Player Matchup

Artio
Artio
GmrPhorlfe
Artio
Level 29
God Stats
14W - 7L
1,552 SR
Queue Stats
143W - 125L
1,573 Elo+
Solo
Arachne
Arachne
NotTfueBtw8791
Arachne
Level 17
God Stats
10W - 7L
1,618 SR
Queue Stats
13W - 17L
1,439 Elo+
Solo
Anubis
Anubis
cristianbarri005
Anubis
Level 16
God Stats
10W - 13L
1,338 SR
Queue Stats
17W - 16L
1,369 Elo+
Solo
Bellona
Bellona
rasguwjjjffjj
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,594 Elo+
Solo
Apollo
Apollo
t3rmin4tr_712
Apollo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
330W - 295L
1,563 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,508 Elo+

VS

Team Averages
Level 5
1,505 SR
1,435 Elo+
Chernobog
Chernobog
 
Chernobog
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ReyXeans7
Ares
Level 7
God Stats
1W - 2L
1,524 SR
Queue Stats
17W - 24L
1,345 Elo+
Solo
Sol
Sol
ciantly
Sol
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
haonii
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,447 Elo+
Party 1
Olorun
Olorun
kaozkillerpollo
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
1 / 0 / 22
9,073
1,134
8,692
7,930
6,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
9 / 1 / 17
9,389
1,174
14,386
5,119
2,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
8 / 0 / 23
9,931
1,241
13,438
1,664
884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
17
19 / 0 / 17
11,515
1,439
23,371
10,725
9,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 0 / 17
9,481
1,185
10,895
5,502
2,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

398

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
1 / 9 / 0
7,387
923
7,143
15,416
6,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
12
0 / 8 / 0
6,951
869
5,095
22,392
15,810
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
11
0 / 10 / 0
6,794
849
1,781
10,101
2,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
haonii
Cthulhu
12
0 / 9 / 1
7,217
902
3,008
17,747
9,826
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 7 / 1
7,053
882
6,500
15,121
5,926
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
3
43
Kills
1
1
Deaths
43
96
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
9
0
0.11
W
Artio
1
0
22
12
W
9
1
17
17.5
L
Ares
0
8
0
0
L
Sol
0
10
0
0
W
8
0
23
19.5
L
Cthulhu
haonii
Cthulhu
0
9
1
0.06
L
0
7
1
0.07
W
Bellona
19
0
17
27.5
W
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,782
Damage
23,527
30,940
Taken
80,777
21,792
Mitigated
40,564
9,158
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,143
4,164
0
0
15,416
6,960
0
4,522
10,894
0
18,228
W
Artio
8,692
1,496
2,521
2,130
7,930
6,410
0
5,588
2,342
12,842
0
W
14,386
10,077
0
941
5,119
2,399
0
1,975
3,144
0
20,953
L
Ares
5,095
845
0
92
22,392
15,810
0
5,465
16,927
16,443
0
L
Sol
1,781
580
0
329
10,101
2,042
0
4,410
5,691
8,121
0
W
13,438
248
0
1,076
1,664
884
0
508
1,156
30,395
0
L
Cthulhu
haonii
Cthulhu
3,008
807
346
1,021
17,747
9,826
0
3,133
14,614
13,588
0
L
6,500
4,095
1,088
1,991
15,121
5,926
0
4,600
10,521
16,981
0
W
Bellona
23,371
12,676
0
1,831
10,725
9,649
0
5,643
5,082
0
41,535
W
10,895
5,547
0
659
5,502
2,450
0
2,670
2,832
0
21,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,389
Gold Earned
35,402
149
Minions Killed
97
1
Camps Cleared
1
750,362
Distance Traveled
577,308
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,387
923
31
4
0
108,721
0
W
Artio
9,073
1,134
13
2
0
161,742
0
W
Arachne
9,389
1,174
17
2
0
144,637
0
L
Ares
6,951
869
16
2
0
142,276
3
L
Sol
6,794
849
11
1
1
111,222
0
W
Anubis
9,931
1,241
55
7
0
143,085
0
L
Cthulhu
7,217
902
21
3
0
107,677
1
L
Olorun
7,053
882
18
2
0
107,412
0
W
Bellona
11,515
1,439
39
5
0
177,761
0
W
Apollo
9,481
1,185
25
3
1
123,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role