Player Matchup

Artio
Artio
Kaeita
Artio
Level 69
God Stats
8W - 12L
1,340 SR
Queue Stats
418W - 395L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
Loutrepowa
Danzaburou
Level 106
God Stats
7W - 11L
1,286 SR
Queue Stats
312W - 344L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
ProblemChild2
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
evangelion0501
Bellona
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,447 Elo+
Solo
Neith
Neith
nero0086918
Neith
Level 143
God Stats
2W - 3L
1,761 SR
Queue Stats
434W - 442L
1,424 Elo+
Solo
Team Averages
Level 107
1,477 SR
1,475 Elo+

VS

Team Averages
Level 85
1,543 SR
1,478 Elo+
Sol
Sol
KaareBerg
Sol
Level 76
God Stats
2W - 2L
1,715 SR
Queue Stats
139W - 134L
1,491 Elo+
Solo
Tyr
Tyr
Nuckstah
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,416 Elo+
Solo
Eset
Eset
SnakeTrick
Eset
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 94L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
wetchanel-_-
Zhong Kui
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 144L
1,491 Elo+
Party 2
Hun Batz
Hun Batz
wetgivenchy-_-
Hun Batz
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 129L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kaeita
Artio
16
0 / 4 / 16
9,715
747
3,835
17,738
19,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Loutrepowa
Danzaburou
20
7 / 1 / 14
11,765
905
17,069
12,932
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ProblemChild2
Jormungandr
15
2 / 8 / 18
10,038
772
11,818
18,029
20,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 5 / 14
9,919
763
14,288
17,141
19,084
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
10 / 2 / 12
11,261
866
16,794
10,043
5,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 10
10,523
809
18,107
14,316
6,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 11
9,487
730
8,595
18,730
21,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 5 / 12
8,989
691
15,805
12,127
5,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
wetchanel-_-
Zhong Kui
17
7 / 5 / 6
10,110
778
13,023
16,116
10,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
13
4 / 7 / 8
8,699
669
9,680
12,193
4,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
67
24
Kills
20
20
Deaths
24
74
Assists
47
Player
Kills
Deaths
Assists
KDA
L
6
3
10
3.67
W
Artio
Kaeita
Artio
0
4
16
2
W
Danzaburou
Loutrepowa
Danzaburou
7
1
14
14
L
2
4
11
1.88
W
Jormungandr
ProblemChild2
Jormungandr
2
8
18
1.38
L
1
5
12
1.4
W
5
5
14
2.4
W
10
2
12
8
L
Zhong Kui
wetchanel-_-
Zhong Kui
7
5
6
2
L
Hun Batz
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,804
Damage
65,210
75,883
Taken
73,482
71,668
Mitigated
49,469
29,209
Healing
29,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,107
3,593
2,283
6,720
14,316
6,246
455
2,167
12,074
33,323
0
W
Artio
Kaeita
Artio
3,835
279
3,636
6,009
17,738
19,283
290
12,603
5,135
6,155
0
W
Danzaburou
Loutrepowa
Danzaburou
17,069
5,370
798
5,707
12,932
7,516
1,375
6,640
6,292
0
46,080
L
8,595
2,146
1,104
3,305
18,730
21,806
20
4,016
14,539
0
13,683
W
Jormungandr
ProblemChild2
Jormungandr
11,818
1,656
808
1,818
18,029
20,243
261
10,665
7,364
23,063
0
L
15,805
586
4,317
3,231
12,127
5,721
136
3,051
9,001
26,702
0
W
14,288
2,123
1,795
3,325
17,141
19,084
527
10,315
6,826
0
18,321
W
16,794
7,166
1,596
3,717
10,043
5,542
3,283
6,712
3,331
0
36,316
L
Zhong Kui
wetchanel-_-
Zhong Kui
13,023
1,934
2,507
4,778
16,116
10,959
696
3,669
12,247
28,377
0
L
Hun Batz
9,680
2,391
711
858
12,193
4,737
0
2,750
9,343
0
11,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,698
Gold Earned
47,808
127
Minions Killed
125
0
Camps Cleared
0
1,077,269
Distance Traveled
1,104,970
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,523
809
40
3
0
246,463
1
W
Artio
9,715
747
5
0
0
212,324
0
W
Danzaburou
11,765
905
61
5
0
226,169
1
L
Tyr
9,487
730
5
0
0
258,677
0
W
Jormungandr
10,038
772
14
1
0
205,974
0
L
Eset
8,989
691
18
1
0
219,240
0
W
Bellona
9,919
763
10
1
0
220,623
0
W
Neith
11,261
866
37
3
0
212,179
0
L
Zhong Kui
10,110
778
55
4
0
195,731
0
L
Hun Batz
8,699
669
7
1
0
184,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role