Player Matchup

Bellona
Bellona
Alex0812
Bellona
Level 29
God Stats
14W - 5L
1,725 SR
Queue Stats
75W - 55L
1,503 Elo+
Solo
Medusa
Medusa
Double D5628
Medusa
Level 28
God Stats
8W - 2L
1,604 SR
Queue Stats
88W - 89L
1,477 Elo+
Solo
Fenrir
Fenrir
Lord TacoMX
Fenrir
Level 17
God Stats
17W - 16L
1,374 SR
Queue Stats
197W - 232L
1,318 Elo+
Solo
Ra
Ra
Velesbog
Ra
Level 27
God Stats
66W - 75L
1,606 SR
Queue Stats
487W - 457L
1,508 Elo+
Solo
Cerberus
Cerberus
bigbrainbonobo
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 81L
1,554 Elo+
Solo
Team Averages
Level 26
1,562 SR
1,472 Elo+

VS

Team Averages
Level 18
1,458 SR
1,447 Elo+
Cu Chulainn
Cu Chulainn
AllLivesMatter69
Cu Chulainn
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 14L
1,614 Elo+
Solo
Ratatoskr
Ratatoskr
BigBankoe_597
Ratatoskr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,439 Elo+
Party 1
Poseidon
Poseidon
Kidd_stitch
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Nothofaguss_
Cthulhu
Level 29
God Stats
25W - 28L
1,572 SR
Queue Stats
208W - 235L
1,258 Elo+
Solo
Jing Wei
Jing Wei
Scryllet
Jing Wei
Level 29
God Stats
2W - 4L
1,217 SR
Queue Stats
106W - 103L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alex0812
Bellona
18
4 / 0 / 8
12,215
531
9,288
12,953
11,779
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
16
3 / 4 / 13
11,279
490
11,915
13,314
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
16
12 / 1 / 6
11,670
507
10,951
11,872
6,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
15 / 4 / 9
13,369
581
22,240
17,436
9,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
3 / 4 / 14
11,066
481
11,970
22,351
20,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AllLivesMatter69
Cu Chulainn
14
3 / 7 / 5
9,960
433
10,857
21,630
19,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
BigBankoe_597
Ratatoskr
18
3 / 7 / 2
11,858
516
5,958
12,822
4,905
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Kidd_stitch
Poseidon
12
1 / 10 / 2
8,490
369
4,611
10,165
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Nothofaguss_
Cthulhu
15
2 / 6 / 3
9,670
420
9,022
18,528
7,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Scryllet
Jing Wei
17
4 / 7 / 3
10,479
456
13,958
19,552
6,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
37
Kills
13
13
Deaths
37
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alex0812
Bellona
4
0
8
8
L
Cu Chulainn
AllLivesMatter69
Cu Chulainn
3
7
5
0.79
L
Ratatoskr
BigBankoe_597
Ratatoskr
3
7
2
0.57
W
Medusa
3
4
13
2.38
L
Poseidon
Kidd_stitch
Poseidon
1
10
2
0.2
W
Fenrir
12
1
6
15
L
Cthulhu
Nothofaguss_
Cthulhu
2
6
3
0.58
L
Jing Wei
Scryllet
Jing Wei
4
7
3
0.79
W
15
4
9
4.88
W
Cerberus
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,364
Damage
44,406
77,926
Taken
82,697
53,890
Mitigated
41,466
30,938
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alex0812
Bellona
9,288
2,938
326
5,472
12,953
11,779
3,636
3,895
9,054
0
68,381
L
Cu Chulainn
AllLivesMatter69
Cu Chulainn
10,857
2,499
0
2,425
21,630
19,435
160
7,523
13,848
0
36,798
L
Ratatoskr
BigBankoe_597
Ratatoskr
5,958
2,214
0
1,459
12,822
4,905
1,838
5,788
6,790
0
61,185
W
Medusa
11,915
6,295
1,463
1,566
13,314
5,312
1,513
2,431
10,777
0
51,903
L
Poseidon
Kidd_stitch
Poseidon
4,611
379
0
301
10,165
3,070
330
3,757
6,143
28,593
0
W
Fenrir
10,951
2,237
0
2,880
11,872
6,348
3,650
1,582
10,250
0
45,316
L
Cthulhu
Nothofaguss_
Cthulhu
9,022
122
83
634
18,528
7,357
0
5,566
12,787
38,405
0
L
Jing Wei
Scryllet
Jing Wei
13,958
8,221
0
6,488
19,552
6,699
390
10,517
8,919
0
65,045
W
22,240
2,309
3,358
7,716
17,436
9,470
3,676
3,904
13,132
88,000
0
W
Cerberus
11,970
1,522
0
8,157
22,351
20,981
751
1,247
21,080
50,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,599
Gold Earned
50,457
580
Minions Killed
352
0
Camps Cleared
0
2,129,369
Distance Traveled
1,894,866
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,215
531
146
6
0
401,160
0
L
Cu Chulainn
9,960
433
44
2
0
421,778
4
L
Ratatoskr
11,858
516
114
5
0
417,312
0
W
Medusa
11,279
490
85
4
0
418,945
4
L
Poseidon
8,490
369
46
2
0
274,600
0
W
Fenrir
11,670
507
82
4
0
493,178
0
L
Cthulhu
9,670
420
42
2
0
411,746
1
L
Jing Wei
10,479
456
106
5
0
369,430
3
W
Ra
13,369
581
157
7
0
378,883
3
W
Cerberus
11,066
481
110
5
0
437,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role