Player Matchup

Serqet
Serqet
McVix924
Serqet
Level 96
God Stats
5W - 4L
1,346 SR
Queue Stats
393W - 376L
1,569 Elo+
Party 2
Aphrodite
Aphrodite
PITBULL3105
Aphrodite
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
371W - 357L
1,571 Elo+
Party 2
Neith
Neith
candido29
Neith
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 79
1,449 SR
1,547 Elo+

VS

Team Averages
Level 73
1,706 SR
1,827 Elo+
Merlin
Merlin
Azureee
Merlin
Level 147
God Stats
1W - 1L
1,725 SR
Queue Stats
32W - 7L
1,888 Elo+
Party 1
Cthulhu
Cthulhu
Zedzor
Cthulhu
Level 64
God Stats
15W - 5L
1,892 SR
Queue Stats
42W - 12L
1,793 Elo+
Party 1
Apollo
Apollo
spcdfx
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
McVix924
Serqet
20
12 / 5 / 8
16,734
697
23,072
29,371
17,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
PITBULL3105
Aphrodite
19
7 / 5 / 11
15,876
662
20,231
25,140
14,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
candido29
Neith
17
1 / 5 / 10
13,412
559
8,901
17,476
6,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azureee
Merlin
19
6 / 5 / 7
15,439
643
21,580
16,752
6,778
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Zedzor
Cthulhu
20
7 / 1 / 8
16,238
677
27,084
18,441
29,894
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
spcdfx
Apollo
16
2 / 14 / 7
13,512
563
6,941
23,518
10,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
20
Kills
15
15
Deaths
20
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
Azureee
Merlin
6
5
7
1.9
W
Serqet
McVix924
Serqet
12
5
8
3.2
W
Aphrodite
PITBULL3105
Aphrodite
7
5
11
2.5
L
Cthulhu
Zedzor
Cthulhu
7
1
8
11
W
Neith
candido29
Neith
1
5
10
1.2
L
Apollo
spcdfx
Apollo
2
14
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,204
Damage
55,605
71,987
Taken
58,711
39,324
Mitigated
47,288
41,076
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Azureee
Merlin
21,580
1,504
0
938
16,752
6,778
827
4,478
10,865
97,433
0
W
Serqet
McVix924
Serqet
23,072
7,112
0
1,476
29,371
17,826
1,354
17,241
12,130
0
59,020
W
Aphrodite
PITBULL3105
Aphrodite
20,231
340
17,094
16,421
25,140
14,779
680
18,155
6,985
91,736
0
L
Cthulhu
Zedzor
Cthulhu
27,084
875
416
1,436
18,441
29,894
145
8,188
10,161
79,969
0
W
Neith
candido29
Neith
8,901
3,290
685
5,400
17,476
6,719
860
13,358
4,118
0
66,264
L
Apollo
spcdfx
Apollo
6,941
3,250
0
1,490
23,518
10,616
862
7,633
15,885
0
26,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,022
Gold Earned
45,189
249
Minions Killed
249
0
Camps Cleared
0
1,273,611
Distance Traveled
1,212,515
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,439
643
125
5
0
394,605
6
W
Serqet
16,734
697
49
2
0
488,686
1
W
Aphrodite
15,876
662
108
5
0
475,073
3
L
Cthulhu
16,238
677
82
3
0
453,543
4
W
Neith
13,412
559
92
4
0
309,852
0
L
Apollo
13,512
563
42
2
0
364,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role