Player Matchup

Yemoja
Yemoja
Cocillana
Yemoja
Level 2
God Stats
0W - 6L
1,500 SR
Queue Stats
42W - 50L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Dimino84
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 56L
1,500 Elo+
Party 1
Neith
Neith
DoktorRip
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FakeArts
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,438 Elo+
Solo
Nemesis
Nemesis
joseeadorx696
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,488 Elo+

VS

Team Averages
Level 26
1,515 SR
1,410 Elo+
Hun Batz
Hun Batz
Aim_Silxnce
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,470 Elo+
Party 2
Guan Yu
Guan Yu
BlsckFall
Guan Yu
Level 27
God Stats
11W - 11L
1,500 SR
Queue Stats
324W - 377L
1,387 Elo+
Solo
Nemesis
Nemesis
CainHeel
Nemesis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,078 Elo+
Solo
Chang'e
Chang'e
Tymofey145
Chang'e
Level 27
God Stats
2W - 0L
1,574 SR
Queue Stats
3W - 3L
1,644 Elo+
Solo
Heimdallr
Heimdallr
zMischuu
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cocillana
Yemoja
16
4 / 16 / 4
11,692
450
5,118
27,677
23,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Dimino84
Kukulkan
14
1 / 14 / 2
9,465
364
4,540
14,436
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
DoktorRip
Neith
16
1 / 6 / 4
10,003
385
9,778
13,335
4,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
FakeArts
Heimdallr
20
4 / 7 / 2
13,523
520
27,561
22,988
15,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
16
2 / 10 / 6
11,259
433
7,755
25,810
12,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aim_Silxnce
Hun Batz
17
3 / 2 / 19
12,310
473
8,196
13,071
5,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
BlsckFall
Guan Yu
20
3 / 0 / 5
15,317
589
6,296
20,506
27,700
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
CainHeel
Nemesis
20
20 / 3 / 9
15,512
597
18,801
22,174
12,366
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
Tymofey145
Chang'e
20
12 / 2 / 11
15,058
579
20,796
18,575
6,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
zMischuu
Heimdallr
18
14 / 5 / 15
13,685
526
24,476
18,511
7,924
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
111
12
Kills
52
53
Deaths
12
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Aim_Silxnce
Hun Batz
3
2
19
6.25
W
Guan Yu
BlsckFall
Guan Yu
3
0
5
5.5
W
Nemesis
CainHeel
Nemesis
20
3
9
8.17
L
Yemoja
Cocillana
Yemoja
4
16
4
0.38
L
Kukulkan
Dimino84
Kukulkan
1
14
2
0.14
L
Neith
DoktorRip
Neith
1
6
4
0.5
L
Heimdallr
FakeArts
Heimdallr
4
7
2
0.71
W
Chang'e
Tymofey145
Chang'e
12
2
11
8.75
L
Nemesis
2
10
6
0.5
W
Heimdallr
zMischuu
Heimdallr
14
5
15
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,752
Damage
78,565
104,246
Taken
92,837
60,024
Mitigated
60,097
13,135
Healing
33,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Aim_Silxnce
Hun Batz
8,196
1,908
1,538
2,221
13,071
5,248
2,350
2,371
10,602
0
28,160
W
Guan Yu
BlsckFall
Guan Yu
6,296
278
1,449
7,323
20,506
27,700
1,957
124
20,382
0
109,079
W
Nemesis
CainHeel
Nemesis
18,801
11,130
0
5,106
22,174
12,366
1,710
3,565
18,501
0
147,404
L
Yemoja
Cocillana
Yemoja
5,118
1,646
2,019
1,037
27,677
23,687
159
6,467
20,772
35,613
0
L
Kukulkan
Dimino84
Kukulkan
4,540
1,222
0
0
14,436
4,653
0
2,803
11,366
33,377
0
L
Neith
DoktorRip
Neith
9,778
2,885
0
3,097
13,335
4,549
0
2,120
11,087
0
45,537
L
Heimdallr
FakeArts
Heimdallr
27,561
16,894
0
3,736
22,988
15,132
752
4,363
18,083
0
118,976
W
Chang'e
Tymofey145
Chang'e
20,796
1,137
4,839
6,687
18,575
6,859
3,253
3,020
15,394
70,219
0
L
Nemesis
7,755
2,200
0
3,246
25,810
12,003
19
4,017
21,461
0
50,530
W
Heimdallr
zMischuu
Heimdallr
24,476
13,873
382
4,105
18,511
7,924
5,217
1,843
16,594
0
72,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,942
Gold Earned
71,882
392
Minions Killed
593
0
Camps Cleared
0
2,050,648
Distance Traveled
2,496,399
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,310
473
43
2
0
479,601
1
W
Guan Yu
15,317
589
193
7
0
542,356
3
W
Nemesis
15,512
597
141
5
0
577,488
2
L
Yemoja
11,692
450
47
2
0
386,364
4
L
Kukulkan
9,465
364
64
2
0
312,944
0
L
Neith
10,003
385
53
2
0
464,804
10
L
Heimdallr
13,523
520
165
6
0
455,942
1
W
Chang'e
15,058
579
137
5
0
512,464
0
L
Nemesis
11,259
433
63
2
0
430,594
3
W
Heimdallr
13,685
526
79
3
0
384,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role