Player Matchup

Rama
Rama
CapnPat96
Rama
Level 41
God Stats
4W - 5L
1,465 SR
Queue Stats
13W - 20L
1,335 Elo+
Party 3
Sol
Sol
CatFlemington
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,284 Elo+
Party 3
Kuzenbo
Kuzenbo
JamesFlemington
Kuzenbo
Level 38
God Stats
1W - 2L
1,504 SR
Queue Stats
9W - 16L
1,316 Elo+
Party 3
Sun Wukong
Sun Wukong
Verzityy
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 4
Kali
Kali
Waffleman230
Kali
Level 66
God Stats
1W - 2L
1,610 SR
Queue Stats
87W - 87L
1,468 Elo+
Party 4
Team Averages
Level 35
1,516 SR
1,381 Elo+

VS

Team Averages
Level 53
1,492 SR
1,477 Elo+
Anhur
Anhur
Agresorek
Anhur
Level 22
God Stats
6W - 0L
1,500 SR
Queue Stats
65W - 51L
1,530 Elo+
Party 1
Ares
Ares
DoonieMan
Ares
Level 26
God Stats
7W - 10L
1,220 SR
Queue Stats
149W - 130L
1,276 Elo+
Party 2
Poseidon
Poseidon
Pashory
Poseidon
Level 46
God Stats
17W - 10L
1,500 SR
Queue Stats
175W - 171L
1,612 Elo+
Solo
Tsukuyomi
Tsukuyomi
SalaciousB
Tsukuyomi
Level 57
God Stats
78W - 45L
1,708 SR
Queue Stats
435W - 399L
1,492 Elo+
Party 2
Bellona
Bellona
iAxtrix
Bellona
Level 115
God Stats
5W - 1L
1,534 SR
Queue Stats
31W - 28L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 2 / 1
6,021
430
3,931
4,744
1,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 0
5,770
412
662
6,074
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 6 / 1
5,378
384
2,700
10,419
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Verzityy
Sun Wukong
14
4 / 2 / 0
8,285
592
7,365
14,137
8,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 3 / 1
7,052
504
1,623
10,215
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Agresorek
Anhur
11
5 / 1 / 3
7,228
516
5,779
5,981
1,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
10
1 / 1 / 6
6,091
435
2,937
7,682
3,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Pashory
Poseidon
17
7 / 0 / 2
9,574
684
6,910
4,350
1,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SalaciousB
Tsukuyomi
11
3 / 2 / 3
6,708
479
5,031
6,203
2,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
iAxtrix
Bellona
14
2 / 2 / 0
8,330
595
6,993
10,652
8,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
18
18
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
Agresorek
Anhur
5
1
3
6.5
L
Rama
1
2
1
0.75
L
0
5
0
0
W
Ares
1
1
6
4
L
0
6
1
0.08
W
Poseidon
Pashory
Poseidon
7
0
2
8
W
Tsukuyomi
SalaciousB
Tsukuyomi
3
2
3
2.25
L
Sun Wukong
Verzityy
Sun Wukong
4
2
0
2
L
1
3
1
0.5
W
Bellona
iAxtrix
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,281
Damage
27,650
45,589
Taken
34,868
20,963
Mitigated
17,851
12,061
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Agresorek
Anhur
5,779
4,460
612
2,276
5,981
1,967
312
963
5,018
0
37,530
L
Rama
3,931
3,069
0
1,664
4,744
1,175
0
549
4,195
0
25,046
L
662
163
0
1,301
6,074
1,998
0
4,287
1,787
21,322
1,187
W
Ares
2,937
270
371
1,284
7,682
3,864
0
1,572
6,110
16,950
0
L
2,700
960
0
1,942
10,419
5,848
0
2,388
8,031
12,998
0
W
Poseidon
Pashory
Poseidon
6,910
1,474
0
2,327
4,350
1,516
291
582
3,768
75,265
0
W
Tsukuyomi
SalaciousB
Tsukuyomi
5,031
468
0
1,954
6,203
2,138
0
203
6,000
0
32,692
L
Sun Wukong
Verzityy
Sun Wukong
7,365
1,811
0
5,642
14,137
8,330
578
1,498
12,639
0
58,154
L
1,623
827
0
1,512
10,215
3,612
0
2,111
8,104
0
49,325
W
Bellona
iAxtrix
Bellona
6,993
2,252
0
1,734
10,652
8,366
214
0
10,652
4,289
35,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,506
Gold Earned
37,931
337
Minions Killed
376
0
Camps Cleared
0
1,203,337
Distance Traveled
1,356,423
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,228
516
80
6
0
252,332
5
L
Rama
6,021
430
49
4
0
227,009
4
L
Sol
5,770
412
57
4
0
191,429
0
W
Ares
6,091
435
16
1
0
248,924
0
L
Kuzenbo
5,378
384
18
1
0
239,285
5
W
Poseidon
9,574
684
146
10
0
289,603
9
W
Tsukuyomi
6,708
479
60
4
0
319,386
0
L
Sun Wukong
8,285
592
123
9
0
258,743
0
L
Kali
7,052
504
90
6
0
286,871
2
W
Bellona
8,330
595
74
5
0
246,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role