Player Matchup

Jormungandr
Jormungandr
CrookedMind
Jormungandr
Level 7
God Stats
1W - 4L
1,271 SR
Queue Stats
2W - 4L
1,216 Elo+
Solo
Agni
Agni
Doktor-T-Namluh
Agni
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,366 Elo+
Party 1
Thoth
Thoth
Furunkelfreund
Thoth
Level 24
God Stats
0W - 2L
1,275 SR
Queue Stats
81W - 101L
1,367 Elo+
Party 1
Anhur
Anhur
Joakýn
Anhur
Level 25
God Stats
7W - 20L
1,349 SR
Queue Stats
47W - 43L
1,300 Elo+
Solo
Nike
Nike
NovemberAlex
Nike
Level 16
God Stats
9W - 7L
1,500 SR
Queue Stats
77W - 67L
1,400 Elo+
Solo
Team Averages
Level 16
1,379 SR
1,330 Elo+

VS

Team Averages
Level 22
1,398 SR
1,334 Elo+
Nu Wa
Nu Wa
Justincoaster
Nu Wa
Level 17
God Stats
32W - 41L
1,431 SR
Queue Stats
36W - 58L
1,329 Elo+
Party 2
Medusa
Medusa
LordAska69
Medusa
Level 30
God Stats
109W - 110L
1,453 SR
Queue Stats
357W - 429L
1,346 Elo+
Party 2
Yemoja
Yemoja
Tanak
Yemoja
Level 27
God Stats
5W - 3L
1,410 SR
Queue Stats
60W - 67L
1,343 Elo+
Solo
Artemis
Artemis
evilwarman
Artemis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 32L
1,314 Elo+
Solo
Pele
Pele
saskhe7
Pele
Level 18
God Stats
11W - 14L
1,198 SR
Queue Stats
30W - 32L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrookedMind
Jormungandr
17
1 / 6 / 2
11,133
856
5,001
18,324
16,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 12 / 3
10,679
821
11,945
20,700
8,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 5 / 2
11,575
890
19,140
11,725
4,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Joakýn
Anhur
17
0 / 3 / 4
10,670
821
7,969
15,074
6,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
2 / 3 / 4
11,152
858
12,762
15,567
17,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

86

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 14
11,386
876
16,013
8,678
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
LordAska69
Medusa
19
12 / 1 / 13
13,056
1,004
23,230
15,840
12,122
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Tanak
Yemoja
19
0 / 0 / 20
11,738
903
8,753
10,917
12,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
evilwarman
Artemis
18
3 / 2 / 14
11,754
904
10,680
10,036
4,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
saskhe7
Pele
19
12 / 2 / 12
13,880
1,068
19,628
17,010
8,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
102
6
Kills
29
29
Deaths
6
15
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CrookedMind
Jormungandr
1
6
2
0.33
L
0
12
3
0.13
L
3
5
2
0.8
L
Anhur
Joakýn
Anhur
0
3
4
0.67
W
2
1
14
9
W
Medusa
LordAska69
Medusa
12
1
13
18.5
L
2
3
4
1.33
W
Yemoja
Tanak
Yemoja
0
0
20
10
W
Artemis
evilwarman
Artemis
3
2
14
5
W
Pele
saskhe7
Pele
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,817
Damage
78,304
81,390
Taken
62,481
54,527
Mitigated
42,478
5,363
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CrookedMind
Jormungandr
5,001
865
0
70
18,324
16,878
0
4,775
12,738
22,255
0
L
11,945
754
0
879
20,700
8,771
0
5,717
14,418
39,365
0
L
19,140
455
0
1,366
11,725
4,895
0
3,173
8,336
44,049
0
L
Anhur
Joakýn
Anhur
7,969
4,714
0
2,448
15,074
6,425
0
5,518
9,106
0
39,752
W
16,013
3,617
267
511
8,678
3,500
0
4,661
4,017
25,853
0
W
Medusa
LordAska69
Medusa
23,230
8,822
720
799
15,840
12,122
0
10,236
5,604
0
33,033
L
12,762
826
0
600
15,567
17,558
0
3,052
12,026
0
24,536
W
Yemoja
Tanak
Yemoja
8,753
853
5,362
1,257
10,917
12,971
0
6,666
4,251
31,563
0
W
Artemis
evilwarman
Artemis
10,680
5,444
0
1,390
10,036
4,919
0
6,316
3,720
0
28,776
W
Pele
saskhe7
Pele
19,628
4,250
902
1,432
17,010
8,966
0
8,207
8,803
0
39,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,209
Gold Earned
61,814
251
Minions Killed
208
3
Camps Cleared
4
1,065,266
Distance Traveled
1,110,132
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,133
856
40
3
2
192,675
0
L
Agni
10,679
821
68
5
0
193,139
0
L
Thoth
11,575
890
57
4
1
215,749
0
L
Anhur
10,670
821
67
5
0
194,478
0
W
Nu Wa
11,386
876
30
2
0
226,491
2
W
Medusa
13,056
1,004
24
2
2
226,519
2
L
Nike
11,152
858
19
1
0
269,225
0
W
Yemoja
11,738
903
54
4
1
204,777
0
W
Artemis
11,754
904
51
4
0
184,200
2
W
Pele
13,880
1,068
49
4
1
268,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role