Player Matchup

Sobek
Sobek
AlreadyNUse
Sobek
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Apollo
Apollo
BarsikLRU
Apollo
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 131L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
Phoeni1x
Nu Wa
Level 29
God Stats
12W - 11L
1,476 SR
Queue Stats
113W - 118L
1,419 Elo+
Party 1
Artemis
Artemis
RussianMax
Artemis
Level 15
God Stats
19W - 26L
1,383 SR
Queue Stats
19W - 28L
1,295 Elo+
Party 1
Erlang Shen
Erlang Shen
rissend
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Solo
Team Averages
Level 16
1,472 SR
1,424 Elo+

VS

Team Averages
Level 16
1,525 SR
1,458 Elo+
Thoth
Thoth
JediBora
Thoth
Level 29
God Stats
7W - 9L
1,500 SR
Queue Stats
152W - 222L
1,239 Elo+
Solo
Neith
Neith
Kнing
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Cerberus
Cerberus
Perzibal123
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Achilles
Achilles
Poodaaaa
Achilles
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Skord901
Nemesis
Level 22
God Stats
10W - 4L
1,624 SR
Queue Stats
119W - 93L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
7,254
453
4,818
12,362
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
BarsikLRU
Apollo
16
10 / 2 / 1
9,997
625
9,843
12,659
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Phoeni1x
Nu Wa
13
0 / 4 / 6
7,784
487
6,273
8,295
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
RussianMax
Artemis
12
1 / 3 / 1
7,807
488
3,172
6,772
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
rissend
Erlang Shen
10
2 / 10 / 4
6,684
418
3,076
10,910
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JediBora
Thoth
14
8 / 5 / 4
9,250
578
9,609
6,808
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Kнing
Neith
15
6 / 4 / 6
9,518
595
12,632
12,662
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Perzibal123
Cerberus
10
0 / 5 / 7
7,092
443
1,689
10,021
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Poodaaaa
Achilles
14
4 / 1 / 4
8,771
548
6,173
8,615
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Skord901
Nemesis
13
5 / 0 / 1
8,077
505
7,131
8,358
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
14
Kills
23
23
Deaths
15
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Apollo
BarsikLRU
Apollo
10
2
1
5.25
W
Thoth
JediBora
Thoth
8
5
4
2
W
Neith
Kнing
Neith
6
4
6
2.25
W
Cerberus
Perzibal123
Cerberus
0
5
7
0.7
L
Nu Wa
Phoeni1x
Nu Wa
0
4
6
0.75
W
Achilles
Poodaaaa
Achilles
4
1
4
6
L
Artemis
RussianMax
Artemis
1
3
1
0.5
W
Nemesis
Skord901
Nemesis
5
0
1
5.5
L
Erlang Shen
rissend
Erlang Shen
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,182
Damage
37,234
50,998
Taken
46,464
20,927
Mitigated
26,301
9,956
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,818
644
0
2,869
12,362
7,656
94
1,540
10,780
17,675
0
L
Apollo
BarsikLRU
Apollo
9,843
5,961
0
1,904
12,659
4,344
0
2,773
9,648
0
71,661
W
Thoth
JediBora
Thoth
9,609
788
0
1,004
6,808
2,015
908
2,806
4,002
35,399
0
W
Neith
Kнing
Neith
12,632
4,137
0
4,598
12,662
4,916
2,094
4,615
8,047
0
69,326
W
Cerberus
Perzibal123
Cerberus
1,689
376
0
645
10,021
5,681
241
2,074
7,947
18,514
0
L
Nu Wa
Phoeni1x
Nu Wa
6,273
1,893
0
2,659
8,295
2,058
0
3,746
4,011
44,600
0
W
Achilles
Poodaaaa
Achilles
6,173
2,444
207
1,103
8,615
10,117
1,058
334
8,281
0
42,068
L
Artemis
RussianMax
Artemis
3,172
1,527
0
2,248
6,772
1,875
321
96
6,526
0
28,066
W
Nemesis
Skord901
Nemesis
7,131
3,747
0
1,377
8,358
3,572
0
1,262
7,096
0
47,776
L
Erlang Shen
rissend
Erlang Shen
3,076
1,565
0
276
10,910
4,994
286
2,159
8,435
0
13,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,526
Gold Earned
42,708
305
Minions Killed
373
0
Camps Cleared
0
1,538,126
Distance Traveled
1,507,401
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,254
453
36
2
0
319,618
1
L
Apollo
9,997
625
118
7
0
347,268
4
W
Thoth
9,250
578
55
3
0
280,764
3
W
Neith
9,518
595
122
8
0
290,913
1
W
Cerberus
7,092
443
25
2
0
263,794
2
L
Nu Wa
7,784
487
80
5
0
288,568
1
W
Achilles
8,771
548
91
6
0
301,128
1
L
Artemis
7,807
488
56
4
0
271,426
7
W
Nemesis
8,077
505
80
5
0
370,802
4
L
Erlang Shen
6,684
418
15
1
0
311,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role