Player Matchup

Chernobog
Chernobog
JVergo
Chernobog
Level 140
God Stats
0W - 3L
1,484 SR
Queue Stats
194W - 202L
1,576 Elo+
Solo
Khepri
Khepri
RubaNomi
Khepri
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Saphyyr
Anhur
Level 124
God Stats
2W - 3L
1,818 SR
Queue Stats
126W - 111L
1,631 Elo+
Solo
Janus
Janus
Tomizuka420
Janus
Level 120
God Stats
3W - 4L
1,367 SR
Queue Stats
318W - 309L
1,578 Elo+
Solo
Ares
Ares
iLoveMyAimzZ-DRY
Ares
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,621 Elo+
Solo
Team Averages
Level 131
1,534 SR
1,581 Elo+

VS

Team Averages
Level 144
1,507 SR
1,602 Elo+
Artio
Artio
Azzzuen
Artio
Level 143
God Stats
7W - 5L
1,729 SR
Queue Stats
490W - 506L
1,535 Elo+
Solo
The Morrigan
The Morrigan
Haltsmowl
The Morrigan
Level 154
God Stats
3W - 3L
1,480 SR
Queue Stats
191W - 204L
1,516 Elo+
Solo
Hachiman
Hachiman
Januszprawilnus
Hachiman
Level 128
God Stats
6W - 10L
1,136 SR
Queue Stats
309W - 315L
1,559 Elo+
Solo
Terra
Terra
MadMybe
Terra
Level 142
God Stats
2W - 4L
1,523 SR
Queue Stats
466W - 425L
1,565 Elo+
Solo
Anubis
Anubis
kando
Anubis
Level 154
God Stats
1W - 0L
1,666 SR
Queue Stats
10W - 3L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JVergo
Chernobog
17
3 / 6 / 8
10,522
658
17,059
16,595
12,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
RubaNomi
Khepri
18
2 / 6 / 9
10,423
651
6,014
19,504
27,454
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
Saphyyr
Anhur
17
3 / 8 / 9
10,411
651
18,032
19,276
9,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

19
2 / 5 / 11
11,058
691
20,108
12,557
6,623
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 8 / 7
10,473
655
12,254
24,299
24,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Azzzuen
Artio
17
3 / 5 / 26
12,002
750
8,765
30,785
35,431
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Haltsmowl
The Morrigan
20
11 / 3 / 18
12,964
810
18,739
12,214
6,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
19
6 / 3 / 18
12,078
755
24,741
15,558
8,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
MadMybe
Terra
18
3 / 2 / 25
11,820
739
8,936
22,344
29,461
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
kando
Anubis
19
10 / 2 / 14
12,489
781
21,036
14,631
9,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
134
14
Kills
33
33
Deaths
15
44
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Artio
Azzzuen
Artio
3
5
26
3.2
W
The Morrigan
Haltsmowl
The Morrigan
11
3
18
6.67
L
Chernobog
JVergo
Chernobog
3
6
8
1.17
W
Hachiman
6
3
18
5
W
Terra
MadMybe
Terra
3
2
25
7.75
L
Khepri
RubaNomi
Khepri
2
6
9
1.08
L
Anhur
Saphyyr
Anhur
3
8
9
0.94
L
2
5
11
1.5
L
4
8
7
0.94
W
Anubis
kando
Anubis
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,467
Damage
82,217
92,231
Taken
95,532
79,478
Mitigated
89,351
15,556
Healing
43,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Azzzuen
Artio
8,765
245
6,738
9,086
30,785
35,431
550
11,867
18,918
16,319
0
W
The Morrigan
Haltsmowl
The Morrigan
18,739
2,017
879
1,414
12,214
6,569
1,283
5,079
7,035
39,639
0
L
Chernobog
JVergo
Chernobog
17,059
6,598
2,858
2,250
16,595
12,175
885
10,375
6,220
0
48,180
W
Hachiman
24,741
10,279
0
2,371
15,558
8,358
3,290
6,863
8,695
0
58,131
W
Terra
MadMybe
Terra
8,936
590
8,671
6,407
22,344
29,461
227
8,712
13,632
13,769
0
L
Khepri
RubaNomi
Khepri
6,014
189
2,912
1,104
19,504
27,454
0
9,853
9,651
15,678
0
L
Anhur
Saphyyr
Anhur
18,032
10,462
1,713
3,329
19,276
9,115
723
11,975
7,301
0
33,472
L
20,108
281
349
452
12,557
6,623
0
8,212
4,345
63,797
0
L
12,254
603
132
457
24,299
24,111
0
17,061
7,238
19,931
0
W
Anubis
kando
Anubis
21,036
1,710
2,195
5,624
14,631
9,532
1,624
5,755
8,876
37,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,887
Gold Earned
61,353
180
Minions Killed
145
0
Camps Cleared
0
1,345,806
Distance Traveled
1,443,313
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,002
750
10
1
0
296,924
0
W
The Morrigan
12,964
810
38
2
0
315,617
2
L
Chernobog
10,522
658
57
4
0
240,077
0
W
Hachiman
12,078
755
55
3
0
256,243
1
W
Terra
11,820
739
5
0
0
302,292
5
L
Khepri
10,423
651
13
1
0
282,999
0
L
Anhur
10,411
651
31
2
0
225,969
1
L
Janus
11,058
691
70
4
0
333,167
1
L
Ares
10,473
655
9
1
0
263,594
4
W
Anubis
12,489
781
37
2
0
272,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role