Player Matchup

Chernobog
Chernobog
AdeptusFlegmatik
Chernobog
Level 28
God Stats
1W - 2L
1,582 SR
Queue Stats
56W - 54L
1,309 Elo+
Solo
Chronos
Chronos
EzzRoyce
Chronos
Level 27
God Stats
8W - 3L
1,627 SR
Queue Stats
74W - 60L
1,362 Elo+
Solo
Ymir
Ymir
Melliug
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,303 Elo+
Party 1
Susano
Susano
TusMuertos65
Susano
Level 26
God Stats
16W - 15L
1,476 SR
Queue Stats
202W - 228L
1,348 Elo+
Party 1
Bellona
Bellona
itsjukkah
Bellona
Level 24
God Stats
27W - 40L
1,473 SR
Queue Stats
192W - 232L
1,301 Elo+
Party 1
Team Averages
Level 26
1,532 SR
1,325 Elo+

VS

Team Averages
Level 12
1,508 SR
1,320 Elo+
Cerberus
Cerberus
DanniLar
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
GoFarAway
Ra
Level 16
God Stats
1W - 1L
1,759 SR
Queue Stats
1W - 5L
1,210 Elo+
Party 2
Thor
Thor
TWIMxDarkSoul
Thor
Level 8
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 5L
1,210 Elo+
Party 2
Medusa
Medusa
archie45
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,306 Elo+
Solo
Erlang Shen
Erlang Shen
tastypuppie
Erlang Shen
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
11
6 / 3 / 7
6,905
575
6,130
6,439
1,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
EzzRoyce
Chronos
12
4 / 1 / 1
7,329
611
6,009
6,193
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Melliug
Ymir
10
1 / 1 / 8
5,829
486
3,833
5,576
2,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
11
6 / 0 / 4
6,869
572
5,116
5,076
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
itsjukkah
Bellona
12
1 / 1 / 1
6,886
574
2,861
5,945
3,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DanniLar
Cerberus
9
3 / 3 / 1
5,900
492
5,960
7,370
4,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 1
6,060
505
2,306
2,285
579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 6 / 0
4,722
394
1,650
8,337
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
archie45
Medusa
8
1 / 6 / 3
5,688
474
2,493
7,659
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
tastypuppie
Erlang Shen
10
1 / 2 / 3
5,790
483
5,663
9,454
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
6
6
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
6
3
7
3.17
L
Cerberus
DanniLar
Cerberus
3
3
1
1.17
W
Chronos
EzzRoyce
Chronos
4
1
1
4.5
L
1
1
1
1.5
W
Ymir
Melliug
Ymir
1
1
8
5
L
0
6
0
0
W
Susano
6
0
4
8
L
Medusa
archie45
Medusa
1
6
3
0.42
W
Bellona
itsjukkah
Bellona
1
1
1
1.5
L
Erlang Shen
tastypuppie
Erlang Shen
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,949
Damage
18,072
29,229
Taken
35,105
10,747
Mitigated
13,103
6,120
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
6,130
3,782
0
432
6,439
1,493
0
959
5,480
0
27,329
L
Cerberus
DanniLar
Cerberus
5,960
561
0
1,024
7,370
4,174
0
2,383
4,987
16,432
0
W
Chronos
EzzRoyce
Chronos
6,009
1,856
0
1,987
6,193
2,092
1,812
1,883
4,310
40,503
0
L
2,306
294
353
610
2,285
579
258
817
1,468
22,592
0
W
Ymir
Melliug
Ymir
3,833
762
0
262
5,576
2,096
0
1,935
3,641
15,920
0
L
1,650
316
0
1,992
8,337
2,348
0
1,641
6,696
0
14,573
W
Susano
5,116
1,933
0
1,169
5,076
1,661
197
754
4,322
0
25,940
L
Medusa
archie45
Medusa
2,493
1,343
0
0
7,659
1,939
637
2,669
4,990
0
19,883
W
Bellona
itsjukkah
Bellona
2,861
684
0
2,270
5,945
3,405
665
2,735
3,210
0
34,968
L
Erlang Shen
tastypuppie
Erlang Shen
5,663
2,817
0
3,686
9,454
4,063
383
2,332
7,122
0
29,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,818
Gold Earned
28,160
304
Minions Killed
205
0
Camps Cleared
0
1,275,256
Distance Traveled
1,172,961
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,905
575
48
4
0
240,489
1
L
Cerberus
5,900
492
33
3
0
219,074
0
W
Chronos
7,329
611
79
7
0
231,287
2
L
Ra
6,060
505
52
4
0
236,757
2
W
Ymir
5,829
486
24
2
0
242,047
0
L
Thor
4,722
394
29
2
0
233,392
0
W
Susano
6,869
572
59
5
0
302,751
0
L
Medusa
5,688
474
44
4
0
211,607
0
W
Bellona
6,886
574
94
8
0
258,682
3
L
Erlang Shen
5,790
483
47
4
0
272,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role