Player Matchup

Cupid
Cupid
Adamuslefaune
Cupid
Level 34
God Stats
13W - 11L
1,576 SR
Queue Stats
257W - 262L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Pecaille
Cthulhu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,477 Elo+
Solo
Anubis
Anubis
Бaдулундабад
Anubis
Level 127
God Stats
19W - 17L
1,594 SR
Queue Stats
646W - 681L
1,576 Elo+
Party 2
Fenrir
Fenrir
Бадулундaбад
Fenrir
Level 21
God Stats
11W - 9L
1,512 SR
Queue Stats
95W - 101L
1,441 Elo+
Party 2
Hachiman
Hachiman
Бадулундабад
Hachiman
Level 118
God Stats
61W - 44L
1,679 SR
Queue Stats
320W - 304L
1,635 Elo+
Party 2
Team Averages
Level 68
1,572 SR
1,527 Elo+

VS

Team Averages
Level 54
1,569 SR
1,554 Elo+
Danzaburou
Danzaburou
Salor187
Danzaburou
Level 57
God Stats
0W - 1L
1,751 SR
Queue Stats
23W - 30L
1,570 Elo+
Party 1
Ra
Ra
UndyingSebb
Ra
Level 12
God Stats
0W - 3L
1,529 SR
Queue Stats
18W - 19L
1,593 Elo+
Party 1
Merlin
Merlin
danadaw
Merlin
Level 31
God Stats
28W - 30L
1,501 SR
Queue Stats
28W - 30L
1,547 Elo+
Solo
Ares
Ares
eevangelinee
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
keretex
Neith
Level 65
God Stats
20W - 17L
1,564 SR
Queue Stats
460W - 430L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 19
14,551
1,039
15,569
9,454
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Pecaille
Cthulhu
20
3 / 4 / 26
13,838
988
20,165
28,367
31,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
19 / 2 / 16
17,144
1,225
30,496
14,442
7,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 9 / 14
12,957
926
7,150
18,587
9,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 2 / 26
14,494
1,035
25,312
17,505
7,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Salor187
Danzaburou
18
6 / 3 / 7
13,350
954
13,559
13,304
5,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 9 / 10
12,680
906
16,349
16,156
5,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
danadaw
Merlin
19
3 / 7 / 9
13,511
965
19,810
21,526
6,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 11 / 11
13,501
964
11,185
26,301
31,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
keretex
Neith
19
1 / 11 / 12
12,284
877
21,034
24,087
9,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
66
41
Kills
17
17
Deaths
41
101
Assists
49
Player
Kills
Deaths
Assists
KDA
W
8
0
19
17.5
W
Cthulhu
Pecaille
Cthulhu
3
4
26
4
L
Danzaburou
Salor187
Danzaburou
6
3
7
3.17
L
3
9
10
0.89
L
Merlin
danadaw
Merlin
3
7
9
1.07
L
4
11
11
0.86
L
Neith
keretex
Neith
1
11
12
0.64
W
19
2
16
13.5
W
4
9
14
1.22
W
7
2
26
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,692
Damage
81,937
88,355
Taken
101,374
60,159
Mitigated
57,172
20,748
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,569
7,944
4,071
2,679
9,454
3,978
0
4,026
5,428
0
47,321
W
Cthulhu
Pecaille
Cthulhu
20,165
907
555
6,326
28,367
31,928
0
16,919
11,448
44,511
0
L
Danzaburou
Salor187
Danzaburou
13,559
6,209
0
2,610
13,304
5,065
0
6,373
6,781
0
41,176
L
16,349
684
5,097
3,401
16,156
5,409
0
10,285
5,769
36,582
0
L
Merlin
danadaw
Merlin
19,810
750
0
0
21,526
6,074
0
13,639
7,662
65,909
0
L
11,185
709
329
538
26,301
31,090
0
9,979
16,097
18,338
0
L
Neith
keretex
Neith
21,034
5,075
0
3,073
24,087
9,534
0
9,483
14,404
0
45,550
W
30,496
1,604
0
5,109
14,442
7,746
0
7,082
7,360
63,598
0
W
7,150
1,443
0
696
18,587
9,475
0
9,665
8,922
0
13,330
W
25,312
14,136
0
1,312
17,505
7,032
0
9,652
7,853
0
48,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,984
Gold Earned
65,326
276
Minions Killed
291
13
Camps Cleared
5
1,384,721
Distance Traveled
1,211,552
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,551
1,039
70
5
3
279,484
0
W
Cthulhu
13,838
988
69
5
0
283,575
0
L
Danzaburou
13,350
954
65
5
3
251,523
0
L
Ra
12,680
906
48
3
1
248,764
0
L
Merlin
13,511
965
113
8
0
252,846
0
L
Ares
13,501
964
10
1
0
206,027
0
L
Neith
12,284
877
55
4
1
252,392
1
W
Anubis
17,144
1,225
71
5
8
266,564
3
W
Fenrir
12,957
926
16
1
1
266,815
0
W
Hachiman
14,494
1,035
50
4
1
288,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role