Player Matchup

Ah Puch
Ah Puch
Nicorock
Ah Puch
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 9L
1,200 Elo+
Party 2
Ymir
Ymir
Thenchuli03
Ymir
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,200 Elo+
Party 2
Tyr
Tyr
TobiKush
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,285 Elo+
Solo
Neith
Neith
buhoequisde89
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,150 Elo+
Solo
Izanami
Izanami
patroclo173
Izanami
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 7L
1,200 Elo+
Party 2
Team Averages
Level 7
1,500 SR
1,207 Elo+

VS

Team Averages
Level 10
1,391 SR
1,486 Elo+
Neith
Neith
Bacıkaldıran31
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
BlackMagicDrew75
Tiamat
Level 11
God Stats
1W - 2L
1,182 SR
Queue Stats
9W - 22L
1,500 Elo+
Party 1
Serqet
Serqet
RAMESSESGREAT
Serqet
Level 5
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 1
Chang'e
Chang'e
arya45
Chang'e
Level 29
God Stats
46W - 48L
1,522 SR
Queue Stats
122W - 163L
1,430 Elo+
Solo
Cerberus
Cerberus
coryli
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Nicorock
Ah Puch
16
12 / 2 / 7
11,156
558
12,658
7,900
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 14
8,637
432
5,778
12,229
10,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
7 / 4 / 6
10,793
540
9,495
13,978
11,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
9 / 0 / 9
10,722
536
8,484
8,467
3,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
patroclo173
Izanami
16
9 / 4 / 6
11,039
552
12,699
10,951
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 2
9,392
470
10,453
16,202
6,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 8 / 1
8,167
408
3,798
11,718
9,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 7 / 2
7,603
380
5,925
15,514
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
arya45
Chang'e
15
6 / 8 / 3
10,365
518
14,536
15,141
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
coryli
Cerberus
5
0 / 11 / 1
5,967
298
559
9,886
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
39
Kills
11
12
Deaths
41
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
L
1
8
1
0.19
W
Ah Puch
Nicorock
Ah Puch
12
2
7
7.75
L
0
7
2
0.14
W
2
2
14
4.5
W
7
4
6
2.5
L
Chang'e
arya45
Chang'e
6
8
3
0.94
W
9
0
9
13.5
L
Cerberus
coryli
Cerberus
0
11
1
0.05
W
Izanami
patroclo173
Izanami
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,114
Damage
35,271
53,525
Taken
68,461
31,374
Mitigated
30,614
10,491
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,453
7,668
0
3,866
16,202
6,309
1,698
5,247
10,955
0
52,381
L
3,798
248
0
1,137
11,718
9,236
0
5,584
6,134
24,230
0
W
Ah Puch
Nicorock
Ah Puch
12,658
1,642
0
1,033
7,900
2,838
1,982
2,271
5,105
41,514
0
L
5,925
1,476
0
2,479
15,514
5,674
0
3,586
11,928
0
38,074
W
5,778
1,146
0
1,608
12,229
10,733
1,436
3,240
8,727
20,310
0
W
9,495
1,941
0
2,837
13,978
11,016
538
5,909
7,607
0
48,571
L
Chang'e
arya45
Chang'e
14,536
1,239
2,563
4,187
15,141
5,300
1,056
2,537
12,604
42,275
0
W
8,484
4,221
0
2,312
8,467
3,053
8,192
2,046
5,957
0
55,418
L
Cerberus
coryli
Cerberus
559
559
0
191
9,886
4,095
0
1,482
8,404
4,974
0
W
Izanami
patroclo173
Izanami
12,699
9,147
0
2,701
10,951
3,734
265
4,035
6,384
0
54,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,347
Gold Earned
41,494
404
Minions Killed
271
0
Camps Cleared
0
1,642,361
Distance Traveled
1,476,034
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,392
470
97
5
0
277,552
3
L
Tiamat
8,167
408
44
2
0
306,343
0
W
Ah Puch
11,156
558
78
4
0
274,572
2
L
Serqet
7,603
380
65
3
0
382,775
4
W
Ymir
8,637
432
22
1
0
327,062
1
W
Tyr
10,793
540
100
5
0
354,169
1
L
Chang'e
10,365
518
60
3
0
288,534
2
W
Neith
10,722
536
114
6
0
351,265
0
L
Cerberus
5,967
298
5
0
0
220,830
2
W
Izanami
11,039
552
90
5
0
335,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role