Player Matchup

Hachiman
Hachiman
Matdash_
Hachiman
Level 27
God Stats
5W - 0L
1,690 SR
Queue Stats
128W - 109L
1,506 Elo+
Party 1
Odin
Odin
Sir_Lazlow
Odin
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 67L
1,290 Elo+
Party 3
Neith
Neith
Vtek_Ray
Neith
Level 8
God Stats
12W - 6L
1,512 SR
Queue Stats
27W - 16L
1,497 Elo+
Party 1
Zhong Kui
Zhong Kui
parably
Zhong Kui
Level 79
God Stats
10W - 11L
1,334 SR
Queue Stats
87W - 91L
1,420 Elo+
Party 1
Da Ji
Da Ji
ptifelix59
Da Ji
Level 28
God Stats
32W - 21L
1,500 SR
Queue Stats
91W - 85L
1,290 Elo+
Party 3
Team Averages
Level 34
1,507 SR
1,401 Elo+

VS

Team Averages
Level 23
1,514 SR
1,448 Elo+
Horus
Horus
Bentonbros
Horus
Level 6
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 5L
1,325 Elo+
Solo
Thanatos
Thanatos
GodKingKryptic
Thanatos
Level 27
God Stats
2W - 1L
1,707 SR
Queue Stats
51W - 43L
1,455 Elo+
Solo
Sol
Sol
LadyKarma28_
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 97L
1,483 Elo+
Party 2
Kali
Kali
XRzorFree
Kali
Level 23
God Stats
10W - 4L
1,531 SR
Queue Stats
115W - 100L
1,477 Elo+
Party 2
Ra
Ra
robyfcs1213
Ra
Level 29
God Stats
5W - 7L
1,555 SR
Queue Stats
179W - 145L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Matdash_
Hachiman
19
11 / 3 / 21
13,605
1,134
21,232
11,964
3,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
0 / 4 / 24
11,441
953
7,317
16,700
12,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Vtek_Ray
Neith
19
4 / 3 / 23
12,109
1,009
13,122
10,186
3,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
parably
Zhong Kui
20
14 / 3 / 16
14,802
1,234
27,495
16,375
11,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
20
13 / 4 / 18
13,718
1,143
21,315
11,278
4,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
0 / 7 / 5
10,508
876
1,654
14,110
13,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
17
9 / 13 / 5
13,308
1,109
15,897
20,418
8,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 10 / 9
11,322
944
12,537
20,446
7,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kali
17
5 / 4 / 4
11,811
984
11,205
26,048
11,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

19
2 / 8 / 10
12,715
1,060
18,563
18,507
8,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
50
42
Kills
17
17
Deaths
42
102
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
0
7
5
0.36
L
Thanatos
9
13
5
0.88
L
1
10
9
0.55
W
Hachiman
Matdash_
Hachiman
11
3
21
7.17
W
0
4
24
3
W
Neith
Vtek_Ray
Neith
4
3
23
5.17
L
Kali
5
4
4
1.75
W
Zhong Kui
parably
Zhong Kui
14
3
16
7.33
W
Da Ji
13
4
18
5.5
L
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,481
Damage
59,856
66,503
Taken
99,529
35,208
Mitigated
49,458
11,777
Healing
19,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
1,654
902
0
331
14,110
13,455
0
3,491
10,619
0
11,769
L
Thanatos
15,897
4,475
0
5,122
20,418
8,709
0
4,441
15,977
0
21,919
L
12,537
2,440
210
1,910
20,446
7,273
0
5,152
15,294
30,798
0
W
Hachiman
Matdash_
Hachiman
21,232
12,161
0
1,675
11,964
3,770
0
5,366
6,598
0
43,268
W
7,317
3,775
0
0
16,700
12,229
0
6,485
10,215
102
16,971
W
Neith
Vtek_Ray
Neith
13,122
5,223
0
1,776
10,186
3,352
0
5,251
4,935
0
24,521
L
Kali
11,205
6,716
0
5,376
26,048
11,923
0
7,167
18,881
0
26,961
W
Zhong Kui
parably
Zhong Kui
27,495
3,003
0
8,326
16,375
11,589
0
9,712
6,663
73,791
0
W
Da Ji
21,315
10,482
0
0
11,278
4,268
0
4,286
6,992
0
31,536
L
18,563
2,029
3,381
3,612
18,507
8,098
0
7,346
11,161
64,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,675
Gold Earned
59,664
232
Minions Killed
195
6
Camps Cleared
8
1,058,864
Distance Traveled
996,590
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,508
876
17
1
4
179,583
1
L
Thanatos
13,308
1,109
12
1
0
223,918
0
L
Sol
11,322
944
38
3
0
176,764
0
W
Hachiman
13,605
1,134
46
4
2
198,641
0
W
Odin
11,441
953
9
1
1
234,950
1
W
Neith
12,109
1,009
20
2
1
214,779
0
L
Kali
11,811
984
41
3
3
205,027
0
W
Zhong Kui
14,802
1,234
129
11
1
221,940
2
W
Da Ji
13,718
1,143
28
2
1
188,554
0
L
Ra
12,715
1,060
87
7
1
211,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role