Player Matchup

Bellona
Bellona
Haxconfirm
Bellona
Level 69
God Stats
73W - 33L
1,696 SR
Queue Stats
203W - 182L
1,556 Elo+
Party 3
Agni
Agni
L1braa
Agni
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,762 Elo+
Party 3
Izanami
Izanami
LaKatt
Izanami
Level 42
God Stats
25W - 29L
1,489 SR
Queue Stats
206W - 299L
1,368 Elo+
Solo
Terra
Terra
VeryMadPotato
Terra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
VikkstarDoom
Kali
Level 101
God Stats
23W - 11L
1,742 SR
Queue Stats
538W - 489L
1,555 Elo+
Party 3
Team Averages
Level 65
1,585 SR
1,548 Elo+

VS

Team Averages
Level 76
1,661 SR
1,459 Elo+
Mulan
Mulan
CorvusCorone666
Mulan
Level 156
God Stats
1W - 3L
1,839 SR
Queue Stats
74W - 61L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
Dominpogo
Sun Wukong
Level 67
God Stats
52W - 63L
1,509 SR
Queue Stats
187W - 212L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
Kewles
Nu Wa
Level 114
God Stats
1W - 1L
1,734 SR
Queue Stats
44W - 36L
1,468 Elo+
Party 2
Ymir
Ymir
MARCINNEK
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,394 Elo+
Party 1
Neith
Neith
Madorizor
Neith
Level 28
God Stats
3W - 2L
1,722 SR
Queue Stats
26W - 20L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Haxconfirm
Bellona
20
7 / 0 / 11
15,449
644
19,512
25,916
29,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Agni
L1braa
Agni
20
8 / 2 / 7
14,613
609
17,670
10,868
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
LaKatt
Izanami
20
3 / 4 / 5
13,772
574
9,548
17,343
6,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 1 / 17
14,216
592
9,599
18,200
19,618
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 2 / 8
14,761
615
9,527
21,534
10,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
8,263
344
7,175
10,604
6,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Dominpogo
Sun Wukong
17
1 / 7 / 2
10,464
436
4,297
24,481
14,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Kewles
Nu Wa
18
3 / 8 / 3
11,387
474
20,519
14,490
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
2 / 8 / 4
9,462
394
6,366
19,216
14,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Madorizor
Neith
16
3 / 7 / 4
10,516
438
10,144
18,197
6,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
32
Kills
9
9
Deaths
32
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Sun Wukong
Dominpogo
Sun Wukong
1
7
2
0.29
W
Bellona
Haxconfirm
Bellona
7
0
11
12.5
L
Nu Wa
Kewles
Nu Wa
3
8
3
0.56
W
Agni
L1braa
Agni
8
2
7
5.75
W
Izanami
LaKatt
Izanami
3
4
5
1.38
L
Ymir
2
8
4
0.5
L
Neith
Madorizor
Neith
3
7
4
0.71
W
5
1
17
13.5
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,856
Damage
48,501
93,861
Taken
86,988
71,058
Mitigated
46,798
39,129
Healing
20,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,175
1,141
0
3,590
10,604
6,255
0
1,150
9,454
0
34,719
L
Sun Wukong
Dominpogo
Sun Wukong
4,297
799
383
7,339
24,481
14,483
934
7,352
16,840
0
71,701
W
Bellona
Haxconfirm
Bellona
19,512
3,988
0
14,052
25,916
29,526
969
3,828
21,325
17,151
101,819
L
Nu Wa
Kewles
Nu Wa
20,519
4,260
130
1,856
14,490
5,490
0
6,648
7,588
77,988
0
W
Agni
L1braa
Agni
17,670
1,123
0
1,883
10,868
4,365
1,741
6,420
3,984
95,378
0
W
Izanami
LaKatt
Izanami
9,548
7,849
0
6,403
17,343
6,614
5,403
6,182
10,933
0
118,968
L
Ymir
6,366
1,047
0
1,004
19,216
14,104
26
9,512
9,489
22,135
0
L
Neith
Madorizor
Neith
10,144
4,075
537
5,562
18,197
6,466
124
4,614
13,509
0
58,369
W
9,599
2,024
3,537
7,021
18,200
19,618
526
7,393
10,429
61,139
0
W
9,527
6,284
0
6,233
21,534
10,935
2,229
5,196
16,086
0
115,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,811
Gold Earned
50,092
769
Minions Killed
466
0
Camps Cleared
0
2,430,825
Distance Traveled
1,816,489
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,263
344
73
3
0
230,497
2
L
Sun Wukong
10,464
436
129
5
0
401,383
1
W
Bellona
15,449
644
210
9
0
549,826
7
L
Nu Wa
11,387
474
135
6
0
385,349
6
W
Agni
14,613
609
163
7
0
461,261
4
W
Izanami
13,772
574
172
7
0
383,549
2
L
Ymir
9,462
394
37
2
0
399,622
0
L
Neith
10,516
438
92
4
0
399,638
2
W
Terra
14,216
592
86
4
0
478,415
4
W
Kali
14,761
615
138
6
0
557,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role