Player Matchup

Medusa
Medusa
Agent40Seven
Medusa
Level 122
God Stats
9W - 10L
1,500 SR
Queue Stats
362W - 305L
1,624 Elo+
Party 2
Chernobog
Chernobog
Dovahkiin1399
Chernobog
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
337W - 314L
1,610 Elo+
Solo
The Morrigan
The Morrigan
ImHoudini
The Morrigan
Level 160
God Stats
11W - 8L
1,818 SR
Queue Stats
1,558W - 1,350L
1,576 Elo+
Party 2
Ah Puch
Ah Puch
ShiroXRabbit
Ah Puch
Level 145
God Stats
17W - 3L
1,881 SR
Queue Stats
386W - 314L
1,633 Elo+
Party 1
Vulcan
Vulcan
UxDuckling
Vulcan
Level 109
God Stats
3W - 2L
1,414 SR
Queue Stats
182W - 171L
1,649 Elo+
Party 1
Team Averages
Level 132
1,622 SR
1,618 Elo+

VS

Team Averages
Level 137
1,541 SR
1,559 Elo+
Apollo
Apollo
AuraLike
Apollo
Level 160
God Stats
1W - 3L
1,174 SR
Queue Stats
119W - 109L
1,592 Elo+
Solo
Cupid
Cupid
BizarreMatthew
Cupid
Level 66
God Stats
4W - 5L
1,759 SR
Queue Stats
258W - 266L
1,555 Elo+
Solo
Geb
Geb
Hail_Rex_Raptor
Geb
Level 149
God Stats
5W - 3L
1,709 SR
Queue Stats
211W - 200L
1,615 Elo+
Solo
Cernunnos
Cernunnos
HoZayOk
Cernunnos
Level 160
God Stats
23W - 26L
1,564 SR
Queue Stats
1,047W - 1,083L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
LonelyHobo77
Cu Chulainn
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
395W - 385L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
9 / 4 / 9
12,737
796
14,103
13,635
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
Dovahkiin1399
Chernobog
17
1 / 5 / 15
10,761
673
16,089
14,329
7,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
ImHoudini
The Morrigan
20
11 / 3 / 13
13,206
825
18,414
9,511
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
ShiroXRabbit
Ah Puch
18
3 / 1 / 18
11,129
696
22,133
9,216
3,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
UxDuckling
Vulcan
18
4 / 2 / 15
11,645
728
19,104
10,066
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AuraLike
Apollo
18
2 / 4 / 9
10,660
666
8,260
16,678
7,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 6 / 4
11,466
717
4,985
22,981
12,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 7 / 7
9,632
602
6,019
19,806
17,382
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
HoZayOk
Cernunnos
17
3 / 5 / 5
10,713
670
12,441
17,206
7,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
LonelyHobo77
Cu Chulainn
19
5 / 6 / 4
11,961
748
12,858
23,949
25,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
28
Kills
13
15
Deaths
28
70
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
4
9
3.38
L
Apollo
AuraLike
Apollo
2
4
9
1.63
L
3
6
4
0.83
W
Chernobog
Dovahkiin1399
Chernobog
1
5
15
1.7
L
0
7
7
0.5
L
Cernunnos
HoZayOk
Cernunnos
3
5
5
1.1
W
The Morrigan
ImHoudini
The Morrigan
11
3
13
5.83
L
Cu Chulainn
LonelyHobo77
Cu Chulainn
5
6
4
1.17
W
Ah Puch
ShiroXRabbit
Ah Puch
3
1
18
12
W
Vulcan
UxDuckling
Vulcan
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,843
Damage
44,563
56,757
Taken
100,620
28,105
Mitigated
70,393
24,387
Healing
26,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,103
5,556
985
3,065
13,635
6,750
2,623
1,841
11,569
0
42,434
L
Apollo
AuraLike
Apollo
8,260
2,774
870
3,444
16,678
7,271
1,826
8,808
7,729
0
34,153
L
4,985
1,645
3,917
5,289
22,981
12,587
727
12,752
9,997
0
24,362
W
Chernobog
Dovahkiin1399
Chernobog
16,089
9,189
2,927
2,691
14,329
7,213
1,828
1,368
12,740
0
29,598
L
6,019
0
3,673
2,075
19,806
17,382
195
9,883
9,769
18,233
0
L
Cernunnos
HoZayOk
Cernunnos
12,441
3,314
84
3,315
17,206
7,622
1,155
10,654
6,408
0
38,255
W
The Morrigan
ImHoudini
The Morrigan
18,414
2,483
2,240
3,432
9,511
5,061
763
893
8,364
39,107
8,556
L
Cu Chulainn
LonelyHobo77
Cu Chulainn
12,858
1,709
269
3,787
23,949
25,531
0
12,394
11,377
0
41,052
W
Ah Puch
ShiroXRabbit
Ah Puch
22,133
1,279
274
3,825
9,216
3,934
1,128
1,109
7,982
35,935
0
W
Vulcan
UxDuckling
Vulcan
19,104
10,493
1,695
3,253
10,066
5,147
868
808
9,083
28,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,478
Gold Earned
54,432
196
Minions Killed
219
0
Camps Cleared
0
1,524,852
Distance Traveled
1,362,926
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,737
796
53
3
0
302,721
7
L
Apollo
10,660
666
52
3
0
276,917
2
L
Cupid
11,466
717
48
3
0
251,315
0
W
Chernobog
10,761
673
20
1
0
296,467
0
L
Geb
9,632
602
24
2
0
268,643
1
L
Cernunnos
10,713
670
53
3
0
267,083
1
W
The Morrigan
13,206
825
70
4
0
297,097
0
L
Cu Chulainn
11,961
748
42
3
0
298,968
5
W
Ah Puch
11,129
696
29
2
0
293,379
1
W
Vulcan
11,645
728
24
2
0
335,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role