Player Matchup

Pele
Pele
FrostyWinterz
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,670 Elo+
Solo
Mercury
Mercury
PatoGuasca
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,794 Elo+
Solo
Arachne
Arachne
Scipio1999
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,447 Elo+
Solo
Cerberus
Cerberus
SiKDaddY
Cerberus
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 12L
1,282 Elo+
Solo
Aphrodite
Aphrodite
Tankboom11UwU
Aphrodite
Level 12
God Stats
3W - 2L
1,685 SR
Queue Stats
13W - 14L
1,513 Elo+
Solo
Team Averages
Level 12
1,537 SR
1,541 Elo+

VS

Team Averages
Level 26
1,575 SR
1,500 Elo+
Khepri
Khepri
BackshotsInUrMom
Khepri
Level 22
God Stats
0W - 1L
1,290 SR
Queue Stats
102W - 106L
1,579 Elo+
Solo
Mercury
Mercury
Koutalilium
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,519 Elo+
Solo
Danzaburou
Danzaburou
StarBeamsz
Danzaburou
Level 25
God Stats
80W - 67L
1,694 SR
Queue Stats
489W - 480L
1,570 Elo+
Solo
Sol
Sol
TooruMutsuki232
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,328 Elo+
Solo
Guan Yu
Guan Yu
lowrankhell
Guan Yu
Level 27
God Stats
1W - 2L
1,891 SR
Queue Stats
109W - 110L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 7
9,036
430
6,499
10,528
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
PatoGuasca
Mercury
18
6 / 5 / 6
11,504
548
14,416
17,361
5,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Scipio1999
Arachne
17
10 / 7 / 3
11,651
555
11,491
23,791
8,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
SiKDaddY
Cerberus
17
6 / 3 / 8
11,384
542
13,758
13,679
10,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
Tankboom11UwU
Aphrodite
17
5 / 4 / 10
11,599
552
13,034
20,233
11,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 7
10,642
507
8,424
17,330
11,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Koutalilium
Mercury
16
6 / 7 / 7
10,900
519
8,625
16,678
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
StarBeamsz
Danzaburou
17
6 / 2 / 6
11,569
551
15,088
13,222
5,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 8 / 5
9,932
473
13,569
17,178
6,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
lowrankhell
Guan Yu
15
6 / 6 / 6
9,981
475
13,182
19,043
19,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
55
29
Kills
24
26
Deaths
29
34
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
2
7
7
0.79
L
Mercury
Koutalilium
Mercury
6
7
7
1.36
W
Mercury
PatoGuasca
Mercury
6
5
6
1.8
W
Arachne
Scipio1999
Arachne
10
7
3
1.64
W
Cerberus
SiKDaddY
Cerberus
6
3
8
3.33
L
Danzaburou
StarBeamsz
Danzaburou
6
2
6
4.5
W
Aphrodite
Tankboom11UwU
Aphrodite
5
4
10
2.5
L
2
8
5
0.56
L
Guan Yu
lowrankhell
Guan Yu
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,198
Damage
58,888
85,592
Taken
83,451
38,853
Mitigated
49,853
32,082
Healing
25,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,424
1,755
0
2,782
17,330
11,825
110
6,690
10,640
25,279
0
W
6,499
1,893
0
669
10,528
2,538
76
1,663
8,541
0
28,237
L
Mercury
Koutalilium
Mercury
8,625
3,559
0
4,052
16,678
6,555
311
5,675
11,003
0
60,363
W
Mercury
PatoGuasca
Mercury
14,416
8,412
0
1,193
17,361
5,887
3,823
3,365
13,850
0
77,193
W
Arachne
Scipio1999
Arachne
11,491
8,699
712
7,563
23,791
8,718
875
5,912
17,434
0
65,953
W
Cerberus
SiKDaddY
Cerberus
13,758
1,396
0
3,163
13,679
10,375
138
4,077
9,480
45,544
0
L
Danzaburou
StarBeamsz
Danzaburou
15,088
6,623
0
7,107
13,222
5,811
2,457
4,327
8,895
0
86,599
W
Aphrodite
Tankboom11UwU
Aphrodite
13,034
1,652
7,302
11,480
20,233
11,335
992
6,158
13,619
66,599
0
L
13,569
4,052
0
5,481
17,178
6,394
1,544
6,016
11,162
62,504
0
L
Guan Yu
lowrankhell
Guan Yu
13,182
2,264
730
5,538
19,043
19,268
728
4,084
14,959
0
47,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,174
Gold Earned
53,024
431
Minions Killed
491
0
Camps Cleared
0
1,931,911
Distance Traveled
1,760,743
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,642
507
22
1
0
300,382
4
W
Pele
9,036
430
50
2
0
268,563
1
L
Mercury
10,900
519
121
6
0
385,643
1
W
Mercury
11,504
548
95
5
0
437,473
3
W
Arachne
11,651
555
84
4
0
448,310
2
W
Cerberus
11,384
542
101
5
0
377,786
0
L
Danzaburou
11,569
551
144
7
0
373,561
2
W
Aphrodite
11,599
552
101
5
0
399,779
5
L
Sol
9,932
473
124
6
0
303,995
2
L
Guan Yu
9,981
475
80
4
0
397,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role