Player Matchup

Chaac
Chaac
Beskiatt
Chaac
Level 17
God Stats
7W - 15L
1,504 SR
Queue Stats
35W - 38L
1,413 Elo+
Solo
Danzaburou
Danzaburou
BingeDrunnk
Danzaburou
Level 8
God Stats
0W - 2L
1,876 SR
Queue Stats
14W - 14L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
LovelyStoners
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 115L
1,505 Elo+
Solo
Poseidon
Poseidon
UnicornWranglr
Poseidon
Level 105
God Stats
9W - 13L
1,549 SR
Queue Stats
132W - 132L
1,347 Elo+
Party 1
Artemis
Artemis
finnfromadv
Artemis
Level 21
God Stats
0W - 2L
1,705 SR
Queue Stats
44W - 49L
1,506 Elo+
Solo
Team Averages
Level 31
1,627 SR
1,455 Elo+

VS

Team Averages
Level 17
1,529 SR
1,535 Elo+
Apollo
Apollo
EDWAR007
Apollo
Level 27
God Stats
50W - 45L
1,518 SR
Queue Stats
349W - 322L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
JMike_32
Ao Kuang
Level 21
God Stats
18W - 13L
1,581 SR
Queue Stats
22W - 19L
1,463 Elo+
Solo
Tiamat
Tiamat
SweetP1428
Tiamat
Level 7
God Stats
4W - 5L
1,421 SR
Queue Stats
91W - 79L
1,479 Elo+
Solo
Cthulhu
Cthulhu
harvey1812
Cthulhu
Level 29
God Stats
12W - 3L
1,625 SR
Queue Stats
20W - 14L
1,568 Elo+
Solo
Sol
Sol
iKinne
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Beskiatt
Chaac
14
0 / 7 / 1
8,787
418
4,223
17,020
11,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
BingeDrunnk
Danzaburou
17
8 / 4 / 4
11,025
525
17,308
17,005
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
9
1 / 3 / 3
7,179
342
2,629
7,339
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
16
5 / 4 / 2
10,353
493
12,397
8,977
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
finnfromadv
Artemis
11
1 / 8 / 5
7,959
379
9,159
13,070
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EDWAR007
Apollo
15
1 / 5 / 3
9,877
470
5,806
11,352
3,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
JMike_32
Ao Kuang
19
15 / 0 / 5
12,801
610
16,674
20,246
19,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
SweetP1428
Tiamat
16
5 / 5 / 7
10,577
504
8,366
13,429
9,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
harvey1812
Cthulhu
16
4 / 2 / 10
10,933
521
9,339
16,901
16,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
iKinne
Sol
14
1 / 4 / 4
9,070
432
4,408
11,217
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
15
Kills
26
26
Deaths
16
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
Beskiatt
Chaac
0
7
1
0.07
L
Danzaburou
BingeDrunnk
Danzaburou
8
4
4
2.5
W
Apollo
EDWAR007
Apollo
1
5
3
0.5
W
Ao Kuang
JMike_32
Ao Kuang
15
0
5
17.5
L
Cthulhu
1
3
3
0.83
W
Tiamat
SweetP1428
Tiamat
5
5
7
1.7
L
Poseidon
5
4
2
1.5
L
Artemis
finnfromadv
Artemis
1
8
5
0.44
W
Cthulhu
harvey1812
Cthulhu
4
2
10
4.5
W
Sol
iKinne
Sol
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,716
Damage
44,593
63,411
Taken
73,145
29,488
Mitigated
53,188
11,300
Healing
25,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Beskiatt
Chaac
4,223
1,133
0
3,115
17,020
11,285
437
10,587
6,143
0
50,606
L
Danzaburou
BingeDrunnk
Danzaburou
17,308
8,367
0
5,281
17,005
6,430
0
10,581
6,324
0
73,665
W
Apollo
EDWAR007
Apollo
5,806
3,868
0
2,416
11,352
3,416
2,025
2,290
8,865
0
66,005
W
Ao Kuang
JMike_32
Ao Kuang
16,674
4,805
0
12,272
20,246
19,660
1,613
5,526
14,311
81,262
0
L
Cthulhu
2,629
601
246
767
7,339
4,013
0
3,235
4,088
15,488
0
W
Tiamat
SweetP1428
Tiamat
8,366
1,707
0
2,530
13,429
9,279
2,079
2,079
11,255
48,092
0
L
Poseidon
12,397
876
0
302
8,977
3,300
295
4,684
4,287
66,953
0
L
Artemis
finnfromadv
Artemis
9,159
4,241
0
1,589
13,070
4,460
0
8,940
3,944
0
28,132
W
Cthulhu
harvey1812
Cthulhu
9,339
466
815
3,855
16,901
16,317
0
2,845
13,612
35,167
0
W
Sol
iKinne
Sol
4,408
1,848
0
3,228
11,217
4,516
609
963
10,076
33,426
3,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,303
Gold Earned
53,258
427
Minions Killed
449
0
Camps Cleared
0
1,562,434
Distance Traveled
1,892,431
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,787
418
101
5
0
313,849
0
L
Danzaburou
11,025
525
123
6
0
343,314
3
W
Apollo
9,877
470
127
6
0
416,138
2
W
Ao Kuang
12,801
610
126
6
0
402,343
1
L
Cthulhu
7,179
342
37
2
0
217,885
0
W
Tiamat
10,577
504
94
4
0
328,933
1
L
Poseidon
10,353
493
126
6
0
387,388
3
L
Artemis
7,959
379
40
2
0
299,998
3
W
Cthulhu
10,933
521
40
2
0
384,077
5
W
Sol
9,070
432
62
3
0
360,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role