Player Matchup

Bellona
Bellona
BaellonaIsBae
Bellona
Level 6
God Stats
38W - 19L
1,498 SR
Queue Stats
74W - 44L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
BingeDrunnk
Ao Kuang
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,476 Elo+
Party 1
The Morrigan
The Morrigan
MeiFn
The Morrigan
Level 29
God Stats
16W - 18L
1,413 SR
Queue Stats
341W - 343L
1,457 Elo+
Solo
Cerberus
Cerberus
UnicornWranglr
Cerberus
Level 105
God Stats
26W - 32L
1,493 SR
Queue Stats
132W - 132L
1,332 Elo+
Party 1
Apollo
Apollo
VicePlays
Apollo
Level 29
God Stats
1W - 3L
1,285 SR
Queue Stats
78W - 73L
1,479 Elo+
Solo
Team Averages
Level 36
1,438 SR
1,445 Elo+

VS

Team Averages
Level 42
1,521 SR
1,558 Elo+
Neith
Neith
BigPoppaApPa
Neith
Level 8
God Stats
3W - 1L
1,649 SR
Queue Stats
9W - 6L
1,767 Elo+
Party 2
Set
Set
Ommatari
Set
Level 22
God Stats
4W - 2L
1,487 SR
Queue Stats
86W - 54L
1,518 Elo+
Party 2
Yemoja
Yemoja
Sk8tes
Yemoja
Level 25
God Stats
3W - 6L
1,469 SR
Queue Stats
40W - 44L
1,480 Elo+
Solo
Freya
Freya
chinqycheeks
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
nukeyboii
Osiris
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 90L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
11 / 0 / 13
13,485
586
18,643
21,123
23,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
BingeDrunnk
Ao Kuang
20
13 / 2 / 9
13,177
573
17,250
20,648
24,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
MeiFn
The Morrigan
20
12 / 1 / 11
13,715
596
17,735
11,268
5,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
18
1 / 3 / 12
11,052
481
9,087
15,472
14,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
VicePlays
Apollo
17
3 / 6 / 10
11,138
484
11,316
15,411
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 7
9,216
401
12,191
18,729
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 10 / 1
9,279
403
10,857
19,914
8,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Sk8tes
Yemoja
16
7 / 4 / 1
10,087
439
9,629
16,609
14,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 8 / 3
9,787
426
9,575
19,861
7,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
nukeyboii
Osiris
16
1 / 9 / 0
9,723
423
7,104
19,417
18,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
40
Kills
12
12
Deaths
40
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
11
0
13
17.5
L
2
9
7
0.61
W
Ao Kuang
BingeDrunnk
Ao Kuang
13
2
9
8.75
W
The Morrigan
MeiFn
The Morrigan
12
1
11
17.5
L
2
10
1
0.25
L
Yemoja
Sk8tes
Yemoja
7
4
1
1.88
W
Cerberus
1
3
12
2.33
W
Apollo
VicePlays
Apollo
3
6
10
1.33
L
0
8
3
0.19
L
Osiris
nukeyboii
Osiris
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,031
Damage
49,356
83,922
Taken
94,530
74,346
Mitigated
55,647
27,701
Healing
17,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
18,643
7,462
0
6,118
21,123
23,922
549
2,288
18,460
0
88,226
L
12,191
6,139
0
3,800
18,729
5,724
1,839
9,034
9,695
0
48,926
W
Ao Kuang
BingeDrunnk
Ao Kuang
17,250
5,458
0
9,337
20,648
24,663
0
3,957
16,569
99,389
0
W
The Morrigan
MeiFn
The Morrigan
17,735
2,065
537
4,262
11,268
5,390
2,151
3,810
7,408
97,785
3,790
L
10,857
6,463
0
2,038
19,914
8,379
0
6,183
13,731
0
65,446
L
Yemoja
Sk8tes
Yemoja
9,629
1,463
1,383
2,202
16,609
14,684
765
7,660
8,949
45,462
0
W
Cerberus
9,087
248
677
2,621
15,472
14,064
369
4,874
10,573
59,938
0
W
Apollo
VicePlays
Apollo
11,316
4,690
0
4,149
15,411
6,307
5,307
4,275
11,086
0
78,272
L
9,575
3,188
0
6,547
19,861
7,944
0
11,759
8,102
57,836
0
L
Osiris
nukeyboii
Osiris
7,104
2,214
0
1,442
19,417
18,916
49
7,567
11,850
0
54,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,567
Gold Earned
48,092
677
Minions Killed
459
0
Camps Cleared
0
2,280,711
Distance Traveled
1,930,686
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,485
586
147
6
0
505,758
5
L
Neith
9,216
401
101
4
0
358,804
0
W
Ao Kuang
13,177
573
137
6
0
466,353
2
W
The Morrigan
13,715
596
160
7
0
407,615
4
L
Set
9,279
403
98
4
0
410,938
0
L
Yemoja
10,087
439
53
2
0
389,513
0
W
Cerberus
11,052
481
112
5
0
464,729
4
W
Apollo
11,138
484
121
5
0
436,256
3
L
Freya
9,787
426
99
4
0
378,550
4
L
Osiris
9,723
423
108
5
0
392,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role