da Ji
Gold V
Level 160
God Stats
1W - 1L
1,667 SR
Queue Stats
168W - 174L
1,372 MMR
Solo
Hades
Hades
Silver II
Surek2002
Hades
Silver II
Level 122
God Stats
22W - 20L
1,534 SR
Queue Stats
181W - 194L
826 MMR
Solo
Nu Wa
Nu Wa
Silver V
mathzanaaxhielii
Nu Wa
Silver V
Level 127
God Stats
1W - 0L
1,639 SR
Queue Stats
139W - 165L
921 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 1
11,560
482
15,556
19,574
7,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
L-A-R-K-O-
Osiris
17
0 / 2 / 2
10,461
436
4,436
16,771
17,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
jturrnerr
Zhong Kui
15
3 / 5 / 5
10,089
420
18,560
19,145
12,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
kills3347
Athena
15
1 / 7 / 10
10,051
419
10,379
32,965
21,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
zLAMEYz
Tsukuyomi
19
5 / 7 / 4
11,815
492
15,037
22,039
9,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Cu ChulainnDanzaburouCupidTiamatNemesis

VS

Bans
SetHachimanCthulhuGuan YuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 17
12,247
510
10,300
26,255
26,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Mo_Kasai
Apollo
20
8 / 0 / 9
15,405
642
21,160
25,105
11,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 4 / 8
14,199
592
13,392
22,409
17,088
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
Surek2002
Hades
20
5 / 2 / 10
14,341
598
21,549
17,180
12,998
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 5 / 11
11,046
460
20,647
13,031
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
83
15
Kills
28
28
Deaths
15
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
3
4
17
2.88
L
6
7
1
0.93
L
Osiris
L-A-R-K-O-
Osiris
0
2
2
0.5
W
Apollo
Mo_Kasai
Apollo
8
0
9
12.5
W
10
4
8
3.5
W
Hades
Surek2002
Hades
5
2
10
5
L
Zhong Kui
jturrnerr
Zhong Kui
3
5
5
1.1
L
Athena
kills3347
Athena
1
7
10
0.86
W
2
5
11
1.5
L
Tsukuyomi
zLAMEYz
Tsukuyomi
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,968
Damage
87,048
110,494
Taken
103,980
69,365
Mitigated
72,073
28,056
Healing
41,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,300
1,884
0
6,065
26,255
26,038
226
9,075
16,720
49,112
0
L
15,556
6,112
0
5,897
19,574
7,489
938
7,338
12,048
0
87,125
L
Osiris
L-A-R-K-O-
Osiris
4,436
1,129
0
1,734
16,771
17,679
320
9,314
7,183
0
62,139
W
Apollo
Mo_Kasai
Apollo
21,160
12,316
0
18,828
25,105
11,411
4,408
4,879
20,120
0
172,713
W
13,392
3,658
0
3,283
22,409
17,088
420
6,448
15,699
3,751
88,206
W
Hades
Surek2002
Hades
21,549
612
2,394
9,432
17,180
12,998
3,227
3,766
13,310
100,575
0
L
Zhong Kui
jturrnerr
Zhong Kui
18,560
770
0
6,422
19,145
12,803
272
9,220
9,571
62,950
0
L
Athena
kills3347
Athena
10,379
3,645
0
7,145
32,965
21,953
25
16,821
15,696
35,873
0
W
20,647
7,849
64
1,584
13,031
4,538
528
5,191
7,519
62,400
0
L
Tsukuyomi
zLAMEYz
Tsukuyomi
15,037
2,709
0
6,858
22,039
9,441
53
9,378
12,403
0
103,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,976
Gold Earned
67,238
592
Minions Killed
661
0
Camps Cleared
0
2,112,177
Distance Traveled
2,117,089
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,247
510
53
2
0
420,463
6
L
Artemis
11,560
482
138
6
0
362,995
5
L
Osiris
10,461
436
132
6
0
473,642
4
W
Apollo
15,405
642
220
9
0
435,152
4
W
Da Ji
14,199
592
113
5
0
472,226
0
W
Hades
14,341
598
193
8
0
400,884
7
L
Zhong Kui
10,089
420
126
5
0
386,633
9
L
Athena
10,051
419
38
2
0
445,327
5
W
Nu Wa
11,046
460
82
3
0
388,364
4
L
Tsukuyomi
11,815
492
158
7
0
443,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role