Player Matchup

Anubis
Anubis
Darkestofsoulz
Anubis
Level 141
God Stats
9W - 0L
1,694 SR
Queue Stats
264W - 234L
1,526 Elo+
Solo
Ymir
Ymir
Diabliyo-rubenqu
Ymir
Level 89
God Stats
12W - 5L
1,860 SR
Queue Stats
232W - 227L
1,650 Elo+
Solo
Anhur
Anhur
Manderlorian
Anhur
Level 63
God Stats
5W - 1L
1,767 SR
Queue Stats
153W - 191L
1,453 Elo+
Party 2
Tyr
Tyr
Scream722
Tyr
Level 127
God Stats
10W - 4L
1,585 SR
Queue Stats
88W - 89L
1,484 Elo+
Party 2
He Bo
He Bo
glennxgaming
He Bo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,440 Elo+
Solo
Team Averages
Level 100
1,681 SR
1,511 Elo+

VS

Team Averages
Level 104
1,369 SR
1,448 Elo+
Freya
Freya
B_Bomb0360
Freya
Level 102
God Stats
2W - 1L
1,389 SR
Queue Stats
247W - 303L
1,464 Elo+
Party 1
Neith
Neith
Mustasurma
Neith
Level 145
God Stats
7W - 7L
1,350 SR
Queue Stats
380W - 378L
1,454 Elo+
Solo
Bacchus
Bacchus
Strunk420
Bacchus
Level 61
God Stats
0W - 4L
1,108 SR
Queue Stats
70W - 150L
1,377 Elo+
Party 1
Kali
Kali
toptheshaddow99
Kali
Level 66
God Stats
7W - 4L
1,500 SR
Queue Stats
557W - 626L
1,446 Elo+
Party 1
Chaac
Chaac
Вейлонг
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 5
7,457
574
9,625
7,660
4,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 7
6,175
475
5,557
8,477
4,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 7
6,984
537
4,797
7,942
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 2 / 5
7,108
547
9,709
11,506
5,386
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 6
7,022
540
6,699
8,615
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
2 / 5 / 2
6,503
500
4,694
10,553
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
11
2 / 4 / 4
6,722
517
7,062
8,874
2,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Strunk420
Bacchus
7
0 / 6 / 2
5,404
416
5,144
10,732
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
2 / 5 / 6
6,871
529
4,904
11,555
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 3
7,455
573
8,091
10,403
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
21
Kills
10
10
Deaths
22
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
2
5
2
0.6
W
5
3
5
2.5
W
3
1
7
6.5
W
4
2
7
3.75
L
Neith
2
4
4
1
W
5
2
5
3.75
L
Bacchus
Strunk420
Bacchus
0
6
2
0.17
W
4
2
6
3.5
L
2
5
6
1
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,387
Damage
29,895
44,200
Taken
52,117
18,876
Mitigated
21,561
14,056
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
4,694
1,296
0
2,559
10,553
3,312
60
7,200
3,353
20,673
1,564
W
9,625
337
0
3,002
7,660
4,151
386
2,680
4,980
51,572
0
W
5,557
941
339
2,243
8,477
4,206
0
1,381
7,096
15,821
0
W
4,797
1,908
0
2,284
7,942
2,524
312
2,318
5,624
0
35,346
L
Neith
7,062
2,468
0
3,269
8,874
2,390
27
4,178
4,696
0
32,979
W
9,709
1,402
0
2,190
11,506
5,386
444
1,349
10,157
0
29,920
L
Bacchus
Strunk420
Bacchus
5,144
288
0
1,158
10,732
6,477
0
3,207
7,525
18,051
0
W
6,699
902
0
3,998
8,615
2,609
0
1,867
6,748
36,045
0
L
4,904
2,054
0
3,741
11,555
3,745
693
3,692
7,863
0
26,895
L
8,091
2,087
0
4,697
10,403
5,637
0
3,604
6,799
0
38,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,746
Gold Earned
32,955
294
Minions Killed
244
0
Camps Cleared
0
1,224,313
Distance Traveled
1,193,738
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,503
500
41
3
0
231,917
0
W
Anubis
7,457
574
96
7
0
227,941
1
W
Ymir
6,175
475
20
2
0
276,632
4
W
Anhur
6,984
537
62
5
0
214,014
2
L
Neith
6,722
517
51
4
0
244,472
3
W
Tyr
7,108
547
49
4
0
257,511
0
L
Bacchus
5,404
416
19
1
0
251,898
0
W
He Bo
7,022
540
67
5
0
248,215
0
L
Kali
6,871
529
65
5
0
214,021
0
L
Chaac
7,455
573
68
5
0
251,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role