Player Matchup

Hel
Hel
Am0m
Hel
Level 156
God Stats
5W - 1L
1,453 SR
Queue Stats
98W - 74L
1,539 Elo+
Party 1
Khepri
Khepri
Melzin
Khepri
Level 67
God Stats
2W - 0L
1,700 SR
Queue Stats
7W - 12L
1,561 Elo+
Party 1
Nemesis
Nemesis
Zeusivanov
Nemesis
Level 96
God Stats
1W - 3L
1,311 SR
Queue Stats
48W - 69L
1,460 Elo+
Solo
Team Averages
Level 106
1,488 SR
1,520 Elo+

VS

Team Averages
Level 93
1,705 SR
1,321 Elo+
Guan Yu
Guan Yu
NerdWorkshop
Guan Yu
Level 88
God Stats
1W - 2L
2,019 SR
Queue Stats
95W - 83L
1,519 Elo+
Solo
Thoth
Thoth
Rabator
Thoth
Level 85
God Stats
37W - 61L
1,363 SR
Queue Stats
318W - 382L
1,419 Elo+
Solo
Neith
Neith
Vampylith
Neith
Level 105
God Stats
0W - 2L
1,734 SR
Queue Stats
2W - 11L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Am0m
Hel
19
13 / 4 / 4
14,962
712
24,999
22,130
10,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Melzin
Khepri
17
3 / 0 / 16
14,691
700
15,933
34,282
50,338
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Zeusivanov
Nemesis
16
3 / 5 / 11
13,440
640
13,148
27,199
13,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NerdWorkshop
Guan Yu
17
6 / 5 / 2
13,331
635
19,282
32,390
28,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Rabator
Thoth
15
2 / 5 / 4
12,395
590
19,550
14,821
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Vampylith
Neith
13
0 / 9 / 2
11,077
527
14,156
15,871
4,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
8
9
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
Am0m
Hel
13
4
4
3.75
W
Khepri
Melzin
Khepri
3
0
16
11
L
Guan Yu
NerdWorkshop
Guan Yu
6
5
2
1.4
L
Thoth
Rabator
Thoth
2
5
4
0.8
L
Neith
Vampylith
Neith
0
9
2
0.11
W
Nemesis
Zeusivanov
Nemesis
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,080
Damage
52,988
83,611
Taken
63,082
73,918
Mitigated
37,546
44,196
Healing
18,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Am0m
Hel
24,999
1,111
17,916
12,307
22,130
10,044
1,588
6,825
15,055
80,384
0
W
Khepri
Melzin
Khepri
15,933
572
0
3,213
34,282
50,338
591
8,165
25,654
52,219
0
L
Guan Yu
NerdWorkshop
Guan Yu
19,282
3,409
1,973
11,999
32,390
28,510
474
19,392
12,998
0
51,004
L
Thoth
Rabator
Thoth
19,550
1,956
441
2,544
14,821
4,521
529
8,537
6,284
67,498
0
L
Neith
Vampylith
Neith
14,156
6,025
0
1,113
15,871
4,515
1,473
13,015
2,856
0
45,030
W
Nemesis
Zeusivanov
Nemesis
13,148
4,777
1,744
9,016
27,199
13,536
1,390
4,655
22,251
0
83,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,093
Gold Earned
36,803
211
Minions Killed
199
0
Camps Cleared
0
1,208,661
Distance Traveled
1,063,594
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,962
712
84
4
0
366,897
1
W
Khepri
14,691
700
46
2
0
388,058
6
L
Guan Yu
13,331
635
70
3
0
406,365
7
L
Thoth
12,395
590
75
4
0
347,185
1
L
Neith
11,077
527
54
3
0
310,044
1
W
Nemesis
13,440
640
81
4
0
453,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role