Player Matchup

Neith
Neith
Galina7
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,202 Elo+
Solo
Bastet
Bastet
SON28
Bastet
Level 8
God Stats
1W - 2L
1,419 SR
Queue Stats
19W - 23L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sheishop
Tsukuyomi
Level 23
God Stats
26W - 7L
1,821 SR
Queue Stats
210W - 101L
1,616 Elo+
Solo
Athena
Athena
Vinnykari
Athena
Level 4
God Stats
1W - 2L
1,336 SR
Queue Stats
1W - 8L
1,273 Elo+
Solo
Bacchus
Bacchus
k1Bemhur
Bacchus
Level 12
God Stats
17W - 11L
1,431 SR
Queue Stats
26W - 30L
1,300 Elo+
Solo
Team Averages
Level 11
1,501 SR
1,371 Elo+

VS

Team Averages
Level 9
1,481 SR
1,332 Elo+
Eset
Eset
Buunnie
Eset
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 35L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
JAKA7
Tsukuyomi
Level 11
God Stats
6W - 4L
1,337 SR
Queue Stats
22W - 26L
1,265 Elo+
Party 1
Odin
Odin
MrAdol007
Odin
Level 11
God Stats
5W - 8L
1,278 SR
Queue Stats
175W - 195L
1,374 Elo+
Solo
Ra
Ra
OSIRIS001
Ra
Level 9
God Stats
2W - 0L
1,790 SR
Queue Stats
27W - 54L
1,265 Elo+
Party 1
Hachiman
Hachiman
Tonyap
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Galina7
Neith
19
4 / 9 / 9
13,359
891
6,924
18,327
9,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
SON28
Bastet
20
9 / 6 / 20
16,793
1,120
27,722
26,902
12,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Sheishop
Tsukuyomi
20
18 / 12 / 19
18,610
1,241
36,699
34,149
20,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Athena
Vinnykari
Athena
20
1 / 9 / 23
13,706
914
5,314
29,589
41,759
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
k1Bemhur
Bacchus
20
8 / 3 / 21
15,666
1,044
21,815
21,587
22,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Buunnie
Eset
20
6 / 8 / 14
14,890
993
17,532
18,507
10,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
JAKA7
Tsukuyomi
20
11 / 12 / 19
16,810
1,121
29,811
27,576
12,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
20
2 / 4 / 17
13,834
922
8,437
16,476
15,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 10 / 14
14,987
999
17,737
18,480
8,180
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Tonyap
Hachiman
20
11 / 7 / 22
17,602
1,173
45,819
25,429
11,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
125
40
Kills
39
39
Deaths
41
92
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Eset
Buunnie
Eset
6
8
14
1.63
L
Neith
Galina7
Neith
4
9
9
0.94
W
Tsukuyomi
JAKA7
Tsukuyomi
11
12
19
1.71
W
Odin
2
4
17
2.63
W
9
10
14
1.6
L
Bastet
SON28
Bastet
9
6
20
3.17
L
Tsukuyomi
Sheishop
Tsukuyomi
18
12
19
2.29
W
Hachiman
Tonyap
Hachiman
11
7
22
3.14
L
Athena
Vinnykari
Athena
1
9
23
1.39
L
Bacchus
k1Bemhur
Bacchus
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,474
Damage
119,336
130,554
Taken
106,468
106,037
Mitigated
58,142
4,724
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Buunnie
Eset
17,532
3,309
660
1,373
18,507
10,958
0
3,717
14,790
38,273
0
L
Neith
Galina7
Neith
6,924
2,088
0
748
18,327
9,128
0
3,699
14,628
0
18,087
W
Tsukuyomi
JAKA7
Tsukuyomi
29,811
9,730
0
2,900
27,576
12,321
0
6,745
20,831
0
46,029
W
Odin
8,437
3,545
0
0
16,476
15,204
0
3,825
12,554
0
18,934
W
17,737
2,611
3,042
3,454
18,480
8,180
0
6,626
11,854
40,816
0
L
Bastet
SON28
Bastet
27,722
6,918
0
0
26,902
12,183
0
8,769
18,133
0
61,014
L
Tsukuyomi
Sheishop
Tsukuyomi
36,699
11,205
0
765
34,149
20,417
0
8,775
25,374
0
78,832
W
Hachiman
Tonyap
Hachiman
45,819
26,428
0
3,883
25,429
11,479
0
6,216
19,213
0
94,361
L
Athena
Vinnykari
Athena
5,314
1,915
454
705
29,589
41,759
0
8,346
21,243
13,914
0
L
Bacchus
k1Bemhur
Bacchus
21,815
1,290
0
2,052
21,587
22,550
0
5,680
15,907
36,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,134
Gold Earned
78,123
242
Minions Killed
282
2
Camps Cleared
10
1,175,906
Distance Traveled
1,215,936
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,890
993
48
3
4
201,793
0
L
Neith
13,359
891
26
2
0
154,737
0
W
Tsukuyomi
16,810
1,121
39
3
0
298,432
0
W
Odin
13,834
922
25
2
5
271,834
0
W
Ra
14,987
999
58
4
0
214,366
0
L
Bastet
16,793
1,120
79
5
0
312,901
0
L
Tsukuyomi
18,610
1,241
91
6
0
295,583
0
W
Hachiman
17,602
1,173
112
7
1
229,511
0
L
Athena
13,706
914
6
0
0
187,923
0
L
Bacchus
15,666
1,044
40
3
2
224,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role