Player Matchup

Sol
Sol
AzalCZ
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Poseidon
Poseidon
Cristy94
Poseidon
Level 110
God Stats
25W - 18L
1,555 SR
Queue Stats
321W - 352L
1,406 Elo+
Solo
He Bo
He Bo
PartyDane
He Bo
Level 49
God Stats
0W - 5L
1,268 SR
Queue Stats
1W - 8L
1,192 Elo+
Party 2
Team Averages
Level 58
1,441 SR
1,366 Elo+

VS

Team Averages
Level 140
1,634 SR
1,580 Elo+
Discordia
Discordia
Gerliath
Discordia
Level 118
God Stats
25W - 8L
1,765 SR
Queue Stats
119W - 76L
1,609 Elo+
Party 1
Bakasura
Bakasura
Klawvek
Bakasura
Level 154
God Stats
1W - 1L
1,637 SR
Queue Stats
205W - 157L
1,632 Elo+
Party 1
Osiris
Osiris
emribi
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AzalCZ
Sol
8
1 / 8 / 0
6,211
621
4,569
8,154
2,110
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
Cristy94
Poseidon
9
1 / 9 / 2
7,181
718
3,579
10,044
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
PartyDane
He Bo
9
1 / 5 / 0
6,586
659
1,717
7,324
2,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gerliath
Discordia
13
5 / 0 / 15
8,660
866
8,812
3,860
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Klawvek
Bakasura
11
10 / 2 / 6
8,966
897
8,450
8,325
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
emribi
Osiris
12
7 / 1 / 11
8,334
833
4,954
7,594
6,582
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
3
Kills
22
22
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sol
AzalCZ
Sol
1
8
0
0.13
L
Poseidon
Cristy94
Poseidon
1
9
2
0.22
W
Discordia
Gerliath
Discordia
5
0
15
12.5
W
Bakasura
Klawvek
Bakasura
10
2
6
6.5
L
He Bo
PartyDane
He Bo
1
5
0
0.2
W
Osiris
emribi
Osiris
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,865
Damage
22,216
25,522
Taken
19,779
6,235
Mitigated
11,140
4,339
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
AzalCZ
Sol
4,569
1,449
0
912
8,154
2,110
0
3,049
4,407
19,687
0
L
Poseidon
Cristy94
Poseidon
3,579
406
260
1,844
10,044
2,125
0
1,531
7,382
27,064
0
W
Discordia
Gerliath
Discordia
8,812
315
0
1,007
3,860
1,351
134
2,008
1,852
33,177
0
W
Bakasura
Klawvek
Bakasura
8,450
6,799
0
2,925
8,325
3,207
1,043
4,936
3,389
0
26,980
L
He Bo
PartyDane
He Bo
1,717
213
0
1,323
7,324
2,000
0
3,475
3,522
6,670
0
W
Osiris
emribi
Osiris
4,954
979
0
2,394
7,594
6,582
424
2,957
4,637
0
20,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,978
Gold Earned
25,960
96
Minions Killed
121
0
Camps Cleared
0
464,734
Distance Traveled
600,538
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,211
621
29
3
0
137,206
0
L
Poseidon
7,181
718
43
4
0
171,063
2
W
Discordia
8,660
866
47
5
0
184,371
2
W
Bakasura
8,966
897
42
4
0
212,285
3
L
He Bo
6,586
659
24
2
0
156,465
0
W
Osiris
8,334
833
32
3
0
203,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role