Player Matchup

Medusa
Medusa
KamiCorp
Medusa
Level 152
God Stats
3W - 6L
1,569 SR
Queue Stats
199W - 231L
1,571 Elo+
Party 1
Fafnir
Fafnir
PaiDoToze_RICKY1
Fafnir
Level 142
God Stats
5W - 9L
1,489 SR
Queue Stats
253W - 264L
1,603 Elo+
Solo
Ra
Ra
Remingtone
Ra
Level 128
God Stats
38W - 63L
1,486 SR
Queue Stats
430W - 436L
1,503 Elo+
Party 1
Tyr
Tyr
Sparrow242
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
TwiNea
Merlin
Level 132
God Stats
4W - 0L
1,790 SR
Queue Stats
14W - 24L
1,438 Elo+
Solo
Team Averages
Level 141
1,567 SR
1,523 Elo+

VS

Team Averages
Level 98
1,673 SR
1,552 Elo+
Khepri
Khepri
Firedyfox
Khepri
Level 124
God Stats
4W - 5L
1,820 SR
Queue Stats
256W - 237L
1,565 Elo+
Party 2
Zeus
Zeus
Infiltreco
Zeus
Level 119
God Stats
7W - 4L
1,755 SR
Queue Stats
151W - 117L
1,589 Elo+
Party 2
Freya
Freya
Kootaï
Freya
Level 112
God Stats
9W - 8L
1,622 SR
Queue Stats
206W - 175L
1,601 Elo+
Party 2
Danzaburou
Danzaburou
Raimutis
Danzaburou
Level 69
God Stats
1W - 2L
1,397 SR
Queue Stats
87W - 91L
1,503 Elo+
Solo
Osiris
Osiris
RazorCall
Osiris
Level 64
God Stats
2W - 3L
1,772 SR
Queue Stats
30W - 33L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KamiCorp
Medusa
20
7 / 2 / 9
14,003
778
22,104
17,507
9,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 1 / 15
13,980
777
8,110
22,904
38,289
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 1 / 11
13,070
726
8,724
11,491
6,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 3 / 11
13,270
737
16,697
17,072
15,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
TwiNea
Merlin
20
12 / 1 / 8
14,741
819
26,774
14,171
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Firedyfox
Khepri
17
2 / 2 / 5
10,682
593
12,858
22,846
22,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 5 / 3
11,941
663
26,787
17,523
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Freya
Kootaï
Freya
17
1 / 6 / 2
10,479
582
10,682
17,626
8,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Raimutis
Danzaburou
17
1 / 9 / 2
10,970
609
8,874
17,180
7,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
RazorCall
Osiris
18
1 / 7 / 2
10,796
600
7,373
18,637
15,944
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
29
Kills
8
8
Deaths
29
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
Firedyfox
Khepri
2
2
5
2.25
L
3
5
3
0.9
W
Medusa
KamiCorp
Medusa
7
2
9
5.75
L
Freya
Kootaï
Freya
1
6
2
0.33
W
2
1
15
9.5
L
Danzaburou
Raimutis
Danzaburou
1
9
2
0.22
L
Osiris
RazorCall
Osiris
1
7
2
0.29
W
3
1
11
8.5
W
5
3
11
3.5
W
Merlin
TwiNea
Merlin
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,409
Damage
66,574
83,145
Taken
93,812
76,697
Mitigated
61,458
40,736
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Firedyfox
Khepri
12,858
1,062
1,870
3,910
22,846
22,872
0
13,318
8,689
22,316
0
L
26,787
2,721
0
2,949
17,523
6,987
30
9,285
8,043
69,300
0
W
Medusa
KamiCorp
Medusa
22,104
10,282
0
5,063
17,507
9,557
3,629
11,006
6,501
0
73,978
L
Freya
Kootaï
Freya
10,682
2,663
0
2,013
17,626
8,190
0
6,273
10,897
38,460
0
W
8,110
1,987
0
11,565
22,904
38,289
966
14,991
7,913
20,995
0
L
Danzaburou
Raimutis
Danzaburou
8,874
2,504
0
1,941
17,180
7,465
0
6,540
10,424
0
50,547
L
Osiris
RazorCall
Osiris
7,373
2,601
0
340
18,637
15,944
0
6,802
11,398
0
30,759
W
8,724
432
4,865
5,446
11,491
6,451
488
7,658
3,833
55,774
0
W
16,697
879
420
6,367
17,072
15,205
1,829
7,961
9,111
0
44,826
W
Merlin
TwiNea
Merlin
26,774
1,000
946
6,064
14,171
7,195
494
9,261
4,910
66,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,064
Gold Earned
54,868
435
Minions Killed
370
7
Camps Cleared
8
1,843,585
Distance Traveled
1,558,977
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,682
593
24
1
0
353,839
4
L
Zeus
11,941
663
106
6
3
295,740
2
W
Medusa
14,003
778
120
7
3
336,171
4
L
Freya
10,479
582
72
4
3
313,489
4
W
Fafnir
13,980
777
22
1
0
365,794
4
L
Danzaburou
10,970
609
98
5
1
280,748
3
L
Osiris
10,796
600
70
4
1
315,161
1
W
Ra
13,070
726
127
7
1
391,507
6
W
Tyr
13,270
737
71
4
3
398,294
6
W
Merlin
14,741
819
95
5
0
351,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role