Player Matchup

Ares
Ares
Gameridian
Ares
Level 10
God Stats
10W - 3L
1,746 SR
Queue Stats
20W - 20L
1,139 Elo+
Party 1
Chaac
Chaac
MAMAJOUNS
Chaac
Level 27
God Stats
17W - 10L
1,644 SR
Queue Stats
356W - 464L
1,225 Elo+
Solo
Pele
Pele
ScarletCount
Pele
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 35L
1,139 Elo+
Party 1
Team Averages
Level 16
1,630 SR
1,167 Elo+

VS

Team Averages
Level 63
1,360 SR
1,305 Elo+
Tiamat
Tiamat
MILKMAN GEORGE
Tiamat
Level 56
God Stats
5W - 8L
1,396 SR
Queue Stats
82W - 85L
1,285 Elo+
Solo
Da Ji
Da Ji
NoobGames47
Da Ji
Level 82
God Stats
3W - 9L
1,247 SR
Queue Stats
145W - 216L
1,321 Elo+
Solo
Erlang Shen
Erlang Shen
TOPJAMMER-_-
Erlang Shen
Level 50
God Stats
21W - 27L
1,438 SR
Queue Stats
136W - 159L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 14
16,111
597
22,629
26,417
38,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
MAMAJOUNS
Chaac
20
7 / 3 / 13
16,536
612
19,075
30,071
41,283
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 3 / 10
16,640
616
29,947
26,207
14,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 2
15,089
559
26,719
21,263
16,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 6 / 2
14,751
546
12,083
25,407
10,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
TOPJAMMER-_-
Erlang Shen
17
2 / 8 / 3
14,398
533
22,502
41,533
37,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
20
Kills
6
6
Deaths
20
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
W
Chaac
MAMAJOUNS
Chaac
7
3
13
4.5
L
3
6
2
0.67
L
1
6
2
0.33
W
8
3
10
4.33
L
Erlang Shen
TOPJAMMER-_-
Erlang Shen
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,651
Damage
61,304
82,695
Taken
88,203
95,013
Mitigated
64,944
13,766
Healing
23,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,629
2,564
0
740
26,417
38,827
668
8,751
17,666
51,036
0
W
Chaac
MAMAJOUNS
Chaac
19,075
3,215
1,081
9,807
30,071
41,283
831
9,942
20,129
0
98,757
L
26,719
1,379
150
4,951
21,263
16,412
244
3,161
18,102
88,590
0
L
12,083
1,860
0
4,969
25,407
10,935
567
7,973
17,434
0
62,653
W
29,947
7,262
0
2,138
26,207
14,903
341
8,151
18,056
0
103,615
L
Erlang Shen
TOPJAMMER-_-
Erlang Shen
22,502
11,210
843
12,966
41,533
37,597
687
12,276
29,257
0
58,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,287
Gold Earned
44,238
250
Minions Killed
216
0
Camps Cleared
0
1,544,376
Distance Traveled
1,352,628
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,111
597
33
1
0
488,388
1
W
Chaac
16,536
612
106
4
0
526,055
7
L
Tiamat
15,089
559
84
3
0
440,475
0
L
Da Ji
14,751
546
68
3
0
452,352
2
W
Pele
16,640
616
111
4
0
529,933
1
L
Erlang Shen
14,398
533
64
2
0
459,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role