Player Matchup

Chernobog
Chernobog
Masters
Dëlta
Chernobog
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond II
EpicYorch
Chang'e
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Masters
Modí
Ares
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
OjoBlood
Awilix
Masters
Level 127
God Stats
6W - 6L
1,620 SR
Queue Stats
137W - 118L
2,573 MMR
Party 1
Mulan
Mulan
Masters
βock
Mulan
Masters
Level 152
God Stats
0W - 1L
1,698 SR
Queue Stats
189W - 183L
2,586 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 151
1,564 SR
1,932 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,553 SR
2,443 MMR
Sun Wukong
Sun Wukong
Masters
Astrày
Sun Wukong
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond I
Jyriz
Scylla
Diamond I
Level 160
God Stats
31W - 19L
1,752 SR
Queue Stats
114W - 85L
2,480 MMR
Solo
Raijin
Raijin
Masters
Mxngy
Raijin
Masters
Level 76
God Stats
8W - 14L
1,377 SR
Queue Stats
284W - 264L
2,534 MMR
Solo
Hun Batz
Hun Batz
Masters
OverpoweredUSB
Hun Batz
Masters
Level 160
God Stats
4W - 8L
1,489 SR
Queue Stats
347W - 298L
3,062 MMR
Solo
Chiron
Chiron
Masters
Simarro
Chiron
Masters
Level 157
God Stats
6W - 11L
1,648 SR
Queue Stats
333W - 280L
2,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dëlta
Chernobog
19
6 / 2 / 4
12,063
603
16,098
17,811
7,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
EpicYorch
Chang'e
15
1 / 5 / 4
10,151
508
6,695
13,427
5,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Modí
Ares
14
3 / 7 / 7
9,785
489
10,041
21,069
16,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
OjoBlood
Awilix
18
4 / 2 / 5
11,370
569
6,974
14,646
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
βock
Mulan
16
1 / 7 / 2
10,868
543
11,064
20,431
17,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Ao KuangTiamatAphroditeApollo

VS

Bans
AthenaSetYemojaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Astrày
Sun Wukong
18
5 / 2 / 8
11,296
565
10,579
17,348
13,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Jyriz
Scylla
19
4 / 2 / 2
11,976
599
11,895
8,450
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Mxngy
Raijin
16
2 / 4 / 9
9,964
498
8,270
13,133
10,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
20
6 / 2 / 8
13,220
661
16,021
16,758
14,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Simarro
Chiron
19
6 / 5 / 3
12,617
631
14,989
18,469
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
15
Kills
23
23
Deaths
15
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Astrày
Sun Wukong
5
2
8
4.5
L
Chernobog
Dëlta
Chernobog
6
2
4
4
L
Chang'e
EpicYorch
Chang'e
1
5
4
0.6
W
Scylla
Jyriz
Scylla
4
2
2
2.5
L
Ares
Modí
Ares
3
7
7
0.93
W
Raijin
Mxngy
Raijin
2
4
9
1.63
L
Awilix
OjoBlood
Awilix
4
2
5
3.25
W
Hun Batz
6
2
8
5
W
Chiron
Simarro
Chiron
6
5
3
1.5
L
Mulan
βock
Mulan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,872
Damage
61,754
87,384
Taken
74,158
54,305
Mitigated
48,422
28,586
Healing
24,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Astrày
Sun Wukong
10,579
3,654
0
9,052
17,348
13,389
218
5,016
12,332
0
78,983
L
Chernobog
Dëlta
Chernobog
16,098
9,800
0
9,643
17,811
7,976
6,053
5,053
12,652
0
111,180
L
Chang'e
EpicYorch
Chang'e
6,695
400
1,599
4,198
13,427
5,340
375
5,885
7,314
59,854
0
W
Scylla
Jyriz
Scylla
11,895
1,536
0
2,188
8,450
3,275
0
3,705
4,745
89,861
0
L
Ares
Modí
Ares
10,041
542
0
2,828
21,069
16,425
0
2,235
18,788
29,769
0
W
Raijin
Mxngy
Raijin
8,270
2,111
0
1,028
13,133
10,542
3
2,812
10,321
40,064
0
L
Awilix
OjoBlood
Awilix
6,974
3,009
0
5,039
14,646
6,767
1,113
4,013
10,529
0
95,164
W
Hun Batz
16,021
4,253
0
4,832
16,758
14,503
2,177
2,007
14,751
0
99,477
W
Chiron
Simarro
Chiron
14,989
8,264
719
6,807
18,469
6,713
1,866
3,624
14,845
0
103,093
L
Mulan
βock
Mulan
11,064
1,224
0
5,279
20,431
17,797
183
3,720
16,619
0
64,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,237
Gold Earned
59,073
612
Minions Killed
697
0
Camps Cleared
0
1,951,605
Distance Traveled
2,030,793
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,296
565
121
6
0
466,887
7
L
Chernobog
12,063
603
178
9
0
358,299
5
L
Chang'e
10,151
508
126
6
0
375,879
6
W
Scylla
11,976
599
177
9
0
408,691
8
L
Ares
9,785
489
33
2
0
364,481
4
W
Raijin
9,964
498
47
2
0
365,898
6
L
Awilix
11,370
569
146
7
0
472,108
5
W
Hun Batz
13,220
661
189
9
0
431,755
1
W
Chiron
12,617
631
163
8
0
357,562
5
L
Mulan
10,868
543
129
6
0
380,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role