Player Matchup

Ares
Ares
D_R_A_G_0_N_280
Ares
Level 85
God Stats
24W - 12L
1,852 SR
Queue Stats
513W - 421L
1,589 Elo+
Party 1
Eset
Eset
Tswui
Eset
Level 36
God Stats
1W - 1L
1,689 SR
Queue Stats
127W - 134L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Ukn0wn980
Danzaburou
Level 50
God Stats
115W - 77L
1,688 SR
Queue Stats
288W - 263L
1,567 Elo+
Party 1
Hun Batz
Hun Batz
lilting_quarry
Hun Batz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,523 Elo+
Solo
Set
Set
mitchie_mitch9
Set
Level 103
God Stats
23W - 11L
1,748 SR
Queue Stats
687W - 530L
1,582 Elo+
Party 1
Team Averages
Level 64
1,695 SR
1,551 Elo+

VS

Team Averages
Level 69
1,592 SR
1,634 Elo+
Arachne
Arachne
JizzusWalks
Arachne
Level 46
God Stats
15W - 13L
1,620 SR
Queue Stats
284W - 291L
1,496 Elo+
Solo
Tiamat
Tiamat
LordJamari
Tiamat
Level 125
God Stats
10W - 16L
1,474 SR
Queue Stats
197W - 197L
1,581 Elo+
Party 3
Zeus
Zeus
LordJamari
Zeus
Level 29
God Stats
39W - 21L
1,866 SR
Queue Stats
206W - 189L
1,661 Elo+
Party 3
Ares
Ares
p8quet_
Ares
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,843 Elo+
Party 2
Artemis
Artemis
papayonasesino
Artemis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 143L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 7
10,242
488
12,238
23,314
22,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
Tswui
Eset
15
1 / 9 / 4
9,057
431
4,504
17,490
6,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Ukn0wn980
Danzaburou
18
7 / 11 / 6
11,622
553
12,359
22,398
8,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
12
1 / 6 / 6
8,161
389
4,739
11,882
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 6 / 6
10,583
504
13,447
22,201
15,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JizzusWalks
Arachne
19
8 / 1 / 10
11,802
562
11,746
18,081
8,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
LordJamari
Tiamat
17
2 / 4 / 7
10,974
523
10,170
16,300
17,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
11 / 3 / 4
11,689
557
21,365
7,602
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ares
p8quet_
Ares
14
1 / 7 / 15
9,948
474
7,048
16,396
14,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
15 / 3 / 7
13,519
644
26,758
22,976
10,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
80
18
Kills
37
38
Deaths
18
29
Assists
43
Player
Kills
Deaths
Assists
KDA
L
6
6
7
1.58
W
Arachne
JizzusWalks
Arachne
8
1
10
13
W
Tiamat
LordJamari
Tiamat
2
4
7
1.38
W
11
3
4
4.33
L
Eset
Tswui
Eset
1
9
4
0.33
L
Danzaburou
Ukn0wn980
Danzaburou
7
11
6
0.91
L
Hun Batz
1
6
6
0.67
L
3
6
6
1
W
Ares
p8quet_
Ares
1
7
15
1.21
W
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,287
Damage
77,087
97,285
Taken
81,355
57,089
Mitigated
54,306
15,731
Healing
38,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,238
442
0
1,383
23,314
22,555
0
7,927
15,189
40,149
0
W
Arachne
JizzusWalks
Arachne
11,746
8,440
0
12,540
18,081
8,338
91
1,131
16,854
0
61,185
W
Tiamat
LordJamari
Tiamat
10,170
1,573
0
6,689
16,300
17,650
55
1,685
14,548
65,591
0
W
21,365
1,749
0
1,502
7,602
3,118
1,060
2,138
5,348
78,065
0
L
Eset
Tswui
Eset
4,504
478
606
3,518
17,490
6,525
0
8,942
8,182
49,795
0
L
Danzaburou
Ukn0wn980
Danzaburou
12,359
5,840
0
4,550
22,398
8,842
21
5,729
16,589
0
71,114
L
Hun Batz
4,739
882
0
1,763
11,882
3,904
0
4,979
6,713
0
32,054
L
13,447
7,063
0
3,911
22,201
15,263
0
10,070
12,029
0
77,045
W
Ares
p8quet_
Ares
7,048
287
0
1,587
16,396
14,597
0
5,508
10,774
23,519
0
W
26,758
20,163
0
15,838
22,976
10,603
6,897
5,887
17,089
0
103,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,665
Gold Earned
57,932
487
Minions Killed
544
0
Camps Cleared
0
1,645,173
Distance Traveled
1,855,890
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,242
488
45
2
0
380,108
2
W
Arachne
11,802
562
92
4
0
470,175
2
W
Tiamat
10,974
523
135
6
0
379,745
3
W
Zeus
11,689
557
150
7
0
330,463
3
L
Eset
9,057
431
105
5
0
321,285
3
L
Danzaburou
11,622
553
116
6
0
316,971
2
L
Hun Batz
8,161
389
72
3
0
291,112
1
L
Set
10,583
504
149
7
0
335,697
0
W
Ares
9,948
474
30
1
0
354,256
6
W
Artemis
13,519
644
137
7
0
321,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role