Player Matchup

Da Ji
Da Ji
Bartekxd10
Da Ji
Level 58
God Stats
15W - 13L
1,610 SR
Queue Stats
35W - 40L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
NeRv Moose
Cu Chulainn
Level 44
God Stats
2W - 5L
1,327 SR
Queue Stats
86W - 115L
1,387 Elo+
Party 3
Yemoja
Yemoja
NeRv Sun
Yemoja
Level 65
God Stats
19W - 20L
1,462 SR
Queue Stats
250W - 242L
1,341 Elo+
Party 3
Medusa
Medusa
SaberT86MG
Medusa
Level 109
God Stats
12W - 7L
1,928 SR
Queue Stats
190W - 180L
1,505 Elo+
Party 1
Ra
Ra
neonstrange
Ra
Level 127
God Stats
15W - 18L
1,596 SR
Queue Stats
565W - 541L
1,518 Elo+
Party 1
Team Averages
Level 81
1,584 SR
1,436 Elo+

VS

Team Averages
Level 84
1,467 SR
1,437 Elo+
Horus
Horus
Anatheker
Horus
Level 48
God Stats
4W - 5L
1,438 SR
Queue Stats
52W - 57L
1,435 Elo+
Party 2
Izanami
Izanami
Busen_Klopper
Izanami
Level 48
God Stats
18W - 20L
1,455 SR
Queue Stats
53W - 66L
1,367 Elo+
Party 2
Chronos
Chronos
Pr0je3ct187
Chronos
Level 65
God Stats
58W - 44L
1,547 SR
Queue Stats
866W - 833L
1,564 Elo+
Party 2
Thanatos
Thanatos
Stygian_666
Thanatos
Level 146
God Stats
146W - 154L
1,512 SR
Queue Stats
672W - 721L
1,475 Elo+
Party 2
Bellona
Bellona
pamcio
Bellona
Level 112
God Stats
6W - 12L
1,381 SR
Queue Stats
103W - 132L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
13 / 4 / 6
14,927
533
15,413
23,571
10,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
NeRv Moose
Cu Chulainn
20
8 / 8 / 13
13,879
496
17,488
25,421
27,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
NeRv Sun
Yemoja
18
2 / 1 / 20
13,472
481
4,973
14,733
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
SaberT86MG
Medusa
20
20 / 5 / 10
15,763
563
32,246
27,809
13,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 2 / 22
14,473
517
28,034
18,931
8,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anatheker
Horus
18
3 / 14 / 2
12,771
456
10,597
32,431
28,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
20
2 / 10 / 6
14,242
509
13,930
23,142
7,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Pr0je3ct187
Chronos
20
8 / 9 / 5
14,507
518
32,772
27,297
10,386
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Stygian_666
Thanatos
17
2 / 8 / 3
12,113
433
9,585
23,079
8,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
pamcio
Bellona
20
5 / 7 / 1
13,772
492
14,334
22,671
20,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
37
48
Kills
20
20
Deaths
48
71
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
Anatheker
Horus
3
14
2
0.29
W
Da Ji
13
4
6
4
L
Izanami
2
10
6
0.5
W
Cu Chulainn
NeRv Moose
Cu Chulainn
8
8
13
1.81
W
Yemoja
NeRv Sun
Yemoja
2
1
20
12
L
Chronos
Pr0je3ct187
Chronos
8
9
5
1.17
W
Medusa
SaberT86MG
Medusa
20
5
10
5
L
Thanatos
Stygian_666
Thanatos
2
8
3
0.44
W
5
2
22
8
L
Bellona
pamcio
Bellona
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,154
Damage
81,218
110,465
Taken
128,620
72,589
Mitigated
75,043
51,514
Healing
33,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Anatheker
Horus
10,597
4,515
2,367
4,442
32,431
28,268
128
9,549
22,299
10,653
45,638
W
Da Ji
15,413
6,682
1,066
5,975
23,571
10,758
1,236
6,362
17,209
0
82,354
L
Izanami
13,930
11,042
183
2,930
23,142
7,938
3,539
5,170
17,774
0
104,467
W
Cu Chulainn
NeRv Moose
Cu Chulainn
17,488
3,347
288
1,500
25,421
27,832
165
7,219
18,042
13,617
62,871
W
Yemoja
NeRv Sun
Yemoja
4,973
2,000
16,493
6,216
14,733
12,013
1,579
6,772
7,801
27,301
0
L
Chronos
Pr0je3ct187
Chronos
32,772
9,711
0
6,707
27,297
10,386
190
7,029
19,764
109,149
0
W
Medusa
SaberT86MG
Medusa
32,246
12,958
2,256
7,786
27,809
13,027
6,153
9,114
18,615
0
99,241
L
Thanatos
Stygian_666
Thanatos
9,585
1,513
0
13,311
23,079
8,155
0
6,327
16,385
0
88,723
W
28,034
1,981
5,151
4,783
18,931
8,959
972
6,264
12,587
99,953
0
L
Bellona
pamcio
Bellona
14,334
4,343
0
3,258
22,671
20,296
2,622
6,880
15,190
329
88,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,514
Gold Earned
67,405
552
Minions Killed
661
0
Camps Cleared
0
2,546,868
Distance Traveled
2,370,145
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,771
456
73
3
0
450,031
0
W
Da Ji
14,927
533
106
4
0
505,859
1
L
Izanami
14,242
509
182
7
0
434,701
0
W
Cu Chulainn
13,879
496
111
4
0
425,333
2
W
Yemoja
13,472
481
32
1
0
529,783
4
L
Chronos
14,507
518
139
5
0
478,580
3
W
Medusa
15,763
563
127
5
0
490,800
7
L
Thanatos
12,113
433
106
4
0
542,267
6
W
Ra
14,473
517
176
6
0
595,093
10
L
Bellona
13,772
492
161
6
0
464,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role