Player Matchup

Chaac
Chaac
CrinitusFatso7
Chaac
Level 68
God Stats
1W - 12L
1,155 SR
Queue Stats
13W - 37L
1,150 Elo+
Party 2
Merlin
Merlin
Kataraktan
Merlin
Level 116
God Stats
11W - 11L
1,474 SR
Queue Stats
78W - 105L
1,285 Elo+
Party 2
Sylvanus
Sylvanus
Rozpier_dolator
Sylvanus
Level 28
God Stats
3W - 6L
1,296 SR
Queue Stats
59W - 101L
1,267 Elo+
Party 2
Set
Set
SultanOfSultans
Set
Level 49
God Stats
10W - 16L
1,450 SR
Queue Stats
478W - 541L
1,404 Elo+
Solo
Neith
Neith
kozakinier
Neith
Level 18
God Stats
11W - 31L
1,400 SR
Queue Stats
19W - 38L
1,312 Elo+
Party 2
Team Averages
Level 56
1,355 SR
1,284 Elo+

VS

Team Averages
Level 67
1,532 SR
1,444 Elo+
Horus
Horus
Anatheker
Horus
Level 49
God Stats
4W - 5L
1,416 SR
Queue Stats
52W - 57L
1,421 Elo+
Party 1
Izanami
Izanami
Busen_Klopper
Izanami
Level 48
God Stats
18W - 20L
1,438 SR
Queue Stats
53W - 66L
1,358 Elo+
Party 1
Janus
Janus
Pr0je3ct187
Janus
Level 65
God Stats
47W - 58L
1,490 SR
Queue Stats
866W - 833L
1,549 Elo+
Party 1
Cabrakan
Cabrakan
Snake_gamer2005
Cabrakan
Level 26
God Stats
10W - 11L
1,804 SR
Queue Stats
316W - 266L
1,430 Elo+
Party 1
Chaac
Chaac
Stygian_666
Chaac
Level 146
God Stats
68W - 63L
1,515 SR
Queue Stats
672W - 721L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
10,068
420
12,357
20,928
21,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Kataraktan
Merlin
16
2 / 6 / 8
10,183
424
12,728
11,884
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
15
3 / 3 / 8
9,548
398
8,755
16,839
16,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 8 / 3
10,808
450
11,875
22,136
11,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
16
2 / 7 / 9
9,622
401
14,093
18,874
7,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anatheker
Horus
16
4 / 3 / 12
11,611
484
7,613
21,538
18,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
15
3 / 4 / 3
9,890
412
7,949
20,876
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 5 / 12
12,077
503
19,256
10,936
4,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
19
4 / 2 / 6
11,821
493
14,051
15,730
12,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 10
13,086
545
20,634
21,264
28,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
71
15
Kills
28
29
Deaths
15
32
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Horus
Anatheker
Horus
4
3
12
3.33
W
Izanami
3
4
3
1.13
L
3
5
4
1
L
Merlin
Kataraktan
Merlin
2
6
8
1
W
9
5
12
3
L
Sylvanus
3
3
8
2.33
W
Cabrakan
4
2
6
3.5
W
8
1
10
13
L
5
8
3
0.81
L
Neith
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,808
Damage
69,503
90,661
Taken
90,344
61,399
Mitigated
71,441
26,948
Healing
35,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Anatheker
Horus
7,613
4,321
4,804
7,607
21,538
18,053
755
6,166
15,247
0
40,297
W
Izanami
7,949
5,196
330
5,410
20,876
8,539
1,277
5,755
15,096
0
58,522
L
12,357
1,938
643
6,798
20,928
21,398
358
5,832
15,096
0
61,649
L
Merlin
Kataraktan
Merlin
12,728
200
0
1,542
11,884
4,804
917
7,242
4,642
66,992
0
W
19,256
1,167
0
162
10,936
4,477
456
2,110
8,780
77,870
0
L
Sylvanus
8,755
2,028
3,218
3,133
16,839
16,140
455
6,718
10,121
26,655
0
W
Cabrakan
14,051
1,299
0
8,094
15,730
12,330
211
3,846
11,860
98,308
0
W
20,634
1,718
0
8,999
21,264
28,042
1,968
3,606
17,000
0
94,221
L
11,875
5,582
0
6,653
22,136
11,347
69
8,624
13,512
0
71,086
L
Neith
14,093
5,875
714
4,247
18,874
7,710
714
4,891
13,983
0
49,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,229
Gold Earned
58,485
418
Minions Killed
570
0
Camps Cleared
0
2,057,912
Distance Traveled
2,311,499
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,611
484
73
3
0
454,330
0
W
Izanami
9,890
412
90
4
0
408,024
1
L
Chaac
10,068
420
88
4
0
429,433
6
L
Merlin
10,183
424
105
4
0
401,219
4
W
Janus
12,077
503
112
5
0
454,200
2
L
Sylvanus
9,548
398
36
2
0
390,093
2
W
Cabrakan
11,821
493
142
6
0
475,980
2
W
Chaac
13,086
545
153
6
0
518,965
1
L
Set
10,808
450
111
5
0
460,653
0
L
Neith
9,622
401
78
3
0
376,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role