Player Matchup
Team Averages
Bronze III
Average Tier
Level 84
1,500 SR
1,479
MMR
VS
Team Averages
Gold II
Average Tier
Level 66
1,769 SR
1,445
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
OniPlayers
Mercury
4
0 / 2 / 0
3,138
1,046
719
2,179
483
Eye of the Jungle
+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
Combat Boots
+10
Physical Power
+12%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
RandomGamer553
Skadi
9
2 / 0 / 0
4,659
1,553
1,078
2,171
599
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Morningstar
+7
Physical Power
+50
Mana
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,138
1,046
7
2
0
34,319
0
W
4,659
1,553
45
15
0
64,624
1