Player Matchup

Ares
Ares
Bridgey012
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,016 Elo+
Party 1
Odin
Odin
Eaton EU
Odin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,000 Elo+
Party 1
Chronos
Chronos
EzzRoyce
Chronos
Level 27
God Stats
8W - 3L
1,676 SR
Queue Stats
74W - 60L
1,366 Elo+
Solo
Nemesis
Nemesis
TheReverendSays
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Neith
Neith
smitelucas1604
Neith
Level 29
God Stats
2W - 13L
1,143 SR
Queue Stats
330W - 404L
1,295 Elo+
Solo
Team Averages
Level 13
1,464 SR
1,236 Elo+

VS

Team Averages
Level 17
1,491 SR
1,282 Elo+
Merlin
Merlin
LasagnaMan00
Merlin
Level 28
God Stats
18W - 15L
1,944 SR
Queue Stats
80W - 77L
1,316 Elo+
Solo
Olorun
Olorun
Silverpool
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,248 Elo+
Solo
Bakasura
Bakasura
chunG0o
Bakasura
Level 8
God Stats
5W - 5L
1,338 SR
Queue Stats
104W - 89L
1,217 Elo+
Solo
King Arthur
King Arthur
lllllII
King Arthur
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 36L
1,350 Elo+
Solo
Danzaburou
Danzaburou
mawashii
Danzaburou
Level 19
God Stats
4W - 5L
1,172 SR
Queue Stats
140W - 140L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,321
664
135
1,739
543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odin
5
0 / 3 / 0
3,014
603
575
2,675
1,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos
EzzRoyce
Chronos
6
3 / 1 / 0
3,961
792
2,158
2,484
606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,568
514
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,568
514
0
0
0
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
1 / 2 / 0
3,860
772
1,356
1,913
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Silverpool
Olorun
6
2 / 0 / 0
3,823
765
1,144
1,340
313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
chunG0o
Bakasura
7
1 / 0 / 1
4,145
829
424
2,576
892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

King Arthur
lllllII
King Arthur
6
1 / 0 / 1
4,074
815
620
1,034
341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
mawashii
Danzaburou
5
0 / 1 / 0
3,228
646
584
2,744
646
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
5
5
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Odin
0
3
0
0
L
Chronos
EzzRoyce
Chronos
3
1
0
3
W
Merlin
1
2
0
0.5
W
Olorun
Silverpool
Olorun
2
0
0
2
L
0
0
0
0
W
Bakasura
chunG0o
Bakasura
1
0
1
1.5
W
King Arthur
lllllII
King Arthur
1
0
1
1.5
W
Danzaburou
mawashii
Danzaburou
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,868
Damage
4,128
6,898
Taken
9,607
2,204
Mitigated
2,731
1,090
Healing
3,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
135
0
0
72
1,739
543
38
200
1,483
8,320
0
L
Odin
575
192
0
125
2,675
1,055
0
891
1,784
0
4,447
L
Chronos
EzzRoyce
Chronos
2,158
950
0
893
2,484
606
217
1,141
1,075
11,867
0
W
Merlin
1,356
202
0
0
1,913
539
387
1,253
660
10,398
0
W
Olorun
Silverpool
Olorun
1,144
391
92
1,063
1,340
313
194
115
1,175
9,137
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
chunG0o
Bakasura
424
271
0
1,480
2,576
892
320
201
2,375
0
16,746
W
King Arthur
lllllII
King Arthur
620
461
0
0
1,034
341
372
0
1,009
0
8,295
W
Danzaburou
mawashii
Danzaburou
584
338
0
608
2,744
646
350
724
1,970
0
9,581
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,432
Gold Earned
19,130
45
Minions Killed
121
0
Camps Cleared
0
327,847
Distance Traveled
555,418
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,321
664
14
3
0
103,205
0
L
Odin
3,014
603
7
1
0
111,805
1
L
Chronos
3,961
792
24
5
0
112,837
2
W
Merlin
3,860
772
14
3
0
100,908
1
W
Olorun
3,823
765
19
4
0
110,471
2
L
Nemesis
2,568
514
0
0
0
0
0
W
Bakasura
4,145
829
46
9
0
129,534
1
W
King Arthur
4,074
815
26
5
0
105,954
2
W
Danzaburou
3,228
646
16
3
0
108,551
0
L
Neith
2,568
514
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role