Player Matchup

Tiamat
Tiamat
Frousenii
Tiamat
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,510 Elo+
Party 2
Aphrodite
Aphrodite
Pilvisin
Aphrodite
Level 10
God Stats
2W - 1L
1,912 SR
Queue Stats
2W - 1L
1,725 Elo+
Party 2
Ao Kuang
Ao Kuang
PincheSamedi88
Ao Kuang
Level 121
God Stats
3W - 1L
1,876 SR
Queue Stats
188W - 182L
1,596 Elo+
Party 4
Izanami
Izanami
Rebite14
Izanami
Level 100
God Stats
3W - 2L
1,783 SR
Queue Stats
4W - 3L
1,510 Elo+
Party 2
Hercules
Hercules
jarfaiter19
Hercules
Level 24
God Stats
3W - 0L
1,768 SR
Queue Stats
17W - 16L
1,554 Elo+
Party 4
Team Averages
Level 65
1,768 SR
1,579 Elo+

VS

Team Averages
Level 48
1,733 SR
1,549 Elo+
Nemesis
Nemesis
Babt0ufragile
Nemesis
Level 8
God Stats
6W - 1L
1,842 SR
Queue Stats
21W - 11L
1,657 Elo+
Party 3
Guan Yu
Guan Yu
Grimgund
Guan Yu
Level 43
God Stats
0W - 1L
1,696 SR
Queue Stats
30W - 27L
1,560 Elo+
Party 1
Nox
Nox
Rebisyon
Nox
Level 29
God Stats
1W - 3L
1,563 SR
Queue Stats
28W - 17L
1,639 Elo+
Party 1
Anubis
Anubis
Skache
Anubis
Level 105
God Stats
10W - 3L
1,735 SR
Queue Stats
356W - 367L
1,504 Elo+
Party 3
Xbalanque
Xbalanque
romylepro
Xbalanque
Level 56
God Stats
3W - 2L
1,832 SR
Queue Stats
57W - 75L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Frousenii
Tiamat
15
3 / 7 / 1
9,606
534
7,856
11,386
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Pilvisin
Aphrodite
13
1 / 3 / 8
8,838
491
3,073
10,933
5,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
18
7 / 7 / 4
11,213
623
15,519
22,394
8,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Rebite14
Izanami
17
7 / 6 / 4
10,572
587
11,940
11,394
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
jarfaiter19
Hercules
16
7 / 2 / 8
11,343
630
14,651
19,993
17,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
9 / 6 / 4
10,013
556
13,268
17,671
7,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Grimgund
Guan Yu
16
4 / 5 / 4
9,317
518
7,776
14,706
17,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 5 / 10
9,350
519
12,612
12,200
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Skache
Anubis
15
5 / 5 / 6
9,736
541
10,756
15,843
7,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
romylepro
Xbalanque
15
5 / 4 / 10
9,626
535
7,054
11,507
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
59
25
Kills
25
25
Deaths
25
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
9
6
4
1.83
W
Tiamat
Frousenii
Tiamat
3
7
1
0.5
L
Guan Yu
Grimgund
Guan Yu
4
5
4
1.2
W
Aphrodite
Pilvisin
Aphrodite
1
3
8
1.67
W
Ao Kuang
7
7
4
1.29
L
2
5
10
1.4
W
Izanami
Rebite14
Izanami
7
6
4
1.5
L
Anubis
Skache
Anubis
5
5
6
1.6
W
Hercules
jarfaiter19
Hercules
7
2
8
5.5
L
Xbalanque
romylepro
Xbalanque
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,039
Damage
51,466
76,100
Taken
71,927
41,532
Mitigated
41,143
31,268
Healing
16,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
13,268
8,245
0
2,807
17,671
7,114
0
7,628
10,043
0
60,325
W
Tiamat
Frousenii
Tiamat
7,856
1,427
0
1,610
11,386
6,531
902
5,250
6,076
46,582
0
L
Guan Yu
Grimgund
Guan Yu
7,776
2,129
915
3,546
14,706
17,226
929
5,630
9,076
130
40,610
W
Aphrodite
Pilvisin
Aphrodite
3,073
948
2,810
5,589
10,933
5,411
760
4,812
6,096
19,824
0
W
Ao Kuang
15,519
5,272
0
9,876
22,394
8,104
0
3,914
18,405
73,266
0
L
12,612
1,523
0
492
12,200
5,602
1,070
4,468
7,732
55,527
0
W
Izanami
Rebite14
Izanami
11,940
7,504
0
1,445
11,394
4,228
5,762
4,002
7,392
0
69,389
L
Anubis
Skache
Anubis
10,756
432
0
6,259
15,843
7,192
0
6,744
9,099
56,389
0
W
Hercules
jarfaiter19
Hercules
14,651
5,645
0
9,938
19,993
17,258
990
5,502
14,141
0
57,453
L
Xbalanque
romylepro
Xbalanque
7,054
2,715
0
2,397
11,507
4,009
2,724
1,978
9,529
0
52,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,572
Gold Earned
48,042
445
Minions Killed
444
0
Camps Cleared
0
1,644,804
Distance Traveled
1,659,663
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,013
556
84
5
0
351,837
1
W
Tiamat
9,606
534
89
5
0
298,090
3
L
Guan Yu
9,317
518
76
4
0
362,323
2
W
Aphrodite
8,838
491
44
2
0
320,556
3
W
Ao Kuang
11,213
623
103
6
0
341,354
0
L
Nox
9,350
519
102
6
0
321,768
5
W
Izanami
10,572
587
114
6
0
317,059
5
L
Anubis
9,736
541
92
5
0
303,608
6
W
Hercules
11,343
630
95
5
0
367,745
3
L
Xbalanque
9,626
535
90
5
0
320,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role