Player Matchup

Guan Yu
Guan Yu
CanAbe420
Guan Yu
Level 30
God Stats
53W - 44L
1,597 SR
Queue Stats
98W - 99L
1,526 Elo+
Solo
Medusa
Medusa
Freeyaa96
Medusa
Level 14
God Stats
4W - 7L
1,451 SR
Queue Stats
13W - 19L
1,379 Elo+
Solo
Izanami
Izanami
Kingyassen
Izanami
Level 17
God Stats
39W - 41L
1,465 SR
Queue Stats
108W - 140L
1,426 Elo+
Solo
Yemoja
Yemoja
Luiz_VOL
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,490 Elo+
Solo
Fenrir
Fenrir
czestero17
Fenrir
Level 22
God Stats
2W - 1L
1,730 SR
Queue Stats
35W - 24L
1,395 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,443 Elo+

VS

Team Averages
Level 23
1,610 SR
1,446 Elo+
Hun Batz
Hun Batz
AhPhook
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 73L
1,475 Elo+
Solo
Sol
Sol
Call_meTryharder
Sol
Level 28
God Stats
30W - 15L
1,659 SR
Queue Stats
281W - 265L
1,488 Elo+
Solo
Persephone
Persephone
Megan Mayy
Persephone
Level 23
God Stats
5W - 2L
1,653 SR
Queue Stats
55W - 40L
1,515 Elo+
Solo
Athena
Athena
NobleSage
Athena
Level 8
God Stats
3W - 2L
1,715 SR
Queue Stats
7W - 9L
1,410 Elo+
Solo
Erlang Shen
Erlang Shen
Obeed17
Erlang Shen
Level 28
God Stats
25W - 17L
1,524 SR
Queue Stats
306W - 309L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CanAbe420
Guan Yu
19
9 / 5 / 5
12,802
492
22,241
26,103
34,125
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Freeyaa96
Medusa
16
3 / 11 / 5
10,589
407
11,256
19,466
7,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
Kingyassen
Izanami
17
6 / 12 / 3
11,531
444
17,171
23,733
11,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Luiz_VOL
Yemoja
15
0 / 10 / 9
10,214
393
8,989
20,327
20,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
czestero17
Fenrir
20
12 / 4 / 8
13,933
536
21,207
29,713
13,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AhPhook
Hun Batz
20
13 / 8 / 11
14,489
557
23,907
25,176
11,323
20
11 / 6 / 10
14,427
555
26,186
28,739
11,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
Megan Mayy
Persephone
20
9 / 6 / 14
14,030
540
24,433
19,399
8,263
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
NobleSage
Athena
19
8 / 2 / 24
14,462
556
11,598
25,194
33,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Obeed17
Erlang Shen
17
1 / 10 / 6
11,525
443
12,503
24,526
15,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
107
30
Kills
42
42
Deaths
32
30
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AhPhook
Hun Batz
13
8
11
2.31
W
11
6
10
2.67
L
Guan Yu
CanAbe420
Guan Yu
9
5
5
2.3
L
Medusa
Freeyaa96
Medusa
3
11
5
0.5
L
Izanami
Kingyassen
Izanami
6
12
3
0.63
L
Yemoja
Luiz_VOL
Yemoja
0
10
9
0.45
W
Persephone
Megan Mayy
Persephone
9
6
14
2.67
W
Athena
NobleSage
Athena
8
2
24
10
W
Erlang Shen
Obeed17
Erlang Shen
1
10
6
0.4
L
Fenrir
czestero17
Fenrir
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,864
Damage
98,627
119,342
Taken
123,034
86,565
Mitigated
79,386
22,320
Healing
43,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AhPhook
Hun Batz
23,907
8,919
0
5,999
25,176
11,323
927
1,752
23,324
0
124,441
W
26,186
7,444
2,028
17,432
28,739
11,622
4,254
3,250
25,364
128,927
0
L
Guan Yu
CanAbe420
Guan Yu
22,241
4,021
644
8,454
26,103
34,125
530
11,138
14,965
1,264
75,079
L
Medusa
Freeyaa96
Medusa
11,256
4,957
0
243
19,466
7,134
1,158
11,710
7,756
0
45,578
L
Izanami
Kingyassen
Izanami
17,171
12,250
0
1,801
23,733
11,717
1,026
11,912
11,821
0
57,366
L
Yemoja
Luiz_VOL
Yemoja
8,989
768
3,162
2,632
20,327
20,125
227
12,614
7,713
27,584
0
W
Persephone
Megan Mayy
Persephone
24,433
1,890
529
7,233
19,399
8,263
814
2,038
17,282
92,470
0
W
Athena
NobleSage
Athena
11,598
3,305
0
4,334
25,194
33,064
451
4,375
20,694
21,367
0
W
Erlang Shen
Obeed17
Erlang Shen
12,503
6,376
0
5,958
24,526
15,114
1,998
1,546
22,675
0
72,033
L
Fenrir
czestero17
Fenrir
21,207
5,178
0
5,384
29,713
13,464
0
15,790
13,923
0
88,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,069
Gold Earned
68,933
421
Minions Killed
571
0
Camps Cleared
0
2,117,616
Distance Traveled
2,363,374
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,489
557
167
6
0
492,403
4
W
Sol
14,427
555
163
6
0
449,329
3
L
Guan Yu
12,802
492
111
4
0
425,986
0
L
Medusa
10,589
407
63
2
0
414,067
0
L
Izanami
11,531
444
100
4
0
395,871
4
L
Yemoja
10,214
393
41
2
0
364,674
5
W
Persephone
14,030
540
136
5
0
431,035
3
W
Athena
14,462
556
13
1
0
518,960
8
W
Erlang Shen
11,525
443
92
4
0
471,647
2
L
Fenrir
13,933
536
106
4
0
517,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role