Player Matchup

Achilles
Achilles
Eros47
Achilles
Level 84
God Stats
20W - 18L
1,453 SR
Queue Stats
277W - 306L
1,425 Elo+
Solo
Ra
Ra
Glaciare
Ra
Level 64
God Stats
1W - 1L
1,580 SR
Queue Stats
98W - 82L
1,345 Elo+
Party 1
Neith
Neith
KyomeLizzy
Neith
Level 70
God Stats
92W - 102L
1,423 SR
Queue Stats
357W - 361L
1,330 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YamiOkami
Tsukuyomi
Level 88
God Stats
5W - 3L
1,633 SR
Queue Stats
181W - 194L
1,319 Elo+
Party 1
Athena
Athena
nISKA
Athena
Level 95
God Stats
14W - 9L
1,530 SR
Queue Stats
137W - 120L
1,501 Elo+
Solo
Team Averages
Level 80
1,524 SR
1,384 Elo+

VS

Team Averages
Level 83
1,401 SR
1,437 Elo+
Janus
Janus
Grabwurm
Janus
Level 55
God Stats
15W - 24L
1,242 SR
Queue Stats
237W - 250L
1,359 Elo+
Solo
Skadi
Skadi
IrishLynx
Skadi
Level 82
God Stats
8W - 15L
1,353 SR
Queue Stats
289W - 313L
1,483 Elo+
Solo
Hercules
Hercules
MosheDinner
Hercules
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
40W - 36L
1,331 Elo+
Solo
Serqet
Serqet
PandiRu
Serqet
Level 109
God Stats
3W - 4L
1,404 SR
Queue Stats
120W - 101L
1,503 Elo+
Solo
Ymir
Ymir
raeghor
Ymir
Level 63
God Stats
18W - 18L
1,509 SR
Queue Stats
27W - 26L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Eros47
Achilles
14
2 / 4 / 3
9,003
500
7,114
12,778
11,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
6 / 4 / 9
10,412
578
17,062
11,230
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
14
6 / 3 / 6
9,090
505
11,536
9,387
3,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
YamiOkami
Tsukuyomi
16
9 / 2 / 3
10,313
573
10,136
12,352
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
nISKA
Athena
13
1 / 3 / 12
9,112
506
7,786
15,557
13,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Grabwurm
Janus
15
2 / 5 / 6
8,711
484
11,924
11,679
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
IrishLynx
Skadi
11
4 / 4 / 0
7,618
423
2,921
6,557
2,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
MosheDinner
Hercules
16
8 / 2 / 2
9,689
538
11,274
18,390
16,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
PandiRu
Serqet
15
2 / 5 / 9
8,356
464
5,011
15,475
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
raeghor
Ymir
11
0 / 8 / 8
7,741
430
5,341
19,178
16,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
24
Kills
16
16
Deaths
24
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
Eros47
Achilles
2
4
3
0.88
W
6
4
9
2.63
L
Janus
Grabwurm
Janus
2
5
6
1
L
Skadi
IrishLynx
Skadi
4
4
0
1
W
Neith
6
3
6
3
L
Hercules
MosheDinner
Hercules
8
2
2
4.5
L
Serqet
PandiRu
Serqet
2
5
9
1.3
W
Tsukuyomi
YamiOkami
Tsukuyomi
9
2
3
5.25
W
Athena
nISKA
Athena
1
3
12
2.33
L
Ymir
raeghor
Ymir
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,634
Damage
36,471
61,304
Taken
71,279
38,379
Mitigated
45,082
23,392
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Eros47
Achilles
7,114
1,818
0
3,589
12,778
11,716
899
1,510
10,949
0
39,916
W
17,062
1,764
1,458
3,639
11,230
4,931
1,780
5,237
5,889
64,601
0
L
Janus
Grabwurm
Janus
11,924
395
273
2,315
11,679
4,104
0
4,543
6,797
62,917
0
L
Skadi
IrishLynx
Skadi
2,921
1,073
0
1,877
6,557
2,008
0
2,066
4,401
0
13,640
W
Neith
11,536
6,249
1,161
3,236
9,387
3,053
2,772
2,361
6,084
0
44,253
L
Hercules
MosheDinner
Hercules
11,274
3,813
0
8,498
18,390
16,291
452
5,694
12,016
167
46,204
L
Serqet
PandiRu
Serqet
5,011
1,071
0
3,599
15,475
5,986
0
4,460
10,723
0
42,342
W
Tsukuyomi
YamiOkami
Tsukuyomi
10,136
2,505
656
6,188
12,352
4,695
239
1,933
10,159
0
52,767
W
Athena
nISKA
Athena
7,786
1,626
0
3,465
15,557
13,984
318
6,391
9,116
28,893
0
L
Ymir
raeghor
Ymir
5,341
745
0
1,125
19,178
16,693
87
7,108
11,873
21,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,930
Gold Earned
42,115
400
Minions Killed
354
0
Camps Cleared
0
1,656,956
Distance Traveled
1,488,040
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,003
500
77
4
0
309,883
6
W
Ra
10,412
578
125
7
0
336,986
1
L
Janus
8,711
484
97
5
0
361,555
2
L
Skadi
7,618
423
32
2
0
174,012
2
W
Neith
9,090
505
68
4
0
308,078
2
L
Hercules
9,689
538
107
6
0
324,017
1
L
Serqet
8,356
464
93
5
0
342,529
7
W
Tsukuyomi
10,313
573
78
4
0
328,149
3
W
Athena
9,112
506
52
3
0
373,860
6
L
Ymir
7,741
430
25
1
0
285,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role