Player Matchup

Medusa
Medusa
Dakidaki1
Medusa
Level 24
God Stats
30W - 35L
1,487 SR
Queue Stats
349W - 421L
1,333 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IskoldNinja
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 101L
1,453 Elo+
Party 1
Hades
Hades
Jhoticakitkat
Hades
Level 27
God Stats
79W - 86L
1,449 SR
Queue Stats
106W - 127L
1,315 Elo+
Solo
Hera
Hera
mawashii
Hera
Level 19
God Stats
8W - 6L
1,159 SR
Queue Stats
140W - 140L
1,286 Elo+
Solo
Set
Set
refreshzerator
Set
Level 29
God Stats
13W - 15L
1,446 SR
Queue Stats
101W - 112L
1,370 Elo+
Solo
Team Averages
Level 26
1,408 SR
1,352 Elo+

VS

Team Averages
Level 21
1,391 SR
1,216 Elo+
Vamana
Vamana
An0sfistHD
Vamana
Level 7
God Stats
2W - 5L
1,441 SR
Queue Stats
7W - 19L
1,212 Elo+
Party 2
Ares
Ares
Julezcore89
Ares
Level 17
God Stats
2W - 13L
1,229 SR
Queue Stats
29W - 77L
1,218 Elo+
Party 2
Set
Set
Osun1ta
Set
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,235 Elo+
Solo
Hel
Hel
Seroun
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 53L
1,195 Elo+
Party 2
Neith
Neith
Waschalewski
Neith
Level 13
God Stats
8W - 27L
1,284 SR
Queue Stats
9W - 33L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dakidaki1
Medusa
15
9 / 3 / 2
9,934
552
10,476
8,641
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
IskoldNinja
Kumbhakarna
14
1 / 4 / 7
8,905
495
5,173
15,720
11,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 0
8,822
490
4,285
8,887
5,711
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hera
17
4 / 1 / 1
10,401
578
5,791
5,187
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 2
9,751
542
4,950
11,644
4,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
An0sfistHD
Vamana
15
1 / 0 / 2
8,501
472
5,211
8,099
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 5 / 5
8,692
483
9,349
12,930
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
6
1 / 2 / 0
6,069
337
589
3,796
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
Seroun
Hel
14
0 / 3 / 1
8,312
462
3,884
7,416
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
6 / 8 / 2
8,863
492
11,152
12,440
4,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
17
Kills
11
11
Deaths
18
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
An0sfistHD
Vamana
1
0
2
2
W
Medusa
Dakidaki1
Medusa
9
3
2
3.33
W
Kumbhakarna
IskoldNinja
Kumbhakarna
1
4
7
1.13
W
2
1
0
2
L
3
5
5
1.1
L
Set
1
2
0
0.5
L
Hel
Seroun
Hel
0
3
1
0.17
L
6
8
2
0.88
W
Hera
4
1
1
4.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,675
Damage
30,185
50,079
Taken
44,681
26,254
Mitigated
21,303
7,205
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
An0sfistHD
Vamana
5,211
2,712
0
2,631
8,099
4,146
193
3,495
4,604
0
44,291
W
Medusa
Dakidaki1
Medusa
10,476
5,131
0
0
8,641
2,961
0
2,292
6,349
0
59,558
W
Kumbhakarna
IskoldNinja
Kumbhakarna
5,173
410
0
663
15,720
11,047
31
4,112
11,608
33,697
0
W
4,285
437
0
4,750
8,887
5,711
1,559
840
7,951
40,819
0
L
9,349
585
0
1,128
12,930
9,037
89
2,856
10,074
31,537
0
L
Set
589
132
0
635
3,796
1,143
127
1,137
2,613
0
9,397
L
Hel
Seroun
Hel
3,884
284
75
1,192
7,416
2,914
1,353
4,860
2,348
46,179
0
L
11,152
4,938
0
2,507
12,440
4,063
704
2,607
9,793
0
43,800
W
Hera
5,791
1,229
0
989
5,187
1,738
1,320
2,268
2,577
73,751
0
W
4,950
1,776
0
803
11,644
4,797
911
3,267
8,361
0
85,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,813
Gold Earned
40,437
496
Minions Killed
312
0
Camps Cleared
0
1,674,753
Distance Traveled
1,404,829
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,501
472
68
4
0
375,099
0
W
Medusa
9,934
552
78
4
0
334,857
0
W
Kumbhakarna
8,905
495
39
2
0
376,627
5
W
Hades
8,822
490
86
5
0
306,217
0
L
Ares
8,692
483
40
2
0
325,223
0
L
Set
6,069
337
25
1
0
128,056
0
L
Hel
8,312
462
102
6
0
314,711
1
L
Neith
8,863
492
77
4
0
261,740
3
W
Hera
10,401
578
149
8
0
350,455
0
W
Set
9,751
542
144
8
0
306,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role