Player Matchup

Horus
Horus
Anatheker
Horus
Level 48
God Stats
4W - 5L
1,488 SR
Queue Stats
52W - 57L
1,455 Elo+
Party 1
Izanami
Izanami
Busen_Klopper
Izanami
Level 48
God Stats
18W - 20L
1,490 SR
Queue Stats
53W - 66L
1,379 Elo+
Party 1
Janus
Janus
Snake_gamer2005
Janus
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
316W - 266L
1,445 Elo+
Party 1
Thanatos
Thanatos
Stygian_666
Thanatos
Level 146
God Stats
146W - 154L
1,528 SR
Queue Stats
672W - 721L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
bold-jupiter695
Sun Wukong
Level 46
God Stats
20W - 16L
1,490 SR
Queue Stats
503W - 543L
1,373 Elo+
Solo
Team Averages
Level 63
1,499 SR
1,428 Elo+

VS

Team Averages
Level 54
1,367 SR
1,347 Elo+
Neith
Neith
Dydox44
Neith
Level 27
God Stats
26W - 41L
1,361 SR
Queue Stats
43W - 84L
1,282 Elo+
Party 2
King Arthur
King Arthur
ImTRoniX
King Arthur
Level 66
God Stats
105W - 96L
1,133 SR
Queue Stats
660W - 696L
1,426 Elo+
Solo
Arachne
Arachne
TinMhar
Arachne
Level 50
God Stats
67W - 76L
1,442 SR
Queue Stats
256W - 347L
1,286 Elo+
Party 2
Poseidon
Poseidon
lI-Sanchez-lI
Poseidon
Level 68
God Stats
7W - 6L
1,519 SR
Queue Stats
85W - 74L
1,421 Elo+
Solo
Ymir
Ymir
oMOUSTACHEo
Ymir
Level 58
God Stats
33W - 25L
1,380 SR
Queue Stats
333W - 414L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anatheker
Horus
13
1 / 5 / 2
8,672
413
4,810
20,366
17,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
12
0 / 6 / 3
7,468
356
8,245
13,839
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 9 / 2
9,546
455
5,992
13,568
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Stygian_666
Thanatos
14
5 / 9 / 1
9,510
453
10,128
16,787
5,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
bold-jupiter695
Sun Wukong
19
4 / 2 / 2
11,916
567
17,249
21,399
17,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dydox44
Neith
15
0 / 1 / 10
9,054
431
10,078
7,889
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ImTRoniX
King Arthur
18
1 / 4 / 0
10,920
520
15,216
22,054
17,835
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
TinMhar
Arachne
19
12 / 1 / 3
12,369
589
12,942
11,189
5,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
lI-Sanchez-lI
Poseidon
20
16 / 4 / 3
13,538
645
18,091
13,290
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 1 / 9
9,720
463
7,928
17,045
13,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
11
Kills
31
31
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
Anatheker
Horus
1
5
2
0.4
L
Izanami
0
6
3
0.25
W
Neith
Dydox44
Neith
0
1
10
5
W
King Arthur
ImTRoniX
King Arthur
1
4
0
0.25
L
1
9
2
0.22
L
Thanatos
Stygian_666
Thanatos
5
9
1
0.61
W
Arachne
TinMhar
Arachne
12
1
3
13.5
L
Sun Wukong
bold-jupiter695
Sun Wukong
4
2
2
2.5
W
Poseidon
lI-Sanchez-lI
Poseidon
16
4
3
4.38
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,424
Damage
64,255
85,959
Taken
71,467
51,192
Mitigated
44,970
27,880
Healing
23,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Anatheker
Horus
4,810
2,537
1,760
4,880
20,366
17,985
0
6,822
13,494
4,383
32,261
L
Izanami
8,245
5,915
0
1,079
13,839
5,375
230
4,020
9,801
0
43,489
W
Neith
Dydox44
Neith
10,078
5,261
0
4,794
7,889
2,690
1,816
1,116
6,737
0
50,734
W
King Arthur
ImTRoniX
King Arthur
15,216
1,594
0
6,540
22,054
17,835
301
0
22,054
140
84,776
L
5,992
646
0
2,264
13,568
4,440
66
5,973
7,297
56,935
0
L
Thanatos
Stygian_666
Thanatos
10,128
1,329
0
8,621
16,787
5,960
0
7,927
8,490
0
54,883
W
Arachne
TinMhar
Arachne
12,942
9,348
77
5,354
11,189
5,932
1,125
680
10,477
0
87,697
L
Sun Wukong
bold-jupiter695
Sun Wukong
17,249
3,064
0
9,276
21,399
17,432
392
584
19,611
0
90,257
W
Poseidon
lI-Sanchez-lI
Poseidon
18,091
2,074
0
3,343
13,290
4,651
1,218
3,589
9,409
96,724
0
W
7,928
847
0
3,292
17,045
13,862
42
953
16,050
39,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,112
Gold Earned
55,601
513
Minions Killed
594
0
Camps Cleared
0
1,790,089
Distance Traveled
1,971,961
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,672
413
49
2
0
353,350
0
L
Izanami
7,468
356
91
4
0
328,861
0
W
Neith
9,054
431
88
4
0
362,583
0
W
King Arthur
10,920
520
154
7
0
359,211
0
L
Janus
9,546
455
110
5
0
347,479
2
L
Thanatos
9,510
453
80
4
0
394,617
2
W
Arachne
12,369
589
127
6
0
482,869
1
L
Sun Wukong
11,916
567
183
9
0
365,782
3
W
Poseidon
13,538
645
172
8
0
398,266
2
W
Ymir
9,720
463
53
3
0
369,032
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role